diff options
Diffstat (limited to 'engines/lastexpress/entities/francois.cpp')
-rw-r--r-- | engines/lastexpress/entities/francois.cpp | 1043 |
1 files changed, 1043 insertions, 0 deletions
diff --git a/engines/lastexpress/entities/francois.cpp b/engines/lastexpress/entities/francois.cpp new file mode 100644 index 0000000000..fd1237f8a3 --- /dev/null +++ b/engines/lastexpress/entities/francois.cpp @@ -0,0 +1,1043 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "lastexpress/entities/francois.h" + +#include "lastexpress/game/action.h" +#include "lastexpress/game/entities.h" +#include "lastexpress/game/inventory.h" +#include "lastexpress/game/logic.h" +#include "lastexpress/game/object.h" +#include "lastexpress/game/savepoint.h" +#include "lastexpress/game/state.h" + +#include "lastexpress/helpers.h" +#include "lastexpress/lastexpress.h" + +namespace LastExpress { + +Francois::Francois(LastExpressEngine *engine) : Entity(engine, kEntityFrancois) { + ADD_CALLBACK_FUNCTION(Francois, reset); + ADD_CALLBACK_FUNCTION(Francois, updateFromTime); + ADD_CALLBACK_FUNCTION(Francois, draw); + ADD_CALLBACK_FUNCTION(Francois, enterExitCompartment); + ADD_CALLBACK_FUNCTION(Francois, enterExitCompartment2); + ADD_CALLBACK_FUNCTION(Francois, playSound); + ADD_CALLBACK_FUNCTION(Francois, savegame); + ADD_CALLBACK_FUNCTION(Francois, updateEntity); + ADD_CALLBACK_FUNCTION(Francois, function9); + ADD_CALLBACK_FUNCTION(Francois, function10); + ADD_CALLBACK_FUNCTION(Francois, function11); + ADD_CALLBACK_FUNCTION(Francois, function12); + ADD_CALLBACK_FUNCTION(Francois, function13); + ADD_CALLBACK_FUNCTION(Francois, function14); + ADD_CALLBACK_FUNCTION(Francois, function15); + ADD_CALLBACK_FUNCTION(Francois, function16); + ADD_CALLBACK_FUNCTION(Francois, chapter1); + ADD_CALLBACK_FUNCTION(Francois, chapter1Handler); + ADD_CALLBACK_FUNCTION(Francois, function19); + ADD_CALLBACK_FUNCTION(Francois, function20); + ADD_CALLBACK_FUNCTION(Francois, chapter2); + ADD_CALLBACK_FUNCTION(Francois, chapter2Handler); + ADD_CALLBACK_FUNCTION(Francois, function23); + ADD_CALLBACK_FUNCTION(Francois, chapter3); + ADD_CALLBACK_FUNCTION(Francois, chapter3Handler); + ADD_CALLBACK_FUNCTION(Francois, chapter4); + ADD_CALLBACK_FUNCTION(Francois, chapter4Handler); + ADD_CALLBACK_FUNCTION(Francois, chapter5); + ADD_CALLBACK_FUNCTION(Francois, chapter5Handler); + ADD_CALLBACK_FUNCTION(Francois, function30); + ADD_NULL_FUNCTION(); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(1, Francois, reset) + Entity::reset(savepoint, true); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION_I(2, Francois, updateFromTime, uint32) + Entity::updateFromTime(savepoint); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION_S(3, Francois, draw) + Entity::draw(savepoint); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION_SI(4, Francois, enterExitCompartment, ObjectIndex) + Entity::enterExitCompartment(savepoint); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION_SI(5, Francois, enterExitCompartment2, ObjectIndex) + Entity::enterExitCompartment(savepoint, kPosition_5790, kPosition_6130, kCarRedSleeping, kObjectCompartmentD, true); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION_S(6, Francois, playSound) + Entity::playSound(savepoint); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION_II(7, Francois, savegame, SavegameType, uint32) + Entity::savegame(savepoint); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION_II(8, Francois, updateEntity, CarIndex, EntityPosition) + error("Francois: callback function 8 not implemented!"); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(9, Francois, function9) + switch (savepoint.action) { + default: + break; + + case kActionDefault: + if (getObjects()->get(kObjectCompartmentD).location == kObjectLocation2) { + getObjects()->update(kObjectCompartmentD, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue); + getSavePoints()->push(kEntityFrancois, kEntityMmeBoutarel, kAction134289824); + setCallback(1); + setup_enterExitCompartment("605Cd", kObjectCompartmentD); + } else { + setCallback(2); + setup_enterExitCompartment("605Ed", kObjectCompartmentD); + } + break; + + case kActionCallback: + switch (getCallback()) { + default: + break; + + case 1: + getObjects()->update(kObjectCompartmentD, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue); + break; + + case 2: + getData()->location = kLocationOutsideCompartment; + CALLBACK_ACTION(); + break; + } + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(10, Francois, function10) + switch (savepoint.action) { + default: + break; + + case kActionDefault: + if (getObjects()->get(kObjectCompartmentD).location == kObjectLocation2) { + getObjects()->update(kObjectCompartmentD, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue); + setCallback(1); + setup_enterExitCompartment("605Bd", kObjectCompartmentD); + } else { + setCallback(2); + setup_enterExitCompartment("605Dd", kObjectCompartmentD); + } + break; + + case kActionCallback: + switch (getCallback()) { + default: + break; + + case 1: + getObjects()->update(kObjectCompartmentD, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue); + getSavePoints()->push(kEntityFrancois, kEntityMmeBoutarel, kAction102484312); + break; + + case 2: + getData()->location = kLocationInsideCompartment; + getEntities()->clearSequences(kEntityFrancois); + + CALLBACK_ACTION(); + break; + } + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION_I(11, Francois, function11, TimeValue) + switch (savepoint.action) { + default: + break; + + case kActionNone: + if (!getSound()->isBuffered(kEntityFrancois)) { + + UPDATE_PARAM_PROC(CURRENT_PARAMS(1, 1), getState()->timeTicks, params->param6) + switch (rnd(7)) { + default: + break; + + case 0: + getSound()->playSound(kEntityFrancois, "Fra1002A"); + break; + + case 1: + getSound()->playSound(kEntityFrancois, "Fra1002B"); + break; + + case 2: + getSound()->playSound(kEntityFrancois, "Fra1002C"); + break; + + case 3: + getSound()->playSound(kEntityFrancois, "Fra1002D"); + break; + + case 4: + getSound()->playSound(kEntityFrancois, "Fra1002E"); + break; + + case 5: + case 6: + getSound()->playSound(kEntityFrancois, "Fra1002F"); + break; + } + + params->param6 = 15 * rnd(7); + CURRENT_PARAMS(1, 1) = 0; + UPDATE_PARAM_PROC_END + } + + if (!getEntities()->hasValidFrame(kEntityFrancois) || !getEntities()->isWalkingOppositeToPlayer(kEntityFrancois)) + getData()->inventoryItem = kItemNone; + + if (getEntities()->updateEntity(kEntityFrancois, (CarIndex)params->param2, (EntityPosition)params->param3)) { + params->param5 = 0; + + if (params->param3 == kPosition_540) { + params->param2 = (getProgress().chapter == kChapter1) ? kCarRedSleeping : kCarGreenSleeping; + params->param3 = kPosition_9460; + } else { + params->param2 = kCarGreenSleeping; + params->param3 = kPosition_540; + params->param7 = 0; + params->param8 = 0; + + getSavePoints()->push(kEntityFrancois, kEntityCoudert, kAction225932896); + getSavePoints()->push(kEntityFrancois, kEntityMertens, kAction225932896); + } + } + + if (getEntities()->checkDistanceFromPosition(kEntityFrancois, kPosition_2000, 500) && getData()->direction == kDirectionDown) { + + if (getEntities()->isInsideTrainCar(kEntityFrancois, kCarRedSleeping) && params->param8) { + setCallback(2); + setup_draw("605A"); + break; + } + + if (getEntities()->isInsideTrainCar(kEntityFrancois, kCarGreenSleeping) && params->param7) { + setCallback(3); + setup_draw("605A"); + break; + } + } + +label_callback: + if (getProgress().chapter == kChapter1) { + + if (getEntities()->isInsideTrainCar(kEntityFrancois, kCarRedSleeping) + && (getEntities()->hasValidFrame(kEntityFrancois) || params->param1 < getState()->time || params->param4) + && !params->param5 + && getData()->entityPosition < getEntityData(kEntityMmeBoutarel)->entityPosition) { + + if (getData()->direction == kDirectionDown) { + getSavePoints()->push(kEntityFrancois, kEntityMmeBoutarel, kAction202221040); + params->param4 = 1; + params->param5 = 1; + } else if (params->param4 && getEntities()->isDistanceBetweenEntities(kEntityFrancois, kEntityMmeBoutarel, 1000)) { + getSavePoints()->push(kEntityFrancois, kEntityMmeBoutarel, kAction168986720); + params->param5 = 1; + } + } + } else if (params->param1 < getState()->time) { + getData()->clothes = kClothesDefault; + getData()->field_4A3 = 30; + getData()->inventoryItem = kItemNone; + + if (getSound()->isBuffered(kEntityFrancois)) + getSound()->processEntry(kEntityFrancois); + + setCallback(4); + setup_updateEntity(kCarRedSleeping, kPosition_5790); + } + break; + + case kAction1: + getData()->inventoryItem = kItemNone; + + if (getSound()->isBuffered(kEntityFrancois)) + getSound()->processEntry(kEntityFrancois); + + setCallback(6); + setup_savegame(kSavegameTypeEvent, kEventFrancoisWhistle); + break; + + case kActionExcuseMeCath: + if (getProgress().jacket == kJacketGreen + && !getEvent(kEventFrancoisWhistle) + && !getEvent(kEventFrancoisWhistleD) + && !getEvent(kEventFrancoisWhistleNight) + && !getEvent(kEventFrancoisWhistleNightD)) + getData()->inventoryItem = kItemInvalid; + break; + + case kActionDefault: + setCallback(1); + setup_function9(); + break; + + case kActionCallback: + switch (getCallback()) { + default: + break; + + case 1: + getData()->clothes = kClothes1; + getData()->field_4A3 = 100; + getData()->inventoryItem = kItemNone; + + params->param2 = kCarGreenSleeping; + params->param3 = kPosition_540; + + getEntities()->updateEntity(kEntityFrancois, kCarGreenSleeping, kPosition_540); + + params->param6 = 15 * rnd(7); + break; + + case 2: + getSavePoints()->push(kEntityFrancois, kEntityCoudert, kAction168253822); + // Fallback to next case + + case 3: + params->param2 = kCarRedSleeping; + params->param3 = kPosition_9460; + params->param5 = 0; + + getData()->entityPosition = kPosition_2088; + + getEntities()->updateEntity(kEntityFrancois, kCarRedSleeping, kPosition_9460); + goto label_callback; + + case 4: + setCallback(5); + setup_function10(); + break; + + case 5: + CALLBACK_ACTION(); + break; + + case 6: + if (getProgress().jacket == kJacketGreen) { + if (isNight()) + getAction()->playAnimation(getData()->entityPosition <= getEntityData(kEntityPlayer)->entityPosition ? kEventFrancoisWhistleNightD : kEventFrancoisWhistleNight); + else + getAction()->playAnimation(getData()->entityPosition <= getEntityData(kEntityPlayer)->entityPosition ? kEventFrancoisWhistleD : kEventFrancoisWhistleD); + } + getEntities()->loadSceneFromEntityPosition(getData()->car, (EntityPosition)(getData()->entityPosition + 750 * (getData()->direction == kDirectionUp ? -1 : 1)), getData()->direction == kDirectionUp); + break; + } + break; + + case kAction102752636: + getEntities()->clearSequences(kEntityFrancois); + getData()->location = kLocationInsideCompartment; + getData()->entityPosition = kPosition_5790; + getData()->clothes = kClothesDefault; + getData()->field_4A3 = 30; + getData()->inventoryItem = kItemNone; + + CALLBACK_ACTION(); + break; + + case kAction205346192: + if (savepoint.entity2 == kEntityCoudert) + params->param8 = 1; + else if (savepoint.entity2 == kEntityMertens) + params->param7 = 1; + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(12, Francois, function12) + switch (savepoint.action) { + default: + break; + + case kActionDefault: + setCallback(1); + setup_function9(); + break; + + case kActionCallback: + switch (getCallback()) { + default: + break; + + case 1: + setCallback(2); + setup_updateEntity(kCarRedSleeping, kPosition_9460); + break; + + case 2: + setCallback(3); + setup_updateFromTime(675); + break; + + case 3: + setCallback(4); + setup_updateEntity(kCarRedSleeping, kPosition_540); + break; + + case 4: + setCallback(5); + setup_updateFromTime(675); + break; + + case 5: + setCallback(6); + setup_updateEntity(kCarRedSleeping, kPosition_5790); + break; + + case 6: + setCallback(7); + setup_function10(); + break; + + case 7: + CALLBACK_ACTION(); + break; + } + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(13, Francois, function13) + switch (savepoint.action) { + default: + break; + + case kActionDefault: + setCallback(1); + setup_function9(); + break; + + case kActionCallback: + switch (getCallback()) { + default: + break; + + case 1: + setCallback(2); + setup_updateEntity(kCarRedSleeping, kPosition_540); + break; + + case 2: + setCallback(3); + setup_updateEntity(kCarGreenSleeping, kPosition_4070); + break; + + case 3: + setCallback(4); + setup_enterExitCompartment("605Df", kObjectCompartment6); + break; + + case 4: + getData()->location = kLocationInsideCompartment; + getEntities()->clearSequences(kEntityFrancois); + + setCallback(5); + setup_playSound("Har2010"); + break; + + case 5: + getSavePoints()->push(kEntityFrancois, kEntityAlouan, kAction189489753); + break; + + case 6: + getData()->location = kLocationOutsideCompartment; + + setCallback(7); + setup_updateEntity(kCarGreenSleeping, kPosition_4840); + break; + + case 7: + if (getInventory()->hasItem(kItemWhistle) || getInventory()->get(kItemWhistle)->location == kObjectLocation3) { + setCallback(10); + setup_updateEntity(kCarGreenSleeping, kPosition_5790); + break; + } + + getEntities()->drawSequenceLeft(kEntityFrancois, "605He"); + break; + + case 8: + setCallback(9); + setup_updateFromTime(450); + break; + + case 9: + getEntities()->exitCompartment(kEntityFrancois, kObjectCompartmentE, true); + + setCallback(10); + setup_updateEntity(kCarGreenSleeping, kPosition_5790); + break; + + case 10: + setCallback(11); + setup_function10(); + break; + + case 11: + CALLBACK_ACTION(); + break; + } + break; + + case kAction190219584: + setCallback(6); + setup_enterExitCompartment("605Ef", kObjectCompartment6); + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION_IIS(14, Francois, function14, ObjectIndex, EntityPosition) + error("Francois: callback function 14 not implemented!"); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(15, Francois, function15) + switch (savepoint.action) { + default: + break; + + case kActionDefault: + setCallback(1); + setup_function9(); + break; + + case kActionCallback: + switch (getCallback()) { + default: + break; + + case 1: + if (getData()->entityPosition >= getEntityData(kEntityPlayer)->entityPosition) { + setCallback(3); + setup_updateEntity(kCarRedSleeping, kPosition_540); + } else { + setCallback(2); + setup_updateEntity(kCarRedSleeping, kPosition_9460); + } + break; + + case 2: + case 3: + setCallback(4); + setup_updateFromTime(450); + break; + + case 4: + setCallback(5); + setup_updateEntity(kCarRedSleeping, kPosition_5790); + break; + + case 5: + setCallback(6); + setup_function10(); + break; + + case 6: + setCallback(7); + setup_updateFromTime(900); + break; + + case 7: + if (!getEntities()->isInsideCompartment(kEntityMmeBoutarel, kCarRedSleeping, kPosition_5790)) { + CALLBACK_ACTION(); + break; + } + + setCallback(8); + setup_playSound("Fra2012"); + break; + + case 8: + CALLBACK_ACTION(); + break; + } + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(16, Francois, function16) + switch (savepoint.action) { + default: + break; + + case kActionNone: + getData()->entityPosition = getEntityData(kEntityBoutarel)->entityPosition; + getData()->location = getEntityData(kEntityBoutarel)->location; + break; + + case kActionDefault: + getObjects()->update(kObjectCompartmentD, kEntityPlayer, kObjectLocationNone, kCursorNormal, kCursorNormal); + + setCallback(1); + setup_enterExitCompartment("605Cd", kObjectCompartmentD); + break; + + case kActionCallback: + switch (getCallback()) { + default: + break; + + case 1: + getData()->location = kLocationOutsideCompartment; + getData()->entityPosition = kPosition_5890; + + getSavePoints()->push(kEntityFrancois, kEntityMmeBoutarel, kAction101107728); + + setCallback(2); + setup_updateEntity(kCarRestaurant, kPosition_850); + break; + + case 2: + getEntities()->clearSequences(kEntityFrancois); + getSavePoints()->push(kEntityFrancois, kEntityBoutarel, kAction237889408); + break; + + case 3: + setCallback(4); + setup_enterExitCompartment("605Id", kObjectCompartmentD); + break; + + case 4: + getObjects()->update(kObjectCompartmentD, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue); + getSavePoints()->push(kEntityFrancois, kEntityMmeBoutarel, kAction100957716); + + getData()->entityPosition = kPosition_5790; + getData()->location = kLocationInsideCompartment; + + CALLBACK_ACTION(); + break; + } + break; + + case kAction100901266: + setCallback(3); + setup_updateEntity(kCarRedSleeping, kPosition_5790); + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(17, Francois, chapter1) + switch (savepoint.action) { + default: + break; + + case kActionNone: + TIME_CHECK_CHAPTER1(setup_chapter1Handler); + break; + + case kActionDefault: + getData()->entityPosition = kPosition_5790; + getData()->location = kLocationInsideCompartment; + getData()->car = kCarRedSleeping; + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(18, Francois, chapter1Handler) + switch (savepoint.action) { + default: + break; + + case kActionNone: + TIME_CHECK_CALLBACK_1(kTimeParisEpernay, params->param1, 1, setup_function11, kTime1093500); + break; + + case kActionCallback: + if (getCallback() == 1) + setup_function19(); + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(19, Francois, function19) + switch (savepoint.action) { + default: + break; + + case kActionNone: + TIME_CHECK_CALLBACK(kTime1161000, params->param1, 2, setup_function12); + break; + + case kAction101107728: + setCallback(1); + setup_function16(); + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(20, Francois, function20) + if (savepoint.action == kActionDefault) { + getData()->entityPosition = kPosition_5790; + getData()->location = kLocationInsideCompartment; + getData()->car = kCarRedSleeping; + + getEntities()->clearSequences(kEntityFrancois); + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(21 ,Francois, chapter2) + switch (savepoint.action) { + default: + break; + + case kActionNone: + setup_chapter2Handler(); + break; + + case kActionDefault: + getEntities()->clearSequences(kEntityFrancois); + + getData()->entityPosition = kPosition_4689; + getData()->location = kLocationInsideCompartment; + getData()->car = kCarRestaurant; + getData()->clothes = kClothesDefault; + getData()->inventoryItem = kItemNone; + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(22, Francois, chapter2Handler) + switch (savepoint.action) { + default: + break; + + case kActionCallback: + switch (getCallback()) { + default: + break; + + case 1: + setCallback(2); + setup_enterExitCompartment("605Id", kObjectCompartmentD); + break; + + case 2: + getObjects()->update(kObjectCompartmentD, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue); + getSavePoints()->push(kEntityFrancois, kEntityMmeBoutarel, kAction100957716); + getData()->entityPosition = kPosition_5790; + getData()->location = kLocationInsideCompartment; + getEntities()->clearSequences(kEntityFrancois); + setup_function23(); + break; + } + break; + + case kAction100901266: + setCallback(1); + setup_updateEntity(kCarRedSleeping, kPosition_5790); + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(23, Francois, function23) + error("Francois: callback function 23 not implemented!"); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(24, Francois, chapter3) + switch (savepoint.action) { + default: + break; + + case kActionNone: + setup_chapter3Handler(); + break; + + case kActionDefault: + getEntities()->clearSequences(kEntityFrancois); + + getData()->entityPosition = kPosition_5790; + getData()->location = kLocationInsideCompartment; + getData()->car = kCarRedSleeping; + getData()->clothes = kClothesDefault; + getData()->inventoryItem = kItemNone; + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(25, Francois, chapter3Handler) + switch (savepoint.action) { + default: + break; + + case kActionNone: + if (getEvent(kEventFrancoisShowBeetle) || getEvent(kEventFrancoisShowBeetleD)) + if (!getEvent(kEventFrancoisTradeWhistle) && !getEvent(kEventFrancoisTradeWhistleD)) + ENTITY_PARAM(0, 1) = 1; + + if (params->param2 && getEntities()->isInsideCompartment(kEntityMmeBoutarel, kCarRedSleeping, kPosition_5790) && !params->param1) { + + if (ENTITY_PARAM(0, 1) && getEntities()->isPlayerInCar(kCarRedSleeping)) { + setCallback(2); + setup_function15(); + break; + } + +label_callback_2: + TIME_CHECK_CALLBACK(kTime2025000, params->param3, 3, setup_function12); + +label_callback_3: + TIME_CHECK_CALLBACK(kTime2052000, params->param4, 4, setup_function12); + +label_callback_4: + TIME_CHECK_CALLBACK(kTime2079000, params->param5, 5, setup_function12); + +label_callback_5: + TIME_CHECK_CALLBACK(kTime2092500, params->param6, 6, setup_function12); + +label_callback_6: + TIME_CHECK_CALLBACK(kTime2173500, params->param7, 7, setup_function12); + +label_callback_7: + TIME_CHECK_CALLBACK(kTime2182500, params->param8, 8, setup_function12); + +label_callback_8: + TIME_CHECK_CALLBACK(kTime2241000, CURRENT_PARAMS(1, 1), 9, setup_function12); + +label_callback_9: + if (!getInventory()->hasItem(kItemWhistle) && getInventory()->get(kItemWhistle)->location != kObjectLocation3) { + TIME_CHECK_CALLBACK_1(kTime2011500, CURRENT_PARAMS(1, 2), 10, setup_function11, kTime2016000); + +label_callback_10: + TIME_CHECK_CALLBACK_1(kTime2115000, CURRENT_PARAMS(1, 3), 11, setup_function11, kTime2119500); + } + +label_callback_11: + if (getInventory()->get(kItemWhistle)->location == kObjectLocation3) { + if (getState()->time <= kTimeEnd) + if (!getEntities()->isDistanceBetweenEntities(kEntityFrancois, kEntityPlayer, 2000) || !params->param4) + params->param4 = getState()->time + 75; + + if (params->param4 < getState()->time || getState()->time > kTimeEnd) { + params->param4 = kTimeInvalid; + + setCallback(12); + setup_playSound("Fra2010"); + break; + } + +label_callback_12: + TIME_CHECK_CALLBACK_3(kTime2040300, CURRENT_PARAMS(1, 5), 13, setup_function14, kObjectCompartmentE, kPosition_4840, "e"); + +label_callback_13: + TIME_CHECK_CALLBACK_3(kTime2040300, CURRENT_PARAMS(1, 6), 14, setup_function14, kObjectCompartmentF, kPosition_4070, "f"); + +label_callback_14: + TIME_CHECK_CALLBACK_3(kTime2040300, CURRENT_PARAMS(1, 7), 15, setup_function14, kObjectCompartmentB, kPosition_7500, "b"); + } + } + break; + + case kActionCallback: + switch (getCallback()) { + default: + break; + + case 1: + params->param2 = 1; + break; + + case 2: + goto label_callback_2; + + case 3: + goto label_callback_3; + + case 4: + goto label_callback_4; + + case 5: + goto label_callback_5; + + case 6: + goto label_callback_6; + + case 7: + goto label_callback_7; + + case 8: + goto label_callback_8; + + case 9: + goto label_callback_9; + + case 10: + goto label_callback_10; + + case 11: + goto label_callback_11; + + case 12: + getProgress().field_9C = 1; + goto label_callback_12; + + case 13: + goto label_callback_13; + + case 14: + goto label_callback_14; + } + break; + + case kAction101107728: + setCallback(1); + setup_function16(); + break; + + case kAction189872836: + params->param1 = 1; + break; + case kAction190390860: + params->param1 = 0; + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(26, Francois, chapter4) + switch (savepoint.action) { + default: + break; + + case kActionNone: + setup_chapter4Handler(); + break; + + case kActionDefault: + getEntities()->clearSequences(kEntityFrancois); + + getData()->entityPosition = kPosition_5790; + getData()->location = kLocationInsideCompartment; + getData()->car = kCarRedSleeping; + getData()->clothes = kClothesDefault; + getData()->inventoryItem = kItemNone; + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(27, Francois, chapter4Handler) + if (savepoint.action == kAction101107728) { + setCallback(1); + setup_function16(); + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(28, Francois, chapter5) + switch (savepoint.action) { + default: + break; + + case kActionNone: + setup_chapter5Handler(); + break; + + case kActionDefault: + getEntities()->clearSequences(kEntityFrancois); + + getData()->entityPosition = kPosition_3969; + getData()->location = kLocationInsideCompartment; + getData()->car = kCarRestaurant; + getData()->clothes = kClothesDefault; + getData()->inventoryItem = kItemNone; + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(29, Francois, chapter5Handler) + if (savepoint.action == kActionProceedChapter5) { + if (!getInventory()->hasItem(kItemWhistle) + && getInventory()->get(kItemWhistle)->location != kObjectLocation3) + getInventory()->setLocationAndProcess(kItemWhistle, kObjectLocation1); + + setup_function30(); + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(30, Francois, function30) + switch (savepoint.action) { + default: + break; + + case kActionDefault: + getData()->entityPosition = kPosition_5790; + getData()->location = kLocationInsideCompartment; + getData()->car = kCarRedSleeping; + getData()->clothes = kClothesDefault; + getData()->inventoryItem = kItemNone; + break; + + case kAction135800432: + setup_nullfunction(); + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_NULL_FUNCTION(31, Francois) + +} // End of namespace LastExpress |