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Diffstat (limited to 'engines/lastexpress/fight/fighter.h')
-rw-r--r-- | engines/lastexpress/fight/fighter.h | 123 |
1 files changed, 123 insertions, 0 deletions
diff --git a/engines/lastexpress/fight/fighter.h b/engines/lastexpress/fight/fighter.h new file mode 100644 index 0000000000..e37fe49d86 --- /dev/null +++ b/engines/lastexpress/fight/fighter.h @@ -0,0 +1,123 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef LASTEXPRESS_FIGHTER_H +#define LASTEXPRESS_FIGHTER_H + +#include "lastexpress/fight/fight.h" + +#include "common/array.h" + +namespace LastExpress { + +class Fight; +class Sequence; +class SequenceFrame; + +class Fighter { +public: + enum FightAction { + kFightActionNone = 0, + kFightAction1 = 1, + kFightAction2 = 2, + kFightAction3 = 3, + kFightAction4 = 4, + kFightAction5 = 5, + kFightAction101 = 101, + kFightActionResetFrame = 102, + kFightAction103 = 103, + kFightActionWin = 104, + kFightActionLost = 105, + kFightAction128 = 128, + kFightAction129 = 129, + kFightAction130 = 130, + kFightAction131 = 131, + kFightAction132 = 132 + }; + + enum FightSequenceType { + kFightSequenceType0 = 0, + kFightSequenceType1 = 1, + kFightSequenceType2 = 2 + }; + + Fighter(LastExpressEngine *engine); + virtual ~Fighter(); + + // Default functions + virtual void handleAction(FightAction action); + virtual void update(); + virtual bool canInteract(FightAction action = kFightActionNone); + + // Drawing + void setSequenceAndDraw(uint32 sequenceIndex, FightSequenceType type); + + // Accessors + void setOpponent(Fighter *opponent) { _opponent = opponent; } + void setCountdown(int32 countdown) { _countdown = countdown; } + void setFight(Fight *fight) { _fight = fight; } + + int getCountdown() { return _countdown; } + uint32 getSequenceIndex() { return _sequenceIndex; } + uint32 getField34() { return _field_34; } + +protected: + LastExpressEngine *_engine; + Fight *_fight; + Fighter *_opponent; + Sequence *_sequence; + SequenceFrame *_frame; + uint32 _sequenceIndex; + Common::Array<Sequence *> _sequences; + uint32 _frameIndex; + uint32 _field_24; + FightAction _action; + uint32 _sequenceIndex2; + int32 _countdown; // countdown before loosing ? + uint32 _field_34; + + // Drawing and processing + void draw(); + void process(); + + // Cleanup + void clearSequences(); + + // Helpers + bool checkFrame(uint32 val); +}; + +class Opponent : public Fighter { +public: + Opponent(LastExpressEngine *engine) : Fighter(engine) { + _field_38 = 0; + } + + virtual void update(); + +protected: + int32 _field_38; +}; + +} // End of namespace LastExpress + +#endif // LASTEXPRESS_FIGHTER_H |