diff options
Diffstat (limited to 'engines/lab/processroom.cpp')
-rw-r--r-- | engines/lab/processroom.cpp | 68 |
1 files changed, 34 insertions, 34 deletions
diff --git a/engines/lab/processroom.cpp b/engines/lab/processroom.cpp index ef1a8011e1..2939d8af5d 100644 --- a/engines/lab/processroom.cpp +++ b/engines/lab/processroom.cpp @@ -333,26 +333,26 @@ static void doActions(Action * APtr, CloseDataPtr *LCPtr) { uint32 StartSecs, StartMicros, CurSecs, CurMicros; while (APtr) { - g_music->updateMusic(); + g_lab->g_music->updateMusic(); switch (APtr->ActionType) { case PLAYSOUND: - g_music->_loopSoundEffect = false; - g_music->_waitTillFinished = true; + g_lab->g_music->_loopSoundEffect = false; + g_lab->g_music->_waitTillFinished = true; readMusic((char *)APtr->Data, true); - g_music->_waitTillFinished = false; + g_lab->g_music->_waitTillFinished = false; break; case PLAYSOUNDB: - g_music->_loopSoundEffect = false; - g_music->_waitTillFinished = false; + g_lab->g_music->_loopSoundEffect = false; + g_lab->g_music->_waitTillFinished = false; readMusic((char *)APtr->Data, false); break; case PLAYSOUNDCONT: - g_music->_doNotFilestopSoundEffect = true; - g_music->_loopSoundEffect = true; - readMusic((char *)APtr->Data, g_music->_waitTillFinished); + g_lab->g_music->_doNotFilestopSoundEffect = true; + g_lab->g_music->_loopSoundEffect = true; + readMusic((char *)APtr->Data, g_lab->g_music->_waitTillFinished); break; case SHOWDIFF: @@ -370,7 +370,7 @@ static void doActions(Action * APtr, CloseDataPtr *LCPtr) { } if (APtr->Data) - g_music->newOpen((char *)APtr->Data); /* Puts a file into memory */ + g_lab->g_music->newOpen((char *)APtr->Data); /* Puts a file into memory */ break; @@ -485,7 +485,7 @@ static void doActions(Action * APtr, CloseDataPtr *LCPtr) { g_lab->WSDL_UpdateScreen(); while (1) { - g_music->updateMusic(); + g_lab->g_music->updateMusic(); g_lab->diffNextFrame(); g_lab->getTime(&CurSecs, &CurMicros); @@ -497,30 +497,30 @@ static void doActions(Action * APtr, CloseDataPtr *LCPtr) { break; case STOPMUSIC: - g_music->setMusic(false); + g_lab->g_music->setMusic(false); break; case STARTMUSIC: - g_music->setMusic(true); + g_lab->g_music->setMusic(true); break; case CHANGEMUSIC: - g_music->changeMusic((const char *)APtr->Data); - g_music->setMusicReset(false); + g_lab->g_music->changeMusic((const char *)APtr->Data); + g_lab->g_music->setMusicReset(false); break; case RESETMUSIC: - g_music->resetMusic(); - g_music->setMusicReset(true); + g_lab->g_music->resetMusic(); + g_lab->g_music->setMusicReset(true); break; case FILLMUSIC: - g_music->updateMusic(); + g_lab->g_music->updateMusic(); break; case WAITSOUND: - while (g_music->isSoundEffectActive()) { - g_music->updateMusic(); + while (g_lab->g_music->isSoundEffectActive()) { + g_lab->g_music->updateMusic(); g_lab->diffNextFrame(); g_lab->waitTOF(); } @@ -528,18 +528,18 @@ static void doActions(Action * APtr, CloseDataPtr *LCPtr) { break; case CLEARSOUND: - if (g_music->_loopSoundEffect) { - g_music->_loopSoundEffect = false; - g_music->stopSoundEffect(); - } else if (g_music->isSoundEffectActive()) - g_music->stopSoundEffect(); + if (g_lab->g_music->_loopSoundEffect) { + g_lab->g_music->_loopSoundEffect = false; + g_lab->g_music->stopSoundEffect(); + } else if (g_lab->g_music->isSoundEffectActive()) + g_lab->g_music->stopSoundEffect(); break; case WINMUSIC: - g_music->_winmusic = true; - g_music->freeMusic(); - g_music->initMusic(); + g_lab->g_music->_winmusic = true; + g_lab->g_music->freeMusic(); + g_lab->g_music->initMusic(); break; case WINGAME: @@ -590,18 +590,18 @@ static void doActions(Action * APtr, CloseDataPtr *LCPtr) { APtr = APtr->NextAction; } - if (g_music->_loopSoundEffect) { - g_music->_loopSoundEffect = false; - g_music->stopSoundEffect(); + if (g_lab->g_music->_loopSoundEffect) { + g_lab->g_music->_loopSoundEffect = false; + g_lab->g_music->stopSoundEffect(); } else { - while (g_music->isSoundEffectActive()) { - g_music->updateMusic(); + while (g_lab->g_music->isSoundEffectActive()) { + g_lab->g_music->updateMusic(); g_lab->diffNextFrame(); g_lab->waitTOF(); } } - g_music->_doNotFilestopSoundEffect = false; + g_lab->g_music->_doNotFilestopSoundEffect = false; } /*****************************************************************************/ |