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Diffstat (limited to 'engines/lastexpress/entities/servers1.h')
-rw-r--r-- | engines/lastexpress/entities/servers1.h | 167 |
1 files changed, 167 insertions, 0 deletions
diff --git a/engines/lastexpress/entities/servers1.h b/engines/lastexpress/entities/servers1.h new file mode 100644 index 0000000000..f05d994d21 --- /dev/null +++ b/engines/lastexpress/entities/servers1.h @@ -0,0 +1,167 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef LASTEXPRESS_SERVERS1_H +#define LASTEXPRESS_SERVERS1_H + +#include "lastexpress/entities/entity.h" +#include "lastexpress/entities/entity_intern.h" + +namespace LastExpress { + +class LastExpressEngine; + +class Servers1 : public Entity { +public: + Servers1(LastExpressEngine *engine); + ~Servers1() {}; + + /** + * Updates parameter 2 using time value + * + * @param savepoint The savepoint + * - Time to add + */ + DECLARE_FUNCTION_NOSETUP(updateFromTime) + + /** + * Draws the entity + * + * @param sequence The sequence to draw + */ + DECLARE_FUNCTION_1(draw, const char* sequence) + + /** + * Updates the position + * + * @param sequence1 The sequence to draw + * @param car The car + * @param position The position + */ + DECLARE_FUNCTION_3(updatePosition, const char *sequence, CarIndex car, Position position) + + /** + * Process callback action when the entity direction is not kDirectionRight + */ + DECLARE_FUNCTION(callbackActionOnDirection) + + /** + * Call a savepoint (or draw sequence in default case) + * + * @param sequence1 The sequence to draw in the default case + * @param entity The entity + * @param action The action + * @param sequence2 The sequence name for the savepoint + */ + DECLARE_FUNCTION_4(callSavepoint, const char* sequence1, EntityIndex entity, ActionIndex action, const char* sequence2) + + /** + * Plays sound + * + * @param filename The sound filename + */ + DECLARE_FUNCTION_1(playSound, const char* filename) + + DECLARE_FUNCTION(function7) + + /** + * Setup Chapter 1 + */ + DECLARE_FUNCTION(chapter1) + + DECLARE_FUNCTION(function9) + DECLARE_FUNCTION(function10) + DECLARE_FUNCTION(function11) + DECLARE_FUNCTION(function12) + DECLARE_FUNCTION(function13) + + /** + * Handle Chapter 1 events + */ + DECLARE_FUNCTION(chapter1Handler) + + DECLARE_FUNCTION(function15) + DECLARE_FUNCTION(function16) + + /** + * Setup Chapter 2 + */ + DECLARE_FUNCTION(chapter2) + + /** + * Handle Chapter 2 events + */ + DECLARE_FUNCTION(chapter2Handler) + + DECLARE_FUNCTION(function19) + DECLARE_FUNCTION(function20) + DECLARE_FUNCTION(function21) + + /** + * Setup Chapter 3 + */ + DECLARE_FUNCTION(chapter3) + + /** + * Handle Chapter 3 events + */ + DECLARE_FUNCTION(chapter3Handler) + + DECLARE_FUNCTION(function24) + + /** + * Setup Chapter 4 + */ + DECLARE_FUNCTION(chapter4) + + /** + * Handle Chapter 4 events + */ + DECLARE_FUNCTION(chapter4Handler) + + DECLARE_FUNCTION(function27) + DECLARE_FUNCTION(function28) + DECLARE_FUNCTION(function29) + + /** + * Setup Chapter 5 + */ + DECLARE_FUNCTION(chapter5) + + /** + * Handle Chapter 5 events + */ + DECLARE_FUNCTION(chapter5Handler) + + DECLARE_NULL_FUNCTION() + +private: + void serveTable(const SavePoint &savepoint, const char* seq1, EntityIndex entity, const char* seq2, const char* seq3, const char* seq4, uint *parameter, Position position = 0, bool updatePosition = true, uint *parameter2 = NULL); + void serveSalon(const SavePoint &savepoint, const char* seq1, const char* snd1, EntityIndex entity, const char* snd2, const char* seq2, ActionIndex action, const char* seq3, uint *parameter); +}; + +} // End of namespace LastExpress + +#endif // LASTEXPRESS_SERVERS1_H |