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-rw-r--r--engines/lab/map.cpp56
1 files changed, 28 insertions, 28 deletions
diff --git a/engines/lab/map.cpp b/engines/lab/map.cpp
index 405d7b82ea..b86e2b6846 100644
--- a/engines/lab/map.cpp
+++ b/engines/lab/map.cpp
@@ -80,9 +80,9 @@ static uint16 mapScaleY(uint16 y) {
return ((y - 35) >> 1) - (y >> 6);
}
-/*****************************************************************************/
-/* Loads in the map data. */
-/*****************************************************************************/
+/**
+ * Loads in the map data.
+ */
static bool loadMapData() {
uint16 counter;
@@ -156,9 +156,9 @@ static void freeMapData() {
Maps = NULL;
}
-/*****************************************************************************/
-/* Figures out what a room's coordinates should be. */
-/*****************************************************************************/
+/**
+ * Figures out what a room's coordinates should be.
+ */
static void roomCoords(uint16 CurRoom, uint16 *x1, uint16 *y1, uint16 *x2, uint16 *y2) {
Image *curRoomImg = NULL;
@@ -193,9 +193,9 @@ static void roomCoords(uint16 CurRoom, uint16 *x1, uint16 *y1, uint16 *x2, uint1
}
}
-/*****************************************************************************/
-/* Draws a room to the bitmap. */
-/*****************************************************************************/
+/**
+ * Draws a room to the bitmap.
+ */
static void drawRoom(uint16 CurRoom, bool drawx) {
uint16 x, y, xx, xy, offset;
uint32 flags;
@@ -328,9 +328,9 @@ static void drawRoom(uint16 CurRoom, bool drawx) {
XMark->drawImage(xx, xy);
}
-/*****************************************************************************/
-/* Checks if a floor has been visitted. */
-/*****************************************************************************/
+/**
+ * Checks if a floor has been visitted.
+ */
static bool onFloor(uint16 Floor) {
for (uint16 i = 1; i <= MaxRooms; i++) {
if ((Maps[i].PageNumber == Floor) && g_lab->_roomsFound->in(i) && Maps[i].x)
@@ -340,9 +340,9 @@ static bool onFloor(uint16 Floor) {
return false;
}
-/*****************************************************************************/
-/* Figures out which floor, if any, should be gone to if the up arrow is hit */
-/*****************************************************************************/
+/**
+ * Figures out which floor, if any, should be gone to if the up arrow is hit
+ */
static void getUpFloor(uint16 *Floor, bool *isfloor) {
do {
*isfloor = true;
@@ -357,10 +357,10 @@ static void getUpFloor(uint16 *Floor, bool *isfloor) {
} while ((!onFloor(*Floor)) && (*Floor <= CARNIVAL));
}
-/*****************************************************************************/
-/* Figures out which floor, if any, should be gone to if the down arrow is */
-/* hit. */
-/*****************************************************************************/
+/**
+ * Figures out which floor, if any, should be gone to if the down arrow is
+ * hit.
+ */
static void getDownFloor(uint16 *Floor, bool *isfloor) {
do {
*isfloor = true;
@@ -388,9 +388,9 @@ static void getDownFloor(uint16 *Floor, bool *isfloor) {
} while ((!onFloor(*Floor)) && *Floor);
}
-/*****************************************************************************/
-/* Draws the map */
-/*****************************************************************************/
+/**
+ * Draws the map
+ */
void LabEngine::drawMap(uint16 CurRoom, uint16 CurMsg, uint16 Floor, bool fadeout, bool fadein) {
char *sptr;
@@ -468,9 +468,9 @@ void LabEngine::drawMap(uint16 CurRoom, uint16 CurMsg, uint16 Floor, bool fadeou
_event->mouseShow();
}
-/*****************************************************************************/
-/* Processes the map. */
-/*****************************************************************************/
+/**
+ * Processes the map.
+ */
void LabEngine::processMap(uint16 CurRoom) {
uint32 Class, place = 1;
uint16 Code, Qualifier, MouseX, MouseY, GadgetID, CurFloor, OldFloor, OldMsg, CurMsg, x1, y1, x2, y2;
@@ -629,9 +629,9 @@ void LabEngine::processMap(uint16 CurRoom) {
}
}
-/*****************************************************************************/
-/* Does the map processing. */
-/*****************************************************************************/
+/**
+ * Does the map processing.
+ */
void LabEngine::doMap(uint16 CurRoom) {
static uint16 AmigaMapPalette[] = {
0x0BA8, 0x0C11, 0x0A74, 0x0076,