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Diffstat (limited to 'engines/lab/eventman.cpp')
-rw-r--r-- | engines/lab/eventman.cpp | 213 |
1 files changed, 213 insertions, 0 deletions
diff --git a/engines/lab/eventman.cpp b/engines/lab/eventman.cpp new file mode 100644 index 0000000000..a94ddbf16b --- /dev/null +++ b/engines/lab/eventman.cpp @@ -0,0 +1,213 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on Labyrinth of Time code with assistance of + * + * Copyright (c) 1993 Terra Nova Development + * Copyright (c) 2004 The Wyrmkeep Entertainment Co. + * + */ + +#include "common/events.h" + +#include "lab/lab.h" + +#include "lab/dispman.h" +#include "lab/eventman.h" +#include "lab/image.h" + +namespace Lab { + +static const byte mouseData[] = { + 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, + 1, 7, 1, 0, 0, 0, 0, 0, 0, 0, + 1, 7, 7, 1, 0, 0, 0, 0, 0, 0, + 1, 7, 7, 7, 1, 0, 0, 0, 0, 0, + 1, 7, 7, 7, 7, 1, 0, 0, 0, 0, + 1, 7, 7, 7, 7, 7, 1, 0, 0, 0, + 1, 7, 7, 7, 7, 7, 7, 1, 0, 0, + 1, 7, 7, 7, 7, 7, 7, 7, 1, 0, + 1, 7, 7, 7, 7, 7, 1, 1, 1, 1, + 1, 7, 7, 1, 7, 7, 1, 0, 0, 0, + 1, 7, 1, 0, 1, 7, 7, 1, 0, 0, + 1, 1, 0, 0, 1, 7, 7, 1, 0, 0, + 0, 0, 0, 0, 0, 1, 7, 7, 1, 0, + 0, 0, 0, 0, 0, 1, 7, 7, 1, 0, + 0, 0, 0, 0, 0, 0, 1, 1, 0, 0 +}; + +#define MOUSE_WIDTH 10 +#define MOUSE_HEIGHT 15 + +EventManager::EventManager(LabEngine *vm) : _vm(vm) { + _leftClick = false; + _rightClick = false; + + _lastButtonHit = nullptr; + _screenButtonList = nullptr; + _hitButton = nullptr; + _mousePos = Common::Point(0, 0); + _keyPressed = Common::KEYCODE_INVALID; +} + +Button *EventManager::checkButtonHit(ButtonList *buttonList, Common::Point pos) { + for (ButtonList::iterator buttonItr = buttonList->begin(); buttonItr != buttonList->end(); ++buttonItr) { + Button *button = *buttonItr; + Common::Rect buttonRect(button->_x, button->_y, button->_x + button->_image->_width - 1, button->_y + button->_image->_height - 1); + + if (buttonRect.contains(pos) && button->_isEnabled) { + if (_vm->_isHiRes) { + _hitButton = button; + } else { + button->_altImage->drawImage(button->_x, button->_y); + + for (int i = 0; i < 3; i++) + _vm->waitTOF(); + + button->_image->drawImage(button->_x, button->_y); + } + + return button; + } + } + + return nullptr; +} + +void EventManager::attachButtonList(ButtonList *buttonList) { + if (_screenButtonList != buttonList) + _lastButtonHit = nullptr; + + _screenButtonList = buttonList; +} + +Button *EventManager::getButton(uint16 id) { + for (ButtonList::iterator buttonItr = _screenButtonList->begin(); buttonItr != _screenButtonList->end(); ++buttonItr) { + Button *button = *buttonItr; + if (button->_buttonId == id) + return button; + } + + return nullptr; +} + +void EventManager::updateMouse() { + if (!_hitButton) + return; + + _hitButton->_altImage->drawImage(_hitButton->_x, _hitButton->_y); + for (int i = 0; i < 3; i++) + _vm->waitTOF(); + _hitButton->_image->drawImage(_hitButton->_x, _hitButton->_y); + + _hitButton = nullptr; + _vm->_graphics->screenUpdate(); +} + +void EventManager::initMouse() { + _vm->_system->setMouseCursor(mouseData, MOUSE_WIDTH, MOUSE_HEIGHT, 0, 0, 0); + _vm->_system->showMouse(false); + + setMousePos(Common::Point(_vm->_graphics->_screenWidth / 2, _vm->_graphics->_screenHeight / 2)); +} + +void EventManager::mouseShow() { + _vm->_system->showMouse(true); +} + +void EventManager::mouseHide() { + _vm->_system->showMouse(false); +} + +void EventManager::setMousePos(Common::Point pos) { + if (_vm->_isHiRes) + _vm->_system->warpMouse(pos.x, pos.y); + else + _vm->_system->warpMouse(pos.x * 2, pos.y); +} + +void EventManager::processInput() { + Common::Event event; + Button *curButton = nullptr; + + while (_vm->_system->getEventManager()->pollEvent(event)) { + switch (event.type) { + case Common::EVENT_LBUTTONDOWN: + if (_screenButtonList) + curButton = checkButtonHit(_screenButtonList, _vm->_isHiRes ? _mousePos : Common::Point(_mousePos.x / 2, _mousePos.y)); + + if (curButton) + _lastButtonHit = curButton; + else + _leftClick = true; + break; + case Common::EVENT_RBUTTONDOWN: + _rightClick = true; + break; + case Common::EVENT_MOUSEMOVE: + _mousePos = event.mouse; + break; + case Common::EVENT_KEYDOWN: + switch (event.kbd.keycode) { + case Common::KEYCODE_LEFTBRACKET: + _vm->changeVolume(-1); + break; + case Common::KEYCODE_RIGHTBRACKET: + _vm->changeVolume(1); + break; + case Common::KEYCODE_d: + if (event.kbd.hasFlags(Common::KBD_CTRL)) { + // Open debugger console + _vm->_console->attach(); + continue; + } + // Intentional fall through + default: + _keyPressed = event.kbd; + break; + } + break; + case Common::EVENT_QUIT: + case Common::EVENT_RTL: + default: + break; + } + } + + _vm->_system->copyRectToScreen(_vm->_graphics->_displayBuffer, _vm->_graphics->_screenWidth, 0, 0, _vm->_graphics->_screenWidth, _vm->_graphics->_screenHeight); + _vm->_console->onFrame(); + _vm->_system->updateScreen(); +} + +Common::Point EventManager::updateAndGetMousePos() { + processInput(); + + return _mousePos; +} + +void EventManager::simulateEvent() { + // Simulate an event by setting an unused key + _keyPressed = Common::KeyState(Common::KEYCODE_SEMICOLON); +} + +} // End of namespace Lab |