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Diffstat (limited to 'engines/lastexpress/debug.h')
-rw-r--r-- | engines/lastexpress/debug.h | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/engines/lastexpress/debug.h b/engines/lastexpress/debug.h new file mode 100644 index 0000000000..bb13c76bd0 --- /dev/null +++ b/engines/lastexpress/debug.h @@ -0,0 +1,104 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef LASTEXPRESS_DEBUG_H +#define LASTEXPRESS_DEBUG_H + +#include "gui/debugger.h" + +#include "lastexpress/data/snd.h" + +#include "lastexpress/shared.h" + +namespace LastExpress { + +enum { + kLastExpressDebugAll = 1 << 0, + kLastExpressDebugGraphics = 1 << 1, + kLastExpressDebugResource = 1 << 2, + kLastExpressDebugCursor = 1 << 3, + kLastExpressDebugSound = 1 << 4, + kLastExpressDebugSubtitle = 1 << 5, + kLastExpressDebugSavegame = 1 << 6, + kLastExpressDebugLogic = 1 << 7, + kLastExpressDebugScenes = 1 << 8, + kLastExpressDebugUnknown = 1 << 9 + // the current limitation is 32 debug levels (1 << 31 is the last one) +}; + +class LastExpressEngine; + +class Debugger : public GUI::Debugger { +public: + Debugger(LastExpressEngine *engine); + ~Debugger(); + + bool hasCommand() const; + void callCommand(); + +private: + LastExpressEngine *_engine; + + bool cmdHelp(int argc, const char **argv); + + bool cmdListFiles(int argc, const char **argv); + + bool cmdShowFrame(int argc, const char **argv); + bool cmdShowBg(int argc, const char **argv); + bool cmdPlaySeq(int argc, const char **argv); + bool cmdPlaySnd(int argc, const char **argv); + bool cmdPlaySbe(int argc, const char **argv); + bool cmdPlayNis(int argc, const char **argv); + + bool cmdLoadScene(int argc, const char **argv); + bool cmdFight(int argc, const char **argv); + bool cmdBeetle(int argc, const char **argv); + + bool cmdTimeDelta(int argc, const char **argv); + bool cmdDump(int argc, const char **argv); + bool cmdEntity(int argc, const char **argv); + + bool cmdLoadGame(int argc, const char **argv); + bool cmdSwitchChapter(int argc, const char **argv); + bool cmdClear(int argc, const char **argv); + + void resetCommand(); + void copyCommand(int argc, const char **argv); + int getNumber(const char *arg) const; + + void loadArchive(ArchiveIndex index) const; + void restoreArchive() const; + + Debuglet *_command; + int _numParams; + char **_commandParams; + + // Special sound stream for playing sounds + StreamedSound *_soundStream; +}; + +} // End of namespace LastExpress + +#endif // LASTEXPRESS_DEBUG_H |