diff options
Diffstat (limited to 'engines/lastexpress/entities/mahmud.cpp')
-rw-r--r-- | engines/lastexpress/entities/mahmud.cpp | 839 |
1 files changed, 839 insertions, 0 deletions
diff --git a/engines/lastexpress/entities/mahmud.cpp b/engines/lastexpress/entities/mahmud.cpp new file mode 100644 index 0000000000..0200f0b554 --- /dev/null +++ b/engines/lastexpress/entities/mahmud.cpp @@ -0,0 +1,839 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "lastexpress/data/scene.h" + +#include "lastexpress/entities/mahmud.h" + +#include "lastexpress/game/action.h" +#include "lastexpress/game/entities.h" +#include "lastexpress/game/inventory.h" +#include "lastexpress/game/logic.h" +#include "lastexpress/game/object.h" +#include "lastexpress/game/savepoint.h" +#include "lastexpress/game/scenes.h" +#include "lastexpress/game/sound.h" +#include "lastexpress/game/state.h" + +#include "lastexpress/lastexpress.h" +#include "lastexpress/helpers.h" + +namespace LastExpress { + +Mahmud::Mahmud(LastExpressEngine *engine) : Entity(engine, kEntityMahmud) { + ADD_CALLBACK_FUNCTION(Mahmud, reset); + ADD_CALLBACK_FUNCTION(Mahmud, draw); + ADD_CALLBACK_FUNCTION(Mahmud, enterExitCompartment); + ADD_CALLBACK_FUNCTION(Mahmud, enterExitCompartment2); + ADD_CALLBACK_FUNCTION(Mahmud, playSound); + ADD_CALLBACK_FUNCTION(Mahmud, playSoundMertens); + ADD_CALLBACK_FUNCTION(Mahmud, updateFromTime); + ADD_CALLBACK_FUNCTION(Mahmud, savegame); + ADD_CALLBACK_FUNCTION(Mahmud, updateEntity); + ADD_CALLBACK_FUNCTION(Mahmud, function10); + ADD_CALLBACK_FUNCTION(Mahmud, function11); + ADD_CALLBACK_FUNCTION(Mahmud, function12); + ADD_CALLBACK_FUNCTION(Mahmud, function13); + ADD_CALLBACK_FUNCTION(Mahmud, chaptersHandler); + ADD_CALLBACK_FUNCTION(Mahmud, chapter1); + ADD_CALLBACK_FUNCTION(Mahmud, resetChapter); + ADD_CALLBACK_FUNCTION(Mahmud, chapter2); + ADD_CALLBACK_FUNCTION(Mahmud, chapter3); + ADD_CALLBACK_FUNCTION(Mahmud, chapter4); + ADD_CALLBACK_FUNCTION(Mahmud, chapter5); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(1, Mahmud, reset) + Entity::reset(savepoint); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION_NOSETUP(2, Mahmud, draw) + Entity::draw(savepoint); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION_SI(3, Mahmud, enterExitCompartment, ObjectIndex) + Entity::enterExitCompartment(savepoint); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION_SIII(4, Mahmud, enterExitCompartment2, ObjectIndex, uint32, ObjectIndex) + switch (savepoint.action) { + default: + break; + + case kActionNone: + UPDATE_PARAM(params->param7, getState()->timeTicks, params->param5); + + if (!getScenes()->checkPosition(kSceneNone, SceneManager::kCheckPositionLookingUp)) + getScenes()->loadSceneFromObject((ObjectIndex)params->param6, true); + break; + + case kActionExitCompartment: + getEntities()->exitCompartment(kEntityMahmud, (ObjectIndex)params->param4); + + CALLBACK_ACTION(); + break; + + case kActionDefault: + getEntities()->drawSequenceRight(kEntityMahmud, (char *)¶ms->seq); + getEntities()->enterCompartment(kEntityMahmud, (ObjectIndex)params->param4); + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION_S(5, Mahmud, playSound) + Entity::playSound(savepoint); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION_S(6, Mahmud, playSoundMertens) + Entity::playSound(savepoint, false, getSound()->getSoundFlag(kEntityMertens)); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION_NOSETUP(7, Mahmud, updateFromTime) + Entity::updateFromTime(savepoint); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION_II(8, Mahmud, savegame, SavegameType, uint32) + Entity::savegame(savepoint); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION_II(9, Mahmud, updateEntity, CarIndex, EntityPosition) + if (savepoint.action == kActionExcuseMeCath) { + if (getInventory()->hasItem(kItemPassengerList)) + getSound()->playSound(kEntityPlayer, rnd(2) ? "CAT1025" : "CAT1025Q"); + else + getSound()->excuseMeCath(); + + return; + } + + Entity::updateEntity(savepoint, true); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION_II(10, Mahmud, function10, ObjectIndex, bool) + switch (savepoint.action) { + default: + break; + + case kActionNone: + UPDATE_PARAM(params->param6, getState()->time, 13500); + + getObjects()->update(kObjectCompartment5, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand); + getObjects()->update(kObjectCompartment6, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand); + getObjects()->update(kObjectCompartment7, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand); + getObjects()->update(kObjectCompartment8, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand); + + setCallback(2); + setup_enterExitCompartment("614Ed", kObjectCompartment4); + break; + + case kActionEndSound: + case kActionDrawScene: + if (!getSound()->isBuffered(kEntityMahmud)) { + EntityPosition position = getEntityData(kEntityPlayer)->entityPosition; + if (position < kPosition_1500 || position >= kPosition_5790 || (position > kPosition_4455 && params->param5 != 5)) { + getObjects()->update(kObjectCompartment5, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand); + getObjects()->update(kObjectCompartment6, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand); + getObjects()->update(kObjectCompartment7, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand); + getObjects()->update(kObjectCompartment8, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand); + + setCallback(3); + setup_enterExitCompartment("614Ed", kObjectCompartment4); + } + } + break; + + case kActionKnock: + case kActionOpenDoor: + if (!getSound()->isBuffered((savepoint.action == kActionKnock) ? "LIB012" : "LIB013", true)) + getSound()->playSound(kEntityPlayer, (savepoint.action == kActionKnock) ? "LIB012" : "LIB013"); + + params->param5 = savepoint.param.intValue; + + if (!getSound()->isBuffered(kEntityMahmud)) { + params->param3++; + + switch(params->param3) { + default: + params->param4 = 1; + break; + + case 1: + getSound()->playSound(kEntityMahmud, "MAH1174"); + break; + + case 2: + getSound()->playSound(kEntityMahmud, "MAH1173B"); + break; + + case 3: + getSound()->playSound(kEntityMahmud, params->param2 ? "MAH1170E" : "MAH1173A"); + break; + } + } + + if (params->param4) { + if (getState()->time >= kTimeCityGalanta) { + params->param3 = 0; + } else { + getSound()->playSound(kEntityTrain, "LIB050", SoundManager::kFlagDefault); + getLogic()->gameOver(kSavegameTypeIndex, 0, (getProgress().chapter == kChapter1) ? kSceneGameOverPolice1 : kSceneGameOverPolice2, true); + } + break; + } + + getAction()->handleOtherCompartment((ObjectIndex)savepoint.param.intValue, false, false); + + switch (getScenes()->get(getState()->scene)->position) { + default: + break; + + case 55: + getScenes()->loadSceneFromObject(kObjectCompartment5, true); + break; + + case 56: + getScenes()->loadSceneFromObject(kObjectCompartment6, true); + break; + + case 57: + getScenes()->loadSceneFromObject(kObjectCompartment7, true); + break; + + case 58: + getScenes()->loadSceneFromObject(kObjectCompartment8, true); + break; + } + break; + + case kActionDefault: + getSound()->playSound(kEntityMahmud, params->param2 ? "MAH1170A" : "MAH1173", SoundManager::kFlagInvalid, 45); + getProgress().field_C4 = 1; + + setCallback(1); + setup_enterExitCompartment2("614Dd", kObjectCompartment4, 30, (ObjectIndex)params->param1); + break; + + case kActionCallback: + switch (getCallback()) { + default: + break; + + case 1: + getObjects()->update(kObjectCompartment5, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand); + getObjects()->update(kObjectCompartment6, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand); + getObjects()->update(kObjectCompartment7, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand); + getObjects()->update(kObjectCompartment8, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand); + + getData()->location = kLocationOutsideCompartment; + + getEntities()->drawSequenceLeft(kEntityMahmud, "614Md"); + getEntities()->enterCompartment(kEntityMahmud, kObjectCompartment4, true); + break; + + case 2: + case 3: + getEntities()->exitCompartment(kEntityMahmud, kObjectCompartment4, true); + getData()->location = kLocationInsideCompartment; + getEntities()->clearSequences(kEntityMahmud); + + CALLBACK_ACTION(); + break; + } + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(11, Mahmud, function11) + switch (savepoint.action) { + default: + break; + + case kActionKnock: + case kActionOpenDoor: { + getSound()->playSound(kEntityPlayer, (savepoint.action == kActionKnock ? "LIB012" : "LIB013")); + + if (!getSound()->isBuffered(kEntityMahmud)) { + params->param1++; + + getSound()->playSound(kEntityMahmud, (params->param1 == 1 ? "MAH1170E" : (params->param1 == 2 ? "MAH1173B" : "MAH1174"))); + } + + switch (getScenes()->get(getState()->scene)->position) { + default: + break; + + case 55: + getScenes()->loadSceneFromObject(kObjectCompartment5, true); + break; + + case 56: + getScenes()->loadSceneFromObject(kObjectCompartment6, true); + break; + + case 57: + getScenes()->loadSceneFromObject(kObjectCompartment7, true); + break; + + case 58: + getScenes()->loadSceneFromObject(kObjectCompartment8, true); + break; + } + break; + } + + case kActionDefault: + getSavePoints()->push(kEntityMahmud, kEntityMertens, kAction102227384); + setCallback(1); + setup_enterExitCompartment("614Ad", kObjectCompartment4); + break; + + case kActionCallback: + switch (getCallback()) { + default: + break; + + case 1: + getData()->location = kLocationOutsideCompartment; + getObjects()->update(kObjectCompartment4, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand); + getEntities()->drawSequenceLeft(kEntityMahmud, "614Kd"); + getEntities()->enterCompartment(kEntityMahmud, kObjectCompartment4, true); + + setCallback(2); + setup_playSound("MAH1170A"); + break; + + case 2: + setCallback(3); + setup_playSoundMertens("MAH1170B"); + break; + + case 3: + setCallback(4); + setup_playSound("MAH1170C"); + break; + + case 4: + setCallback(5); + setup_playSoundMertens("MAH1170D"); + break; + + case 5: + setCallback(6); + setup_playSound("MAH1170E"); + break; + + case 6: + setCallback(7); + setup_playSoundMertens("MAH1170F"); + break; + + case 7: + setCallback(8); + setup_enterExitCompartment("614Ld", kObjectCompartment4); + break; + + case 8: + getSavePoints()->push(kEntityMahmud, kEntityMertens, kAction156567128); + getEntities()->drawSequenceLeft(kEntityMahmud, "614Bd"); + getEntities()->enterCompartment(kEntityMahmud, kObjectCompartment4, true); + + setCallback(9); + setup_playSound("MAH1170G"); + break; + + case 9: + setCallback(10); + setup_playSoundMertens("MAH1170H"); + break; + + case 10: + getObjects()->update(kObjectCompartment5, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand); + getObjects()->update(kObjectCompartment6, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand); + getObjects()->update(kObjectCompartment7, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand); + getObjects()->update(kObjectCompartment8, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand); + break; + + case 11: + getEntities()->exitCompartment(kEntityMahmud, kObjectCompartment4, true); + getData()->location = kLocationInsideCompartment; + + getEntities()->clearSequences(kEntityMahmud); + getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand); + + CALLBACK_ACTION(); + break; + } + break; + + case kAction123852928: + if (getSound()->isBuffered(kEntityMahmud)) + getSound()->processEntry(kEntityMahmud); + + getObjects()->update(kObjectCompartment5, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand); + getObjects()->update(kObjectCompartment6, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand); + getObjects()->update(kObjectCompartment7, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand); + getObjects()->update(kObjectCompartment8, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand); + + setCallback(11); + setup_enterExitCompartment("614Cd", kObjectCompartment4); + break; + } +} + +////////////////////////////////////////////////////////////////////////// +// TODO: factorize code between function12 & function13 +IMPLEMENT_FUNCTION(12, Mahmud, function12) + switch (savepoint.action) { + default: + break; + + case kActionDefault: + setCallback(1); + setup_enterExitCompartment("614Gd", kObjectCompartment4); + break; + + case kActionCallback: + switch (getCallback()) { + default: + break; + + case 1: + getData()->location = kLocationOutsideCompartment; + getObjects()->update(kObjectCompartment4, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand); + + setCallback(2); + setup_updateEntity(kCarGreenSleeping, kPosition_4070); + break; + + case 2: + setCallback(3); + setup_enterExitCompartment("614Ff", kObjectCompartment6); + break; + + case 3: + getData()->location = kLocationInsideCompartment; + getEntities()->clearSequences(kEntityMahmud); + + setCallback(4); + setup_playSound("Har1105"); + break; + + case 4: + setCallback(5); + setup_enterExitCompartment("614Gf", kObjectCompartment6); + break; + + case 5: + getData()->location = kLocationOutsideCompartment; + + setCallback(6); + setup_updateEntity(kCarGreenSleeping, kPosition_5790); + break; + + case 6: + setCallback(7); + setup_enterExitCompartment("614Fd", kObjectCompartment4); + break; + + case 7: + getData()->location = kLocationInsideCompartment; + getEntities()->clearSequences(kEntityMahmud); + + CALLBACK_ACTION(); + break; + + } + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(13, Mahmud, function13) + switch (savepoint.action) { + default: + break; + + case kActionDefault: + setCallback(1); + setup_enterExitCompartment("614Gd", kObjectCompartment4); + break; + + case kActionCallback: + switch (getCallback()) { + default: + break; + + case 1: + getData()->location = kLocationOutsideCompartment; + getObjects()->update(kObjectCompartment4, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand); + + setCallback(2); + setup_updateEntity(kCarGreenSleeping, kPosition_2740); + break; + + case 2: + setCallback(3); + setup_enterExitCompartment("614Fh", kObjectCompartment8); + break; + + case 3: + getData()->location = kLocationInsideCompartment; + getEntities()->clearSequences(kEntityMahmud); + + setCallback(4); + setup_playSound("Har1107"); + break; + + case 4: + setCallback(5); + setup_enterExitCompartment("614Gh", kObjectCompartment8); + break; + + case 5: + getData()->location = kLocationOutsideCompartment; + + setCallback(6); + setup_updateEntity(kCarGreenSleeping, kPosition_5790); + break; + + case 6: + setCallback(7); + setup_enterExitCompartment("614Fd", kObjectCompartment4); + break; + + case 7: + getData()->location = kLocationInsideCompartment; + getEntities()->clearSequences(kEntityMahmud); + + CALLBACK_ACTION(); + break; + + } + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(14, Mahmud, chaptersHandler) + switch (savepoint.action) { + default: + break; + + case kActionNone: + if (ENTITY_PARAM(0, 1)) { + params->param2 = 1; + getSavePoints()->push(kEntityMahmud, kEntityMertens, kAction204379649); + ENTITY_PARAM(0, 1) = 0; + } + + if (!params->param2 && getProgress().chapter == kChapter1) { + + TIME_CHECK_CALLBACK(kTime1098000, params->param6, 1, setup_function13); + + if (!getSound()->isBuffered("HAR1104") && getState()->time > kTime1167300 && !params->param7) { + params->param7 = 1; + + setCallback(2); + setup_function12(); + break; + } + } + + if (params->param5) { + UPDATE_PARAM(params->param8, getState()->timeTicks, 75); + + params->param4 = 1; + params->param5 = 0; + + getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation3, kCursorNormal, kCursorNormal); + } + + params->param8 = 0; + break; + + case kActionKnock: + case kActionOpenDoor: + if (params->param5) { + getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation3, kCursorNormal, kCursorNormal); + + if (getProgress().jacket == kJacketBlood || getEvent(kEventMahmudWrongDoor) || getEvent(kEventMahmudWrongDoorOriginalJacket) || getEvent(kEventMahmudWrongDoorDay)) { + // Check if we have the passenger list + if (getInventory()->hasItem(kItemPassengerList)) { + setCallback(6); + setup_playSound(rnd(2) == 0 ? "CAT1501" : getSound()->wrongDoorCath()); + } else { + setCallback(7); + setup_playSound(getSound()->wrongDoorCath()); + } + } else { + setCallback(savepoint.action == kActionKnock ? 8 : 9); + setup_playSound(savepoint.action == kActionKnock ? "LIB012" : "LIB013"); + } + } else { + getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation1, kCursorNormal, kCursorNormal); + + setCallback(savepoint.action == kActionKnock ? 3 : 4); + setup_playSound(savepoint.action == kActionKnock ? "LIB012" : "LIB013"); + } + break; + + case kActionDefault: + getData()->entityPosition = kPosition_5790; + getData()->location = kLocationInsideCompartment; + getData()->car = kCarGreenSleeping; + + getEntities()->clearSequences(kEntityMahmud); + params->param3 = 1; + + getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand); + break; + + case kActionDrawScene: + if (params->param4 || params->param5) { + getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand); + params->param4 = 0; + params->param5 = 0; + } + break; + + case kActionCallback: + switch (getCallback()) { + default: + return; + + case 1: + getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand); + params->param4 = 0; + params->param5 = 0; + + if (!getSound()->isBuffered("HAR1104") && getState()->time > kTime1167300 && !params->param7) { + params->param7 = 1; + setCallback(2); + setup_function12(); + break; + } + + params->param8 = 0; + break; + + case 2: + getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand); + params->param4 = 0; + params->param5 = 0; + params->param8 = 0; + break; + + case 3: + case 4: + setCallback(5); + setup_playSound("MAH1175"); + break; + + case 5: { + CursorStyle cursor = kCursorHand; + CursorStyle cursor2 = kCursorHandKnock; + + if (getProgress().jacket == kJacketBlood + || getEvent(kEventMahmudWrongDoor) + || getEvent(kEventMahmudWrongDoorOriginalJacket) + || getEvent(kEventMahmudWrongDoorDay)) { + cursor = kCursorNormal; + cursor2 = kCursorTalk; + } + + getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation1, cursor, cursor2); + params->param5 = 1; + break; + } + + case 6: + case 7: + params->param4 = 1; + break; + + case 8: + case 9: + setCallback(10); + setup_savegame(kSavegameTypeEvent, kEventMahmudWrongDoor); + return; + + case 10: + getAction()->playAnimation((getProgress().jacket == kJacketGreen) ? (isNight() ? kEventMahmudWrongDoor : kEventMahmudWrongDoorDay) : kEventMahmudWrongDoorOriginalJacket); + getSound()->playSound(kEntityPlayer, "LIB015"); + getScenes()->processScene(); + + params->param4 = 1; + break; + + case 11: + getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand); + params->param4 = 0; + params->param5 = 0; + break; + + case 12: + getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand); + params->param2 = 0; + params->param4 = 0; + params->param5 = 0; + break; + } + break; + + case kAction225563840: + setCallback(12); + setup_function11(); + break; + + case kAction290410610: + params->param3 = (params->param3 < 1) ? 1 : 0; + setCallback(11); + setup_function10((ObjectIndex)savepoint.param.intValue, (bool)params->param3); + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(15, Mahmud, chapter1) + switch (savepoint.action) { + default: + break; + + case kActionNone: + TIME_CHECK_CHAPTER1(setup_chaptersHandler); + break; + + case kActionDefault: + getSavePoints()->addData(kEntityMahmud, kAction170483072, 0); + + getData()->entityPosition = kPosition_540; + getData()->location = kLocationOutsideCompartment; + getData()->car = kCarGreenSleeping; + + getObjects()->update(kObjectCompartment4, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand); + getObjects()->update(kObject20, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand); + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(16, Mahmud, resetChapter) + if (savepoint.action != kActionDefault) + return; + + getData()->entityPosition = kPosition_5790; + getData()->location = kLocationInsideCompartment; + getData()->car = kCarGreenSleeping; + + getObjects()->update(kObjectCompartment4, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand); + getEntities()->clearSequences(kEntityMahmud); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(17, Mahmud, chapter2) + switch (savepoint.action) { + default: + break; + + case kActionNone: + setup_chaptersHandler(); + break; + + case kActionDefault: + getEntities()->clearSequences(kEntityMahmud); + + getData()->entityPosition = kPosition_5790; + getData()->location = kLocationInsideCompartment; + getData()->car = kCarGreenSleeping; + getData()->clothes = kClothesDefault; + getData()->inventoryItem = kItemNone; + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(18, Mahmud, chapter3) + switch (savepoint.action) { + default: + break; + + case kActionNone: + setup_chaptersHandler(); + break; + + case kActionDefault: + getEntities()->clearSequences(kEntityMahmud); + + getData()->entityPosition = kPosition_5790; + getData()->location = kLocationInsideCompartment; + getData()->car = kCarGreenSleeping; + getData()->clothes = kClothesDefault; + getData()->inventoryItem = kItemNone; + + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(19, Mahmud, chapter4) + switch (savepoint.action) { + default: + break; + + case kActionNone: + setup_chaptersHandler(); + break; + + case kActionDefault: + getEntities()->clearSequences(kEntityMahmud); + + getData()->entityPosition = kPosition_2740; + getData()->location = kLocationInsideCompartment; + getData()->car = kCarGreenSleeping; + getData()->clothes = kClothesDefault; + getData()->inventoryItem = kItemNone; + + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(20, Mahmud, chapter5) + if (savepoint.action == kActionDefault) + getEntities()->clearSequences(kEntityMahmud); +} + +} // End of namespace LastExpress |