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-rw-r--r--engines/kyra/staticres.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/kyra/staticres.cpp b/engines/kyra/staticres.cpp
index c4acdcc5e8..d5c893afc7 100644
--- a/engines/kyra/staticres.cpp
+++ b/engines/kyra/staticres.cpp
@@ -1486,6 +1486,7 @@ void GUI_v2::initStaticData() {
Button::Callback clickLoadSlotFunctor = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::clickLoadSlot);
Button::Callback clickSaveSlotFunctor = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::clickSaveSlot);
Button::Callback clickLoadMenuFunctor = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::loadMenu);
+ Button::Callback clickQuitGameFunctor = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::quitGame);
const uint16 *menuStr = _vm->gameFlags().isTalkie ? _menuStringsTalkie : _menuStringsOther;
@@ -1499,7 +1500,7 @@ void GUI_v2::initStaticData() {
_mainMenu.item[3].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::gameOptions);
GUI_V2_MENU_ITEM(_mainMenu.item[4], 1, 0x25, -1, 0x62, 0xDC, 0x0F, 0xFC, 0xFD, -1, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
GUI_V2_MENU_ITEM(_mainMenu.item[5], 1, 0x05, -1, 0x73, 0xDC, 0x0F, 0xFC, 0xFD, -1, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
- _mainMenu.item[5].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::quitGame);
+ _mainMenu.item[5].callback = clickQuitGameFunctor;
GUI_V2_MENU_ITEM(_mainMenu.item[6], 1, 0x06, -1, 0x90, 0xDC, 0x0F, 0xFC, 0xFD, -1, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
_mainMenu.item[6].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::resumeGame);
for (int i = 0; i < 7; ++i)
@@ -1571,7 +1572,7 @@ void GUI_v2::initStaticData() {
GUI_V2_MENU_ITEM(_deathMenu.item[0], 1, 2, -1, 0x1E, 0xB4, 0x0F, 0xFC, 0xFD, 8, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
_deathMenu.item[0].callback = clickLoadMenuFunctor;
GUI_V2_MENU_ITEM(_deathMenu.item[1], 1, 5, -1, 0x2F, 0xB4, 0x0F, 0xFC, 0xFD, 8, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
- _deathMenu.item[1].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::quitGame);
+ _deathMenu.item[1].callback = clickQuitGameFunctor;
for (int i = 2; i <= 6; ++i)
_deathMenu.item[i].enabled = false;
for (int i = 0; i < 2; ++i)