diff options
Diffstat (limited to 'engines/lastexpress/fight/fight.h')
-rw-r--r-- | engines/lastexpress/fight/fight.h | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/engines/lastexpress/fight/fight.h b/engines/lastexpress/fight/fight.h new file mode 100644 index 0000000000..fffb520789 --- /dev/null +++ b/engines/lastexpress/fight/fight.h @@ -0,0 +1,125 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef LASTEXPRESS_FIGHT_H +#define LASTEXPRESS_FIGHT_H + +/* + Fight structure + --------------- + uint32 {4} - player struct + uint32 {4} - opponent struct + uint32 {4} - hasLost flag + + byte {1} - isRunning + + Fight participant structure + --------------------------- + uint32 {4} - function pointer + uint32 {4} - pointer to fight structure + uint32 {4} - pointer to opponent (fight participant structure) + uint32 {4} - array of sequences + uint32 {4} - number of sequences + uint32 {4} - ?? + uint32 {4} - ?? + uint32 {4} - ?? + uint32 {4} - ?? + uint32 {4} - ?? + uint32 {4} - ?? + uint32 {4} - ?? + uint32 {4} - ?? + uint16 {2} - ?? + uint16 {2} - ?? - only for opponent structure + uint32 {4} - ?? - only for opponent structure + +*/ + +#include "lastexpress/shared.h" + +#include "lastexpress/eventhandler.h" + +namespace LastExpress { + +class LastExpressEngine; +class Sequence; + +class Fighter; +class Opponent; + +class Fight : public EventHandler { +public: + enum FightEndType { + kFightEndWin = 0, + kFightEndLost = 1, + kFightEndExit = 2 + }; + + Fight(LastExpressEngine *engine); + ~Fight(); + + FightEndType setup(FightType type); + + void eventMouse(const Common::Event &ev); + void eventTick(const Common::Event &ev); + + // State + bool isRunning() { return _data->isFightRunning; } + void setRunningState(bool state) { _data->isFightRunning = state; } + void bailout(FightEndType type); + void setStopped(); + void resetState() { _state = 0; } + void setEndType(FightEndType endType) { _endType = endType; } + +private: + struct FightData { + Fighter *player; + Opponent *opponent; + int32 index; + + Sequence *sequences[20]; + Common::String names[20]; + + bool isFightRunning; + + FightData(); + ~FightData(); + }; + + LastExpressEngine *_engine; + FightData *_data; + FightEndType _endType; + int _state; + + bool _handleTimer; + + // Events + void handleTick(const Common::Event &ev, bool unknown); + + // Data + void loadData(FightType type); + void clearData(); + void setOpponents(); +}; + +} // End of namespace LastExpress + +#endif // LASTEXPRESS_FIGHT_H |