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-rw-r--r--engines/lab/labfile.cpp88
1 files changed, 0 insertions, 88 deletions
diff --git a/engines/lab/labfile.cpp b/engines/lab/labfile.cpp
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--- a/engines/lab/labfile.cpp
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-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-/*
- * This code is based on Labyrinth of Time code with assistance of
- *
- * Copyright (c) 1993 Terra Nova Development
- * Copyright (c) 2004 The Wyrmkeep Entertainment Co.
- *
- */
-
-#include "lab/lab.h"
-#include "lab/labfun.h"
-#include "common/file.h"
-
-namespace Lab {
-
-
-/*****************************************************************************/
-/* Reads a block of memory. */
-/*****************************************************************************/
-void readBlock(void *Buffer, uint32 Size, byte **File) {
- memcpy(Buffer, *File, (size_t) Size);
- (*File) += Size;
-}
-
-static char NewFileName[255];
-
-/*****************************************************************************/
-/* Modifies the filename so that paths and stuff are correct. Should mostly */
-/* deal with assigns and the '/' instead of '\' on IBM systems. */
-/* */
-/* NOTE: Make a *copy* of the string, and modify that. It would be a real */
-/* *bad* idea to modify the original. Since Labyrinth only focuses its */
-/* attention to one file at a time, it would be fine to have one variable */
-/* not on the stack which is used to store the new filename. */
-/*****************************************************************************/
-char *translateFileName(const char *filename) {
- Common::String fileNameStr = filename;
- fileNameStr.toUppercase();
- Common::String fileNameStrFinal;
-
- if (fileNameStr.hasPrefix("P:")) {
- if (g_lab->_isHiRes)
- fileNameStrFinal = "GAME/SPICT/";
- else
- fileNameStrFinal = "GAME/PICT/";
- } else if (fileNameStr.hasPrefix("LAB:"))
- fileNameStrFinal = "GAME/";
- else if (fileNameStr.hasPrefix("MUSIC:"))
- fileNameStrFinal = "GAME/MUSIC/";
-
- if (fileNameStr.contains(':')) {
- while (fileNameStr[0] != ':') {
- fileNameStr.deleteChar(0);
- }
-
- fileNameStr.deleteChar(0);
- }
-
- fileNameStrFinal += fileNameStr;
-
- strcpy(NewFileName, fileNameStrFinal.c_str());
-
- return NewFileName;
-}
-
-
-} // End of namespace Lab