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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef LASTEXPRESS_CHAPTERS_H
+#define LASTEXPRESS_CHAPTERS_H
+
+#include "lastexpress/entities/entity.h"
+#include "lastexpress/entities/entity_intern.h"
+
+namespace LastExpress {
+
+class LastExpressEngine;
+
+class Chapters : public Entity {
+public:
+ Chapters(LastExpressEngine *engine);
+ ~Chapters() {};
+
+ /**
+ * Saves the game
+ *
+ * @param savegameType The type of the savegame
+ * @param param The param for the savegame (EventIndex or TimeValue)
+ */
+ DECLARE_FUNCTION_2(savegame, SavegameType savegameType, uint32 param)
+
+ /**
+ * Exit a train station
+ *
+ * @param stationName The name of the train station
+ * @param index The index of the train station
+ */
+ DECLARE_FUNCTION_2(enterStation, const char *stationName, CityIndex index)
+
+ /**
+ * Exit a train station
+ *
+ * @param stationName The name of the train station
+ */
+ DECLARE_FUNCTION_1(exitStation, const char *stationName)
+
+ /**
+ * Setup Chapter 1
+ */
+ DECLARE_FUNCTION(chapter1)
+
+ /**
+ * Reset main entities
+ */
+ DECLARE_FUNCTION(resetMainEntities)
+
+ /**
+ * Handle end of Chapter 1 events
+ */
+ DECLARE_FUNCTION(chapter1End)
+
+ /**
+ * Init Chapter 1 data
+ */
+ DECLARE_FUNCTION(chapter1Init)
+
+ /**
+ * Handle Chapter 1 events
+ */
+ DECLARE_FUNCTION(chapter1Handler)
+
+ /**
+ * Handle switching to Chapter 2 after the end of Chapter 1
+ */
+ DECLARE_FUNCTION(chapter1Next)
+
+ /**
+ * Setup Chapter 2
+ */
+ DECLARE_FUNCTION(chapter2)
+
+ /**
+ * Init Chapter 2 data
+ */
+ DECLARE_FUNCTION(chapter2Init)
+
+ /**
+ * Handle Chapter 2 events
+ */
+ DECLARE_FUNCTION(chapter2Handler)
+
+ /**
+ * Setup Chapter 3
+ */
+ DECLARE_FUNCTION(chapter3)
+
+ /**
+ * Init Chapter 3 data
+ */
+ DECLARE_FUNCTION(chapter3Init)
+
+ /**
+ * Handle Chapter 3 events
+ */
+ DECLARE_FUNCTION(chapter3Handler)
+
+ /**
+ * Handle Vienna events
+ */
+ DECLARE_FUNCTION(viennaEvents)
+
+ /**
+ * Setup Chapter 4
+ */
+ DECLARE_FUNCTION(chapter4)
+
+ /**
+ * Init Chapter 4 data
+ */
+ DECLARE_FUNCTION(chapter4Init)
+
+ /**
+ * Handle Chapter 4 events
+ */
+ DECLARE_FUNCTION(chapter4Handler)
+
+ /**
+ * Setup Chapter 5
+ */
+ DECLARE_FUNCTION(chapter5)
+
+ /**
+ * Init Chapter 5 data
+ */
+ DECLARE_FUNCTION(chapter5Init)
+
+ /**
+ * Handle Chapter 5 events
+ */
+ DECLARE_FUNCTION(chapter5Handler)
+
+private:
+ void enterExitStation(const SavePoint &savepoint, bool isEnteringStation);
+ void enterExitHelper(bool isEnteringStation);
+};
+
+} // End of namespace LastExpress
+
+#endif // LASTEXPRESS_CHAPTERS_H