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Diffstat (limited to 'engines/kyra/timer.cpp')
-rw-r--r--engines/kyra/timer.cpp40
1 files changed, 20 insertions, 20 deletions
diff --git a/engines/kyra/timer.cpp b/engines/kyra/timer.cpp
index 7abfd9fcbc..fba922b266 100644
--- a/engines/kyra/timer.cpp
+++ b/engines/kyra/timer.cpp
@@ -28,7 +28,7 @@
namespace Kyra {
void KyraEngine::setupTimers() {
- debug(9, "setupTimers()");
+ debug(9, kDebugLevelMain, "KyraEngine::setupTimers()");
memset(_timers, 0, sizeof(_timers));
for (int i = 0; i < 34; i++)
@@ -82,7 +82,7 @@ void KyraEngine::setupTimers() {
}
void KyraEngine::updateGameTimers() {
- debug(9, "updateGameTimers()");
+ debug(9, kDebugLevelMain, "KyraEngine::updateGameTimers()");
if (_system->getMillis() < _timerNextRun)
return;
@@ -104,22 +104,22 @@ void KyraEngine::updateGameTimers() {
}
void KyraEngine::clearNextEventTickCount() {
- debug(9, "clearNextEventTickCount()");
+ debug(9, kDebugLevelMain, "KyraEngine::clearNextEventTickCount()");
_timerNextRun = 0;
}
void KyraEngine::setTimerDelay(uint8 timer, int32 countdown) {
- debug(9, "setTimerDelay(%i, %d)", timer, countdown);
+ debug(9, kDebugLevelMain, "KyraEngine::setTimerDelay(%i, %d)", timer, countdown);
_timers[timer].countdown = countdown;
}
int16 KyraEngine::getTimerDelay(uint8 timer) {
- debug(9, "getTimerDelay(%i)", timer);
+ debug(9, kDebugLevelMain, "KyraEngine::getTimerDelay(%i)", timer);
return _timers[timer].countdown;
}
void KyraEngine::setTimerCountdown(uint8 timer, int32 countdown) {
- debug(9, "setTimerCountdown(%i, %i)", timer, countdown);
+ debug(9, kDebugLevelMain, "KyraEngine::setTimerCountdown(%i, %i)", timer, countdown);
_timers[timer].countdown = countdown;
_timers[timer].nextRun = _system->getMillis() + countdown * _tickLength;
@@ -129,17 +129,17 @@ void KyraEngine::setTimerCountdown(uint8 timer, int32 countdown) {
}
void KyraEngine::enableTimer(uint8 timer) {
- debug(9, "enableTimer(%i)", timer);
+ debug(9, kDebugLevelMain, "KyraEngine::enableTimer(%i)", timer);
_timers[timer].active = 1;
}
void KyraEngine::disableTimer(uint8 timer) {
- debug(9, "disableTimer(%i)", timer);
+ debug(9, kDebugLevelMain, "KyraEngine::disableTimer(%i)", timer);
_timers[timer].active = 0;
}
void KyraEngine::timerUpdateHeadAnims(int timerNum) {
- debug(9, "timerUpdateHeadAnims(%i)", timerNum);
+ debug(9, kDebugLevelMain, "KyraEngine::timerUpdateHeadAnims(%i)", timerNum);
static int8 currentFrame = 0;
static const int8 frameTable[] = {4, 5, 4, 5, 4, 5, 0, 1, 4, 5,
4, 4, 6, 4, 8, 1, 9, 4, -1};
@@ -158,7 +158,7 @@ void KyraEngine::timerUpdateHeadAnims(int timerNum) {
}
void KyraEngine::timerSetFlags1(int timerNum) {
- debug(9, "timerSetFlags(%i)", timerNum);
+ debug(9, kDebugLevelMain, "KyraEngine::timerSetFlags(%i)", timerNum);
if (_currentCharacter->sceneId == 0x1C)
return;
@@ -177,26 +177,26 @@ void KyraEngine::timerSetFlags1(int timerNum) {
}
void KyraEngine::timerFadeText(int timerNum) {
- debug(9, "timerFadeText(%i)", timerNum);
+ debug(9, kDebugLevelMain, "KyraEngine::timerFadeText(%i)", timerNum);
_fadeText = true;
}
void KyraEngine::updateAnimFlag1(int timerNum) {
- debug(9, "updateAnimFlag1(%d)", timerNum);
+ debug(9, kDebugLevelMain, "KyraEngine::updateAnimFlag1(%d)", timerNum);
if (_brandonStatusBit & 2) {
_brandonStatusBit0x02Flag = 1;
}
}
void KyraEngine::updateAnimFlag2(int timerNum) {
- debug(9, "updateAnimFlag2(%d)", timerNum);
+ debug(9, kDebugLevelMain, "KyraEngine::updateAnimFlag2(%d)", timerNum);
if (_brandonStatusBit & 0x20) {
_brandonStatusBit0x20Flag = 1;
}
}
void KyraEngine::setTextFadeTimerCountdown(int16 countdown) {
- debug(9, "setTextFadeTimerCountdown(%i)", countdown);
+ debug(9, kDebugLevelMain, "KyraEngine::setTextFadeTimerCountdown(%i)", countdown);
//if (countdown == -1)
//countdown = 32000;
@@ -204,13 +204,13 @@ void KyraEngine::setTextFadeTimerCountdown(int16 countdown) {
}
void KyraEngine::timerSetFlags2(int timerNum) {
- debug(9, "timerSetFlags2(%i)", timerNum);
+ debug(9, kDebugLevelMain, "KyraEngine::timerSetFlags2(%i)", timerNum);
if (!((uint32*)(_flagsTable+0x2D))[timerNum])
((uint32*)(_flagsTable+0x2D))[timerNum] = 1;
}
void KyraEngine::timerCheckAnimFlag1(int timerNum) {
- debug(9, "timerCheckAnimFlag1(%i)", timerNum);
+ debug(9, kDebugLevelMain, "KyraEngine::timerCheckAnimFlag1(%i)", timerNum);
if (_brandonStatusBit & 0x20) {
checkAmuletAnimFlags();
setTimerCountdown(18, -1);
@@ -218,7 +218,7 @@ void KyraEngine::timerCheckAnimFlag1(int timerNum) {
}
void KyraEngine::timerCheckAnimFlag2(int timerNum) {
- debug(9, "timerCheckAnimFlag1(%i)", timerNum);
+ debug(9, kDebugLevelMain, "KyraEngine::timerCheckAnimFlag1(%i)", timerNum);
if (_brandonStatusBit & 0x2) {
checkAmuletAnimFlags();
setTimerCountdown(14, -1);
@@ -226,7 +226,7 @@ void KyraEngine::timerCheckAnimFlag2(int timerNum) {
}
void KyraEngine::checkAmuletAnimFlags() {
- debug(9, "checkSpecialAnimFlags()");
+ debug(9, kDebugLevelMain, "KyraEngine::checkSpecialAnimFlags()");
if (_brandonStatusBit & 2) {
seq_makeBrandonNormal2();
setTimerCountdown(19, 300);
@@ -239,7 +239,7 @@ void KyraEngine::checkAmuletAnimFlags() {
}
void KyraEngine::timerRedrawAmulet(int timerNum) {
- debug(9, "timerRedrawAmulet(%i)", timerNum);
+ debug(9, kDebugLevelMain, "KyraEngine::timerRedrawAmulet(%i)", timerNum);
if (queryGameFlag(0xF1)) {
drawAmulet();
setTimerCountdown(19, -1);
@@ -247,7 +247,7 @@ void KyraEngine::timerRedrawAmulet(int timerNum) {
}
void KyraEngine::drawAmulet() {
- debug(9, "drawAmulet()");
+ debug(9, kDebugLevelMain, "KyraEngine::drawAmulet()");
static const int16 amuletTable1[] = {0x167, 0x162, 0x15D, 0x158, 0x153, 0x150, 0x155, 0x15A, 0x15F, 0x164, 0x145, -1};
static const int16 amuletTable3[] = {0x167, 0x162, 0x15D, 0x158, 0x153, 0x14F, 0x154, 0x159, 0x15E, 0x163, 0x144, -1};
static const int16 amuletTable2[] = {0x167, 0x162, 0x15D, 0x158, 0x153, 0x152, 0x157, 0x15C, 0x161, 0x166, 0x147, -1};