diff options
Diffstat (limited to 'engines/lab/graphics.cpp')
| -rw-r--r-- | engines/lab/graphics.cpp | 273 |
1 files changed, 217 insertions, 56 deletions
diff --git a/engines/lab/graphics.cpp b/engines/lab/graphics.cpp index 3ed28d06f3..a10512df55 100644 --- a/engines/lab/graphics.cpp +++ b/engines/lab/graphics.cpp @@ -48,7 +48,16 @@ DisplayMan::DisplayMan(LabEngine *vm) : _vm(vm) { _screenBytesPerPage = 65536; _curapen = 0; - _curBitmap = NULL; + _curBitmap = nullptr; + _displayBuffer = nullptr; + _currentDisplayBuffer = nullptr; + _tempScrollData = nullptr; + + _screenWidth = 0; + _screenHeight = 0; + + for (int i = 0; i < 256 * 3; i++) + _curvgapal[i] = 0; } DisplayMan::~DisplayMan() { @@ -129,8 +138,8 @@ bool DisplayMan::readPict(const char *filename, bool playOnce) { if (!_vm->_music->_doNotFilestopSoundEffect) _vm->_music->stopSoundEffect(); - DispBitMap->_bytesPerRow = _vm->_screenWidth; - DispBitMap->_rows = _vm->_screenHeight; + DispBitMap->_bytesPerRow = _screenWidth; + DispBitMap->_rows = _screenHeight; DispBitMap->_flags = BITMAPF_VIDEO; _vm->_anim->readDiff(_curBitmap, playOnce); @@ -343,15 +352,15 @@ uint32 DisplayMan::flowTextToMem(Image *destIm, void *font, /* the TextAttr uint16 x1, /* Cords */ uint16 y1, uint16 x2, uint16 y2, const char *str) { /* The text itself */ uint32 res, vgabyte = _screenBytesPerPage; - byte *tmp = _vm->_currentDisplayBuffer; + byte *tmp = _currentDisplayBuffer; - _vm->_currentDisplayBuffer = destIm->_imageData; + _currentDisplayBuffer = destIm->_imageData; _screenBytesPerPage = (uint32)destIm->_width * (int32)destIm->_height; - res = _vm->_graphics->flowText(font, spacing, pencolor, backpen, fillback, centerh, centerv, output, x1, y1, x2, y2, str); + res = flowText(font, spacing, pencolor, backpen, fillback, centerh, centerv, output, x1, y1, x2, y2, str); _screenBytesPerPage = vgabyte; - _vm->_currentDisplayBuffer = tmp; + _currentDisplayBuffer = tmp; return res; } @@ -391,10 +400,6 @@ int32 DisplayMan::longDrawMessage(const char *str) { return flowTextScaled(_vm->_msgFont, 0, 1, 7, false, true, true, true, 6, 155, 313, 195, str); } -void LabEngine::drawStaticMessage(byte index) { - _graphics->drawMessage(_resource->getStaticText((StaticText)index).c_str()); -} - /******************************************************************************/ /* Draws a message to the message box. */ /******************************************************************************/ @@ -442,7 +447,7 @@ void DisplayMan::doScrollBlack() { byte *tempmem; Image im; uint32 size, copysize; - uint32 *baseAddr; + byte *baseAddr; uint16 width = VGAScaleX(320); uint16 height = VGAScaleY(149) + SVGACord(2); byte *mem = new byte[width * height]; @@ -456,7 +461,7 @@ void DisplayMan::doScrollBlack() { im.readScreenImage(0, 0); _vm->_music->updateMusic(); - baseAddr = (uint32 *)_vm->getCurrentDrawingBuffer(); + baseAddr = getCurrentDrawingBuffer(); uint16 by = VGAScaleX(4); uint16 nheight = height; @@ -467,7 +472,7 @@ void DisplayMan::doScrollBlack() { if (!_vm->_isHiRes) _vm->waitTOF(); - baseAddr = (uint32 *)_vm->getCurrentDrawingBuffer(); + baseAddr = getCurrentDrawingBuffer(); if (by > nheight) by = nheight; @@ -510,20 +515,17 @@ void DisplayMan::doScrollBlack() { } void DisplayMan::copyPage(uint16 width, uint16 height, uint16 nheight, uint16 startline, byte *mem) { - uint32 size, offSet, copysize; - uint16 curPage; - uint32 *baseAddr; + byte *baseAddr = getCurrentDrawingBuffer(); - baseAddr = (uint32 *)_vm->getCurrentDrawingBuffer(); - - size = (int32)(height - nheight) * (int32)width; + uint32 size = (int32)(height - nheight) * (int32)width; mem += startline * width; - curPage = ((int32)nheight * (int32)width) / _vm->_graphics->_screenBytesPerPage; - offSet = ((int32)nheight * (int32)width) - (curPage * _vm->_graphics->_screenBytesPerPage); + uint16 curPage = ((int32)nheight * (int32)width) / _screenBytesPerPage; + uint32 offSet = ((int32)nheight * (int32)width) - (curPage * _screenBytesPerPage); while (size) { - if (size > (_vm->_graphics->_screenBytesPerPage - offSet)) - copysize = _vm->_graphics->_screenBytesPerPage - offSet; + uint32 copysize; + if (size > (_screenBytesPerPage - offSet)) + copysize = _screenBytesPerPage - offSet; else copysize = size; @@ -553,7 +555,7 @@ void DisplayMan::doScrollWipe(char *filename) { _vm->_anim->_isBM = true; readPict(filename, true); - _vm->setPalette(_vm->_anim->_diffPalette, 256); + setPalette(_vm->_anim->_diffPalette, 256); _vm->_anim->_isBM = false; byte *mem = _vm->_anim->_rawDiffBM._planes[0]; @@ -664,7 +666,7 @@ void DisplayMan::doTransWipe(CloseDataPtr *cPtr, char *filename) { linesdone = 0; } - _vm->overlayRect(0, 0, curY, _vm->_screenWidth - 1, curY + 1); + overlayRect(0, 0, curY, _screenWidth - 1, curY + 1); curY += 4; linesdone++; } @@ -682,7 +684,7 @@ void DisplayMan::doTransWipe(CloseDataPtr *cPtr, char *filename) { linesdone = 0; } - rectFill(0, curY, _vm->_screenWidth - 1, curY + 1); + rectFill(0, curY, _screenWidth - 1, curY + 1); curY += 4; linesdone++; } @@ -695,17 +697,17 @@ void DisplayMan::doTransWipe(CloseDataPtr *cPtr, char *filename) { else _vm->_curFileName = getPictName(cPtr); - byte *BitMapMem = readPictToMem(_vm->_curFileName, _vm->_screenWidth, lastY + 5); - _vm->setPalette(_vm->_anim->_diffPalette, 256); + byte *BitMapMem = readPictToMem(_vm->_curFileName, _screenWidth, lastY + 5); + setPalette(_vm->_anim->_diffPalette, 256); if (BitMapMem) { - imSource._width = _vm->_screenWidth; + imSource._width = _screenWidth; imSource._height = lastY; imSource._imageData = BitMapMem; - imDest._width = _vm->_screenWidth; - imDest._height = _vm->_screenHeight; - imDest._imageData = _vm->getCurrentDrawingBuffer(); + imDest._width = _screenWidth; + imDest._height = _screenHeight; + imDest._imageData = getCurrentDrawingBuffer(); for (uint16 i = 0; i < 2; i++) { curY = i * 2; @@ -717,10 +719,10 @@ void DisplayMan::doTransWipe(CloseDataPtr *cPtr, char *filename) { linesdone = 0; } - imDest._imageData = _vm->getCurrentDrawingBuffer(); + imDest._imageData = getCurrentDrawingBuffer(); - imSource.blitBitmap(0, curY, &imDest, 0, curY, _vm->_screenWidth, 2, false); - _vm->overlayRect(0, 0, curY, _vm->_screenWidth - 1, curY + 1); + imSource.blitBitmap(0, curY, &imDest, 0, curY, _screenWidth, 2, false); + overlayRect(0, 0, curY, _screenWidth - 1, curY + 1); curY += 4; linesdone++; } @@ -736,12 +738,12 @@ void DisplayMan::doTransWipe(CloseDataPtr *cPtr, char *filename) { linesdone = 0; } - imDest._imageData = _vm->getCurrentDrawingBuffer(); + imDest._imageData = getCurrentDrawingBuffer(); if (curY == lastY) - imSource.blitBitmap(0, curY, &imDest, 0, curY, _vm->_screenWidth, 1, false); + imSource.blitBitmap(0, curY, &imDest, 0, curY, _screenWidth, 1, false); else - imSource.blitBitmap(0, curY, &imDest, 0, curY, _vm->_screenWidth, 2, false); + imSource.blitBitmap(0, curY, &imDest, 0, curY, _screenWidth, 2, false); curY += 4; linesdone++; @@ -774,7 +776,7 @@ void DisplayMan::doWipe(uint16 wipeType, CloseDataPtr *cPtr, char *filename) { void DisplayMan::blackScreen() { byte pal[256 * 3]; memset(pal, 0, 248 * 3); - _vm->writeColorRegs(pal, 8, 248); + writeColorRegs(pal, 8, 248); g_system->delayMillis(32); } @@ -785,7 +787,7 @@ void DisplayMan::blackScreen() { void DisplayMan::whiteScreen() { byte pal[256 * 3]; memset(pal, 255, 248 * 3); - _vm->writeColorRegs(pal, 8, 248); + writeColorRegs(pal, 8, 248); } /*****************************************************************************/ @@ -794,7 +796,7 @@ void DisplayMan::whiteScreen() { void DisplayMan::blackAllScreen() { byte pal[256 * 3]; memset(pal, 0, 256 * 3); - _vm->writeColorRegs(pal, 0, 256); + writeColorRegs(pal, 0, 256); g_system->delayMillis(32); } @@ -938,14 +940,14 @@ void DisplayMan::rectFill(uint16 x1, uint16 y1, uint16 x2, uint16 y2) { int w = x2 - x1 + 1; int h = y2 - y1 + 1; - if (x1 + w > _vm->_screenWidth) - w = _vm->_screenWidth - x1; + if (x1 + w > _screenWidth) + w = _screenWidth - x1; - if (y1 + h > _vm->_screenHeight) - h = _vm->_screenHeight - y1; + if (y1 + h > _screenHeight) + h = _screenHeight - y1; if ((w > 0) && (h > 0)) { - char *d = (char *)_vm->getCurrentDrawingBuffer() + y1 * _vm->_screenWidth + x1; + char *d = (char *)getCurrentDrawingBuffer() + y1 * _screenWidth + x1; while (h-- > 0) { char *dd = d; @@ -955,7 +957,7 @@ void DisplayMan::rectFill(uint16 x1, uint16 y1, uint16 x2, uint16 y2) { *dd++ = _curapen; } - d += _vm->_screenWidth; + d += _screenWidth; } } } @@ -979,7 +981,7 @@ void DisplayMan::drawHLine(uint16 x1, uint16 y, uint16 x2) { } void DisplayMan::screenUpdate() { - g_system->copyRectToScreen(_vm->_displayBuffer, _vm->_screenWidth, 0, 0, _vm->_screenWidth, _vm->_screenHeight); + g_system->copyRectToScreen(_displayBuffer, _screenWidth, 0, 0, _screenWidth, _screenHeight); g_system->updateScreen(); _vm->_event->processInput(); @@ -990,17 +992,176 @@ void DisplayMan::screenUpdate() { /*****************************************************************************/ bool DisplayMan::createScreen(bool hiRes) { if (hiRes) { - _vm->_screenWidth = 640; - _vm->_screenHeight = 480; + _screenWidth = 640; + _screenHeight = 480; } else { - _vm->_screenWidth = 320; - _vm->_screenHeight = 200; + _screenWidth = 320; + _screenHeight = 200; } - _screenBytesPerPage = _vm->_screenWidth * _vm->_screenHeight; - - _vm->_displayBuffer = new byte[_screenBytesPerPage]; // FIXME: Memory leak! + _screenBytesPerPage = _screenWidth * _screenHeight; + _displayBuffer = new byte[_screenBytesPerPage]; // FIXME: Memory leak! return true; } +/*****************************************************************************/ +/* Converts an Amiga palette (up to 16 colors) to a VGA palette, then sets */ +/* the VGA palette. */ +/*****************************************************************************/ +void DisplayMan::setAmigaPal(uint16 *pal, uint16 numColors) { + byte vgaPal[16 * 3]; + uint16 vgaIdx = 0; + + if (numColors > 16) + numColors = 16; + + for (uint16 i = 0; i < numColors; i++) { + vgaPal[vgaIdx++] = (byte)(((pal[i] & 0xf00) >> 8) << 2); + vgaPal[vgaIdx++] = (byte)(((pal[i] & 0x0f0) >> 4) << 2); + vgaPal[vgaIdx++] = (byte)(((pal[i] & 0x00f)) << 2); + } + + writeColorRegs(vgaPal, 0, 16); + _vm->waitTOF(); +} + +/*****************************************************************************/ +/* Writes any number of the 256 color registers. */ +/* first: the number of the first color register to write. */ +/* numreg: the number of registers to write */ +/* buf: a char pointer which contains the selected color registers. */ +/* Each value representing a color register occupies 3 bytes in */ +/* the array. The order is red, green then blue. The first byte */ +/* in the array is the red component of the first element selected.*/ +/* The length of the buffer is 3 times the number of registers */ +/* selected. */ +/*****************************************************************************/ +void DisplayMan::writeColorRegs(byte *buf, uint16 first, uint16 numreg) { + byte tmp[256 * 3]; + + for (int i = 0; i < 256 * 3; i++) { + tmp[i] = buf[i] * 4; + } + + g_system->getPaletteManager()->setPalette(tmp, first, numreg); + + memcpy(&(_curvgapal[first * 3]), buf, numreg * 3); +} + +void DisplayMan::setPalette(void *cmap, uint16 numcolors) { + if (memcmp(cmap, _curvgapal, numcolors * 3) != 0) + writeColorRegs((byte *)cmap, 0, numcolors); +} + +/*****************************************************************************/ +/* Returns the base address of the current VGA display. */ +/*****************************************************************************/ +byte *DisplayMan::getCurrentDrawingBuffer() { + if (_currentDisplayBuffer) + return _currentDisplayBuffer; + + return _displayBuffer; +} + +/*****************************************************************************/ +/* Overlays a region on the screen using the desired pen color. */ +/*****************************************************************************/ +void DisplayMan::overlayRect(uint16 pencolor, uint16 x1, uint16 y1, uint16 x2, uint16 y2) { + int w = x2 - x1 + 1; + int h = y2 - y1 + 1; + + if (x1 + w > _screenWidth) + w = _screenWidth - x1; + + if (y1 + h > _screenHeight) + h = _screenHeight - y1; + + if ((w > 0) && (h > 0)) { + char *d = (char *)getCurrentDrawingBuffer() + y1 * _screenWidth + x1; + + while (h-- > 0) { + char *dd = d; + int ww = w; + + if (y1 & 1) { + dd++; + ww--; + } + + while (ww > 0) { + *dd = pencolor; + dd += 2; + ww -= 2; + } + + d += _screenWidth; + y1++; + } + } +} + +/*****************************************************************************/ +/* Scrolls the display in the x direction by blitting. */ +/* The _tempScrollData variable must be initialized to some memory, or this */ +/* function will fail. */ +/*****************************************************************************/ +void DisplayMan::scrollDisplayX(int16 dx, uint16 x1, uint16 y1, uint16 x2, uint16 y2) { + Image im; + uint16 temp; + + im._imageData = _tempScrollData; + + if (x1 > x2) { + temp = x2; + x2 = x1; + x1 = temp; + } + + if (y1 > y2) { + temp = y2; + y2 = y1; + y1 = temp; + } + + im._width = x2 - x1 + 1 - dx; + im._height = y2 - y1 + 1; + + im.readScreenImage(x1, y1); + im.drawImage(x1 + dx, y1); + + setAPen(0); + rectFill(x1, y1, x1 + dx - 1, y2); +} + +/*****************************************************************************/ +/* Scrolls the display in the y direction by blitting. */ +/*****************************************************************************/ +void DisplayMan::scrollDisplayY(int16 dy, uint16 x1, uint16 y1, uint16 x2, uint16 y2) { + Image im; + uint16 temp; + + im._imageData = _tempScrollData; + + if (x1 > x2) { + temp = x2; + x2 = x1; + x1 = temp; + } + + if (y1 > y2) { + temp = y2; + y2 = y1; + y1 = temp; + } + + im._width = x2 - x1 + 1; + im._height = y2 - y1 + 1 - dy; + + im.readScreenImage(x1, y1); + im.drawImage(x1, y1 + dy); + + setAPen(0); + rectFill(x1, y1, x2, y1 + dy - 1); +} + } // End of namespace Lab |
