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Diffstat (limited to 'engines/lastexpress/entities/entity39.cpp')
-rw-r--r-- | engines/lastexpress/entities/entity39.cpp | 103 |
1 files changed, 103 insertions, 0 deletions
diff --git a/engines/lastexpress/entities/entity39.cpp b/engines/lastexpress/entities/entity39.cpp new file mode 100644 index 0000000000..6d139094c7 --- /dev/null +++ b/engines/lastexpress/entities/entity39.cpp @@ -0,0 +1,103 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "lastexpress/entities/entity39.h" + +#include "lastexpress/game/entities.h" +#include "lastexpress/game/logic.h" +#include "lastexpress/game/object.h" +#include "lastexpress/game/savepoint.h" +#include "lastexpress/game/state.h" + +#include "lastexpress/helpers.h" +#include "lastexpress/lastexpress.h" + +namespace LastExpress { + +Entity39::Entity39(LastExpressEngine *engine) : Entity(engine, kEntity39) { + ADD_CALLBACK_FUNCTION(Entity39, chapter1); + ADD_CALLBACK_FUNCTION(Entity39, chapter2); + ADD_CALLBACK_FUNCTION(Entity39, chapter3); + ADD_CALLBACK_FUNCTION(Entity39, chapter4); + ADD_CALLBACK_FUNCTION(Entity39, chapter5); + ADD_CALLBACK_FUNCTION(Entity39, process); + + memset(&_sequence, 0, 12); + _counter = 0; +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(1, Entity39, chapter1) + if (savepoint.action == kActionDefault) + setup_process(); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(2, Entity39, chapter2) + if (savepoint.action == kActionDefault) + setup_process(); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(3, Entity39, chapter3) + if (savepoint.action == kActionDefault) + setup_process(); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(4, Entity39, chapter4) + if (savepoint.action == kActionDefault) + setup_process(); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(5, Entity39, chapter5) + if (savepoint.action == kActionDefault) + setup_process(); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(6, Entity39, process) +// TODO: _sequence & counter do not seem to be touched anywhere else in the code :( + switch (savepoint.action) { + default: + break; + + case kActionExitCompartment: + getEntities()->drawSequenceRight(kEntity39, (char *)&_sequence); + break; + + case kActionNone: + getData()->car = getEntityData(kEntityPlayer)->car; + + if (*_sequence && !_counter) { + _counter++; + getEntities()->drawSequenceRight(kEntity39, (char *)&_sequence); + } + break; + } +} + +} // End of namespace LastExpress |