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-rw-r--r--engines/lastexpress/entities/mahmud.cpp839
1 files changed, 839 insertions, 0 deletions
diff --git a/engines/lastexpress/entities/mahmud.cpp b/engines/lastexpress/entities/mahmud.cpp
new file mode 100644
index 0000000000..0200f0b554
--- /dev/null
+++ b/engines/lastexpress/entities/mahmud.cpp
@@ -0,0 +1,839 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "lastexpress/data/scene.h"
+
+#include "lastexpress/entities/mahmud.h"
+
+#include "lastexpress/game/action.h"
+#include "lastexpress/game/entities.h"
+#include "lastexpress/game/inventory.h"
+#include "lastexpress/game/logic.h"
+#include "lastexpress/game/object.h"
+#include "lastexpress/game/savepoint.h"
+#include "lastexpress/game/scenes.h"
+#include "lastexpress/game/sound.h"
+#include "lastexpress/game/state.h"
+
+#include "lastexpress/lastexpress.h"
+#include "lastexpress/helpers.h"
+
+namespace LastExpress {
+
+Mahmud::Mahmud(LastExpressEngine *engine) : Entity(engine, kEntityMahmud) {
+ ADD_CALLBACK_FUNCTION(Mahmud, reset);
+ ADD_CALLBACK_FUNCTION(Mahmud, draw);
+ ADD_CALLBACK_FUNCTION(Mahmud, enterExitCompartment);
+ ADD_CALLBACK_FUNCTION(Mahmud, enterExitCompartment2);
+ ADD_CALLBACK_FUNCTION(Mahmud, playSound);
+ ADD_CALLBACK_FUNCTION(Mahmud, playSoundMertens);
+ ADD_CALLBACK_FUNCTION(Mahmud, updateFromTime);
+ ADD_CALLBACK_FUNCTION(Mahmud, savegame);
+ ADD_CALLBACK_FUNCTION(Mahmud, updateEntity);
+ ADD_CALLBACK_FUNCTION(Mahmud, function10);
+ ADD_CALLBACK_FUNCTION(Mahmud, function11);
+ ADD_CALLBACK_FUNCTION(Mahmud, function12);
+ ADD_CALLBACK_FUNCTION(Mahmud, function13);
+ ADD_CALLBACK_FUNCTION(Mahmud, chaptersHandler);
+ ADD_CALLBACK_FUNCTION(Mahmud, chapter1);
+ ADD_CALLBACK_FUNCTION(Mahmud, resetChapter);
+ ADD_CALLBACK_FUNCTION(Mahmud, chapter2);
+ ADD_CALLBACK_FUNCTION(Mahmud, chapter3);
+ ADD_CALLBACK_FUNCTION(Mahmud, chapter4);
+ ADD_CALLBACK_FUNCTION(Mahmud, chapter5);
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(1, Mahmud, reset)
+ Entity::reset(savepoint);
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION_NOSETUP(2, Mahmud, draw)
+ Entity::draw(savepoint);
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION_SI(3, Mahmud, enterExitCompartment, ObjectIndex)
+ Entity::enterExitCompartment(savepoint);
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION_SIII(4, Mahmud, enterExitCompartment2, ObjectIndex, uint32, ObjectIndex)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionNone:
+ UPDATE_PARAM(params->param7, getState()->timeTicks, params->param5);
+
+ if (!getScenes()->checkPosition(kSceneNone, SceneManager::kCheckPositionLookingUp))
+ getScenes()->loadSceneFromObject((ObjectIndex)params->param6, true);
+ break;
+
+ case kActionExitCompartment:
+ getEntities()->exitCompartment(kEntityMahmud, (ObjectIndex)params->param4);
+
+ CALLBACK_ACTION();
+ break;
+
+ case kActionDefault:
+ getEntities()->drawSequenceRight(kEntityMahmud, (char *)&params->seq);
+ getEntities()->enterCompartment(kEntityMahmud, (ObjectIndex)params->param4);
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION_S(5, Mahmud, playSound)
+ Entity::playSound(savepoint);
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION_S(6, Mahmud, playSoundMertens)
+ Entity::playSound(savepoint, false, getSound()->getSoundFlag(kEntityMertens));
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION_NOSETUP(7, Mahmud, updateFromTime)
+ Entity::updateFromTime(savepoint);
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION_II(8, Mahmud, savegame, SavegameType, uint32)
+ Entity::savegame(savepoint);
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION_II(9, Mahmud, updateEntity, CarIndex, EntityPosition)
+ if (savepoint.action == kActionExcuseMeCath) {
+ if (getInventory()->hasItem(kItemPassengerList))
+ getSound()->playSound(kEntityPlayer, rnd(2) ? "CAT1025" : "CAT1025Q");
+ else
+ getSound()->excuseMeCath();
+
+ return;
+ }
+
+ Entity::updateEntity(savepoint, true);
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION_II(10, Mahmud, function10, ObjectIndex, bool)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionNone:
+ UPDATE_PARAM(params->param6, getState()->time, 13500);
+
+ getObjects()->update(kObjectCompartment5, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ getObjects()->update(kObjectCompartment6, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ getObjects()->update(kObjectCompartment7, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ getObjects()->update(kObjectCompartment8, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand);
+
+ setCallback(2);
+ setup_enterExitCompartment("614Ed", kObjectCompartment4);
+ break;
+
+ case kActionEndSound:
+ case kActionDrawScene:
+ if (!getSound()->isBuffered(kEntityMahmud)) {
+ EntityPosition position = getEntityData(kEntityPlayer)->entityPosition;
+ if (position < kPosition_1500 || position >= kPosition_5790 || (position > kPosition_4455 && params->param5 != 5)) {
+ getObjects()->update(kObjectCompartment5, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ getObjects()->update(kObjectCompartment6, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ getObjects()->update(kObjectCompartment7, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ getObjects()->update(kObjectCompartment8, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand);
+
+ setCallback(3);
+ setup_enterExitCompartment("614Ed", kObjectCompartment4);
+ }
+ }
+ break;
+
+ case kActionKnock:
+ case kActionOpenDoor:
+ if (!getSound()->isBuffered((savepoint.action == kActionKnock) ? "LIB012" : "LIB013", true))
+ getSound()->playSound(kEntityPlayer, (savepoint.action == kActionKnock) ? "LIB012" : "LIB013");
+
+ params->param5 = savepoint.param.intValue;
+
+ if (!getSound()->isBuffered(kEntityMahmud)) {
+ params->param3++;
+
+ switch(params->param3) {
+ default:
+ params->param4 = 1;
+ break;
+
+ case 1:
+ getSound()->playSound(kEntityMahmud, "MAH1174");
+ break;
+
+ case 2:
+ getSound()->playSound(kEntityMahmud, "MAH1173B");
+ break;
+
+ case 3:
+ getSound()->playSound(kEntityMahmud, params->param2 ? "MAH1170E" : "MAH1173A");
+ break;
+ }
+ }
+
+ if (params->param4) {
+ if (getState()->time >= kTimeCityGalanta) {
+ params->param3 = 0;
+ } else {
+ getSound()->playSound(kEntityTrain, "LIB050", SoundManager::kFlagDefault);
+ getLogic()->gameOver(kSavegameTypeIndex, 0, (getProgress().chapter == kChapter1) ? kSceneGameOverPolice1 : kSceneGameOverPolice2, true);
+ }
+ break;
+ }
+
+ getAction()->handleOtherCompartment((ObjectIndex)savepoint.param.intValue, false, false);
+
+ switch (getScenes()->get(getState()->scene)->position) {
+ default:
+ break;
+
+ case 55:
+ getScenes()->loadSceneFromObject(kObjectCompartment5, true);
+ break;
+
+ case 56:
+ getScenes()->loadSceneFromObject(kObjectCompartment6, true);
+ break;
+
+ case 57:
+ getScenes()->loadSceneFromObject(kObjectCompartment7, true);
+ break;
+
+ case 58:
+ getScenes()->loadSceneFromObject(kObjectCompartment8, true);
+ break;
+ }
+ break;
+
+ case kActionDefault:
+ getSound()->playSound(kEntityMahmud, params->param2 ? "MAH1170A" : "MAH1173", SoundManager::kFlagInvalid, 45);
+ getProgress().field_C4 = 1;
+
+ setCallback(1);
+ setup_enterExitCompartment2("614Dd", kObjectCompartment4, 30, (ObjectIndex)params->param1);
+ break;
+
+ case kActionCallback:
+ switch (getCallback()) {
+ default:
+ break;
+
+ case 1:
+ getObjects()->update(kObjectCompartment5, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ getObjects()->update(kObjectCompartment6, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ getObjects()->update(kObjectCompartment7, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ getObjects()->update(kObjectCompartment8, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
+
+ getData()->location = kLocationOutsideCompartment;
+
+ getEntities()->drawSequenceLeft(kEntityMahmud, "614Md");
+ getEntities()->enterCompartment(kEntityMahmud, kObjectCompartment4, true);
+ break;
+
+ case 2:
+ case 3:
+ getEntities()->exitCompartment(kEntityMahmud, kObjectCompartment4, true);
+ getData()->location = kLocationInsideCompartment;
+ getEntities()->clearSequences(kEntityMahmud);
+
+ CALLBACK_ACTION();
+ break;
+ }
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(11, Mahmud, function11)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionKnock:
+ case kActionOpenDoor: {
+ getSound()->playSound(kEntityPlayer, (savepoint.action == kActionKnock ? "LIB012" : "LIB013"));
+
+ if (!getSound()->isBuffered(kEntityMahmud)) {
+ params->param1++;
+
+ getSound()->playSound(kEntityMahmud, (params->param1 == 1 ? "MAH1170E" : (params->param1 == 2 ? "MAH1173B" : "MAH1174")));
+ }
+
+ switch (getScenes()->get(getState()->scene)->position) {
+ default:
+ break;
+
+ case 55:
+ getScenes()->loadSceneFromObject(kObjectCompartment5, true);
+ break;
+
+ case 56:
+ getScenes()->loadSceneFromObject(kObjectCompartment6, true);
+ break;
+
+ case 57:
+ getScenes()->loadSceneFromObject(kObjectCompartment7, true);
+ break;
+
+ case 58:
+ getScenes()->loadSceneFromObject(kObjectCompartment8, true);
+ break;
+ }
+ break;
+ }
+
+ case kActionDefault:
+ getSavePoints()->push(kEntityMahmud, kEntityMertens, kAction102227384);
+ setCallback(1);
+ setup_enterExitCompartment("614Ad", kObjectCompartment4);
+ break;
+
+ case kActionCallback:
+ switch (getCallback()) {
+ default:
+ break;
+
+ case 1:
+ getData()->location = kLocationOutsideCompartment;
+ getObjects()->update(kObjectCompartment4, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ getEntities()->drawSequenceLeft(kEntityMahmud, "614Kd");
+ getEntities()->enterCompartment(kEntityMahmud, kObjectCompartment4, true);
+
+ setCallback(2);
+ setup_playSound("MAH1170A");
+ break;
+
+ case 2:
+ setCallback(3);
+ setup_playSoundMertens("MAH1170B");
+ break;
+
+ case 3:
+ setCallback(4);
+ setup_playSound("MAH1170C");
+ break;
+
+ case 4:
+ setCallback(5);
+ setup_playSoundMertens("MAH1170D");
+ break;
+
+ case 5:
+ setCallback(6);
+ setup_playSound("MAH1170E");
+ break;
+
+ case 6:
+ setCallback(7);
+ setup_playSoundMertens("MAH1170F");
+ break;
+
+ case 7:
+ setCallback(8);
+ setup_enterExitCompartment("614Ld", kObjectCompartment4);
+ break;
+
+ case 8:
+ getSavePoints()->push(kEntityMahmud, kEntityMertens, kAction156567128);
+ getEntities()->drawSequenceLeft(kEntityMahmud, "614Bd");
+ getEntities()->enterCompartment(kEntityMahmud, kObjectCompartment4, true);
+
+ setCallback(9);
+ setup_playSound("MAH1170G");
+ break;
+
+ case 9:
+ setCallback(10);
+ setup_playSoundMertens("MAH1170H");
+ break;
+
+ case 10:
+ getObjects()->update(kObjectCompartment5, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ getObjects()->update(kObjectCompartment6, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ getObjects()->update(kObjectCompartment7, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ getObjects()->update(kObjectCompartment8, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ break;
+
+ case 11:
+ getEntities()->exitCompartment(kEntityMahmud, kObjectCompartment4, true);
+ getData()->location = kLocationInsideCompartment;
+
+ getEntities()->clearSequences(kEntityMahmud);
+ getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
+
+ CALLBACK_ACTION();
+ break;
+ }
+ break;
+
+ case kAction123852928:
+ if (getSound()->isBuffered(kEntityMahmud))
+ getSound()->processEntry(kEntityMahmud);
+
+ getObjects()->update(kObjectCompartment5, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ getObjects()->update(kObjectCompartment6, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ getObjects()->update(kObjectCompartment7, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ getObjects()->update(kObjectCompartment8, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand);
+
+ setCallback(11);
+ setup_enterExitCompartment("614Cd", kObjectCompartment4);
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+// TODO: factorize code between function12 & function13
+IMPLEMENT_FUNCTION(12, Mahmud, function12)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionDefault:
+ setCallback(1);
+ setup_enterExitCompartment("614Gd", kObjectCompartment4);
+ break;
+
+ case kActionCallback:
+ switch (getCallback()) {
+ default:
+ break;
+
+ case 1:
+ getData()->location = kLocationOutsideCompartment;
+ getObjects()->update(kObjectCompartment4, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
+
+ setCallback(2);
+ setup_updateEntity(kCarGreenSleeping, kPosition_4070);
+ break;
+
+ case 2:
+ setCallback(3);
+ setup_enterExitCompartment("614Ff", kObjectCompartment6);
+ break;
+
+ case 3:
+ getData()->location = kLocationInsideCompartment;
+ getEntities()->clearSequences(kEntityMahmud);
+
+ setCallback(4);
+ setup_playSound("Har1105");
+ break;
+
+ case 4:
+ setCallback(5);
+ setup_enterExitCompartment("614Gf", kObjectCompartment6);
+ break;
+
+ case 5:
+ getData()->location = kLocationOutsideCompartment;
+
+ setCallback(6);
+ setup_updateEntity(kCarGreenSleeping, kPosition_5790);
+ break;
+
+ case 6:
+ setCallback(7);
+ setup_enterExitCompartment("614Fd", kObjectCompartment4);
+ break;
+
+ case 7:
+ getData()->location = kLocationInsideCompartment;
+ getEntities()->clearSequences(kEntityMahmud);
+
+ CALLBACK_ACTION();
+ break;
+
+ }
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(13, Mahmud, function13)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionDefault:
+ setCallback(1);
+ setup_enterExitCompartment("614Gd", kObjectCompartment4);
+ break;
+
+ case kActionCallback:
+ switch (getCallback()) {
+ default:
+ break;
+
+ case 1:
+ getData()->location = kLocationOutsideCompartment;
+ getObjects()->update(kObjectCompartment4, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
+
+ setCallback(2);
+ setup_updateEntity(kCarGreenSleeping, kPosition_2740);
+ break;
+
+ case 2:
+ setCallback(3);
+ setup_enterExitCompartment("614Fh", kObjectCompartment8);
+ break;
+
+ case 3:
+ getData()->location = kLocationInsideCompartment;
+ getEntities()->clearSequences(kEntityMahmud);
+
+ setCallback(4);
+ setup_playSound("Har1107");
+ break;
+
+ case 4:
+ setCallback(5);
+ setup_enterExitCompartment("614Gh", kObjectCompartment8);
+ break;
+
+ case 5:
+ getData()->location = kLocationOutsideCompartment;
+
+ setCallback(6);
+ setup_updateEntity(kCarGreenSleeping, kPosition_5790);
+ break;
+
+ case 6:
+ setCallback(7);
+ setup_enterExitCompartment("614Fd", kObjectCompartment4);
+ break;
+
+ case 7:
+ getData()->location = kLocationInsideCompartment;
+ getEntities()->clearSequences(kEntityMahmud);
+
+ CALLBACK_ACTION();
+ break;
+
+ }
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(14, Mahmud, chaptersHandler)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionNone:
+ if (ENTITY_PARAM(0, 1)) {
+ params->param2 = 1;
+ getSavePoints()->push(kEntityMahmud, kEntityMertens, kAction204379649);
+ ENTITY_PARAM(0, 1) = 0;
+ }
+
+ if (!params->param2 && getProgress().chapter == kChapter1) {
+
+ TIME_CHECK_CALLBACK(kTime1098000, params->param6, 1, setup_function13);
+
+ if (!getSound()->isBuffered("HAR1104") && getState()->time > kTime1167300 && !params->param7) {
+ params->param7 = 1;
+
+ setCallback(2);
+ setup_function12();
+ break;
+ }
+ }
+
+ if (params->param5) {
+ UPDATE_PARAM(params->param8, getState()->timeTicks, 75);
+
+ params->param4 = 1;
+ params->param5 = 0;
+
+ getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation3, kCursorNormal, kCursorNormal);
+ }
+
+ params->param8 = 0;
+ break;
+
+ case kActionKnock:
+ case kActionOpenDoor:
+ if (params->param5) {
+ getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation3, kCursorNormal, kCursorNormal);
+
+ if (getProgress().jacket == kJacketBlood || getEvent(kEventMahmudWrongDoor) || getEvent(kEventMahmudWrongDoorOriginalJacket) || getEvent(kEventMahmudWrongDoorDay)) {
+ // Check if we have the passenger list
+ if (getInventory()->hasItem(kItemPassengerList)) {
+ setCallback(6);
+ setup_playSound(rnd(2) == 0 ? "CAT1501" : getSound()->wrongDoorCath());
+ } else {
+ setCallback(7);
+ setup_playSound(getSound()->wrongDoorCath());
+ }
+ } else {
+ setCallback(savepoint.action == kActionKnock ? 8 : 9);
+ setup_playSound(savepoint.action == kActionKnock ? "LIB012" : "LIB013");
+ }
+ } else {
+ getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation1, kCursorNormal, kCursorNormal);
+
+ setCallback(savepoint.action == kActionKnock ? 3 : 4);
+ setup_playSound(savepoint.action == kActionKnock ? "LIB012" : "LIB013");
+ }
+ break;
+
+ case kActionDefault:
+ getData()->entityPosition = kPosition_5790;
+ getData()->location = kLocationInsideCompartment;
+ getData()->car = kCarGreenSleeping;
+
+ getEntities()->clearSequences(kEntityMahmud);
+ params->param3 = 1;
+
+ getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ break;
+
+ case kActionDrawScene:
+ if (params->param4 || params->param5) {
+ getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ params->param4 = 0;
+ params->param5 = 0;
+ }
+ break;
+
+ case kActionCallback:
+ switch (getCallback()) {
+ default:
+ return;
+
+ case 1:
+ getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ params->param4 = 0;
+ params->param5 = 0;
+
+ if (!getSound()->isBuffered("HAR1104") && getState()->time > kTime1167300 && !params->param7) {
+ params->param7 = 1;
+ setCallback(2);
+ setup_function12();
+ break;
+ }
+
+ params->param8 = 0;
+ break;
+
+ case 2:
+ getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ params->param4 = 0;
+ params->param5 = 0;
+ params->param8 = 0;
+ break;
+
+ case 3:
+ case 4:
+ setCallback(5);
+ setup_playSound("MAH1175");
+ break;
+
+ case 5: {
+ CursorStyle cursor = kCursorHand;
+ CursorStyle cursor2 = kCursorHandKnock;
+
+ if (getProgress().jacket == kJacketBlood
+ || getEvent(kEventMahmudWrongDoor)
+ || getEvent(kEventMahmudWrongDoorOriginalJacket)
+ || getEvent(kEventMahmudWrongDoorDay)) {
+ cursor = kCursorNormal;
+ cursor2 = kCursorTalk;
+ }
+
+ getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation1, cursor, cursor2);
+ params->param5 = 1;
+ break;
+ }
+
+ case 6:
+ case 7:
+ params->param4 = 1;
+ break;
+
+ case 8:
+ case 9:
+ setCallback(10);
+ setup_savegame(kSavegameTypeEvent, kEventMahmudWrongDoor);
+ return;
+
+ case 10:
+ getAction()->playAnimation((getProgress().jacket == kJacketGreen) ? (isNight() ? kEventMahmudWrongDoor : kEventMahmudWrongDoorDay) : kEventMahmudWrongDoorOriginalJacket);
+ getSound()->playSound(kEntityPlayer, "LIB015");
+ getScenes()->processScene();
+
+ params->param4 = 1;
+ break;
+
+ case 11:
+ getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ params->param4 = 0;
+ params->param5 = 0;
+ break;
+
+ case 12:
+ getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ params->param2 = 0;
+ params->param4 = 0;
+ params->param5 = 0;
+ break;
+ }
+ break;
+
+ case kAction225563840:
+ setCallback(12);
+ setup_function11();
+ break;
+
+ case kAction290410610:
+ params->param3 = (params->param3 < 1) ? 1 : 0;
+ setCallback(11);
+ setup_function10((ObjectIndex)savepoint.param.intValue, (bool)params->param3);
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(15, Mahmud, chapter1)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionNone:
+ TIME_CHECK_CHAPTER1(setup_chaptersHandler);
+ break;
+
+ case kActionDefault:
+ getSavePoints()->addData(kEntityMahmud, kAction170483072, 0);
+
+ getData()->entityPosition = kPosition_540;
+ getData()->location = kLocationOutsideCompartment;
+ getData()->car = kCarGreenSleeping;
+
+ getObjects()->update(kObjectCompartment4, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ getObjects()->update(kObject20, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(16, Mahmud, resetChapter)
+ if (savepoint.action != kActionDefault)
+ return;
+
+ getData()->entityPosition = kPosition_5790;
+ getData()->location = kLocationInsideCompartment;
+ getData()->car = kCarGreenSleeping;
+
+ getObjects()->update(kObjectCompartment4, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ getEntities()->clearSequences(kEntityMahmud);
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(17, Mahmud, chapter2)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionNone:
+ setup_chaptersHandler();
+ break;
+
+ case kActionDefault:
+ getEntities()->clearSequences(kEntityMahmud);
+
+ getData()->entityPosition = kPosition_5790;
+ getData()->location = kLocationInsideCompartment;
+ getData()->car = kCarGreenSleeping;
+ getData()->clothes = kClothesDefault;
+ getData()->inventoryItem = kItemNone;
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(18, Mahmud, chapter3)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionNone:
+ setup_chaptersHandler();
+ break;
+
+ case kActionDefault:
+ getEntities()->clearSequences(kEntityMahmud);
+
+ getData()->entityPosition = kPosition_5790;
+ getData()->location = kLocationInsideCompartment;
+ getData()->car = kCarGreenSleeping;
+ getData()->clothes = kClothesDefault;
+ getData()->inventoryItem = kItemNone;
+
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(19, Mahmud, chapter4)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionNone:
+ setup_chaptersHandler();
+ break;
+
+ case kActionDefault:
+ getEntities()->clearSequences(kEntityMahmud);
+
+ getData()->entityPosition = kPosition_2740;
+ getData()->location = kLocationInsideCompartment;
+ getData()->car = kCarGreenSleeping;
+ getData()->clothes = kClothesDefault;
+ getData()->inventoryItem = kItemNone;
+
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(20, Mahmud, chapter5)
+ if (savepoint.action == kActionDefault)
+ getEntities()->clearSequences(kEntityMahmud);
+}
+
+} // End of namespace LastExpress