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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef LASTEXPRESS_SEQUENCE_H
+#define LASTEXPRESS_SEQUENCE_H
+
+/*
+ Sequence format (.SEQ / .NIS (frame header & data only))
+
+ uint32 {4} - Number of frames in sequence
+ uint32 {4} - Unknown
+
+ frames headers (68 bytes):
+ // for each frame
+ uint32 {4} - Data offset (from beginning of file)
+ uint32 {4} - Unknown
+ uint32 {4} - Palette offset (from beginning of file)
+ uint32 {4} - Top-left X coordinate
+ uint32 {4} - Top-left Y coordinate
+ uint32 {4} - Bottom-right X coordinate
+ uint32 {4} - Bottom-right Y coordinate
+ uint32 {4} - Initial offset of decompressed data (doubled, since each pixel occupies one color word)
+ uint32 {4} - End of data after decompression
+
+ (for SEQ files only)
+ uint16 {2} - Hotspot left
+ uint16 {2} - Hotspot right
+ uint16 {2} - Hotspot top
+ uint16 {2} - Hotspot bottom
+ byte {1} - Compression type
+ byte {1} - Subtype (determines which set of decompression functions will be called) => 0, 1, 2, 3
+ byte {1} - Unknown
+ byte {1} - Unknown
+ uint16 {2} - Unknown
+ byte {1} - Sound action
+ byte {1} - Unknown
+ uint32 {4} - positionId
+ uint32 {4} - Unknown
+ uint16 {2} - Entity Position
+ uint16 {2} - Location (~z-order)
+ uint32 {4} - Next sequence in the linked list
+
+ (for NIS files: found at 0x124)
+ byte {1} - Compression type
+
+ palette data:
+ uint16 {x} - palette data (max size: 256)
+
+ data
+ byte {x} - compressed image data
+*/
+
+#include "lastexpress/drawable.h"
+
+#include "lastexpress/shared.h"
+
+#include "common/array.h"
+#include "common/stream.h"
+
+namespace LastExpress {
+
+enum FrameSubType {
+ kFrameTypeNone = 0,
+ kFrameType1 = 1,
+ kFrameType2 = 2,
+ kFrameType3 = 3
+};
+
+struct FrameInfo {
+ void read(Common::SeekableReadStream *in, bool isSequence);
+
+ uint32 dataOffset; ///< Data offset (from beginning of file)
+ uint32 unknown; ///< FIXME: unknown data
+ uint32 paletteOffset; ///< Palette offset (from beginning of file)
+ uint32 xPos1; ///< Top-left X coordinate
+ uint32 yPos1; ///< Top-left Y coordinate
+ uint32 xPos2; ///< Bottom-right X coordinate
+ uint32 yPos2; ///< Bottom-right Y coordinate
+ uint32 initialSkip; ///< Initial on-screen offset of decompressed data (doubled, since each pixel occupies one color word)
+ uint32 decompressedEndOffset; ///< End of data after decompression
+
+ // NIS frame headers end here. SEQ frame headers have additional 32 bytes of
+ // data, notably the compression type at the position outlined above in
+ // CompPos_SEQ
+
+ Common::Rect hotspot;
+
+ byte compressionType; ///< Type of frame compression (0x03, 0x04, 0x05, 0x07, 0xFF)
+ FrameSubType subType; ///< Subtype (byte)
+
+ byte field_2E;
+ byte keepPreviousFrame;
+ byte field_30;
+ byte field_31;
+ byte soundAction;
+ byte field_33;
+ Position position;
+ byte field_35;
+ int16 field_36;
+ uint32 field_38;
+ EntityPosition entityPosition;
+ uint16 location;
+ uint32 next;
+};
+
+class AnimFrame : public Drawable {
+public:
+ AnimFrame(Common::SeekableReadStream *in, const FrameInfo &f);
+ ~AnimFrame();
+ Common::Rect draw(Graphics::Surface *s);
+
+private:
+ void decomp3(Common::SeekableReadStream *in, const FrameInfo &f);
+ void decomp4(Common::SeekableReadStream *in, const FrameInfo &f);
+ void decomp34(Common::SeekableReadStream *in, const FrameInfo &f, byte mask, byte shift);
+ void decomp5(Common::SeekableReadStream *in, const FrameInfo &f);
+ void decomp7(Common::SeekableReadStream *in, const FrameInfo &f);
+ void decompFF(Common::SeekableReadStream *in, const FrameInfo &f);
+ void readPalette(Common::SeekableReadStream *in, const FrameInfo &f);
+
+ Graphics::Surface _image;
+ uint16 _palSize;
+ uint16 *_palette;
+ Common::Rect _rect;
+};
+
+class Sequence {
+public:
+ Sequence(Common::String name) : _stream(NULL), _isLoaded(false), _name(name), _field30(15) {}
+ ~Sequence();
+
+ static Sequence *load(Common::String name, Common::SeekableReadStream *stream = NULL, byte field30 = 15);
+
+ bool load(Common::SeekableReadStream *stream, byte field30 = 15);
+
+ uint16 count() const { return (uint16)_frames.size(); };
+ AnimFrame *getFrame(uint16 index = 0);
+ FrameInfo *getFrameInfo(uint16 index = 0);
+
+ Common::String getName() { return _name; }
+ byte getField30() { return _field30; }
+
+ bool isLoaded() { return _isLoaded; }
+
+private:
+ static const uint32 _sequenceHeaderSize = 8;
+ static const uint32 _sequenceFrameSize = 68;
+
+ void reset();
+
+ Common::Array<FrameInfo> _frames;
+ Common::SeekableReadStream *_stream;
+ bool _isLoaded;
+
+ Common::String _name;
+ byte _field30; // used when copying sequences
+};
+
+class SequenceFrame : public Drawable {
+public:
+ SequenceFrame(Sequence *sequence, uint16 frame = 0, bool dispose = false) : _sequence(sequence), _frame(frame), _dispose(dispose) {}
+ ~SequenceFrame();
+
+ Common::Rect draw(Graphics::Surface *surface);
+
+ bool setFrame(uint16 frame);
+ uint32 getFrame() { return _frame; }
+ bool nextFrame();
+
+ Common::String getName() { return _sequence->getName(); }
+ FrameInfo *getInfo();
+
+ bool equal(const SequenceFrame *other) const;
+
+private:
+ Sequence *_sequence;
+ uint16 _frame;
+ bool _dispose;
+};
+
+} // End of namespace LastExpress
+
+#endif // LASTEXPRESS_SEQUENCE_H