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Diffstat (limited to 'engines/lastexpress/sound/entry.h')
-rw-r--r-- | engines/lastexpress/sound/entry.h | 220 |
1 files changed, 220 insertions, 0 deletions
diff --git a/engines/lastexpress/sound/entry.h b/engines/lastexpress/sound/entry.h new file mode 100644 index 0000000000..60795332f8 --- /dev/null +++ b/engines/lastexpress/sound/entry.h @@ -0,0 +1,220 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef LASTEXPRESS_SOUND_ENTRY_H +#define LASTEXPRESS_SOUND_ENTRY_H + +/* + Sound entry: 68 bytes (this is what appears in savegames) + uint32 {4} - status + uint32 {4} - type + uint32 {4} - blockCount + uint32 {4} - time + uint32 {4} - ?? + uint32 {4} - ?? + uint32 {4} - entity + uint32 {4} - ?? + uint32 {4} - priority + char {16} - name 1 + char {16} - name 2 + + Sound queue entry: 120 bytes + uint16 {2} - status + byte {1} - type + byte {1} - ?? + uint32 {4} - ?? + uint32 {4} - currentDataPtr + uint32 {4} - soundData + uint32 {4} - currentBufferPtr + uint32 {4} - blockCount + uint32 {4} - time + uint32 {4} - size + uint32 {4} - ?? + uint32 {4} - archive structure pointer + uint32 {4} - ?? + uint32 {4} - ?? + uint32 {4} - ?? + uint32 {4} - ?? + uint32 {4} - ?? + uint32 {4} - entity + uint32 {4} - ?? + uint32 {4} - priority + char {16} - name 1 + char {16} - name 2 + uint32 {4} - pointer to next entry in the queue + uint32 {4} - subtitle data pointer +*/ + +#include "lastexpress/data/snd.h" +#include "lastexpress/data/subtitle.h" + +#include "lastexpress/shared.h" + +#include "common/serializer.h" + +namespace LastExpress { + +class LastExpressEngine; +class SubtitleEntry; + +enum SoundStatus { + kSoundStatus_20 = 0x20, + kSoundStatus_40 = 0x40, + kSoundStatus_180 = 0x180, + kSoundStatusRemoved = 0x200, + kSoundStatus_400 = 0x400, + + kSoundStatus_8000 = 0x8000, + kSoundStatus_20000 = 0x20000, + kSoundStatus_100000 = 0x100000, + kSoundStatus_20000000 = 0x20000000, + kSoundStatus_40000000 = 0x40000000, + + kSoundStatusClear0 = 0x10, + kSoundStatusClear1 = 0x1F, + kSoundStatusClear2 = 0x80, + kSoundStatusClear3 = 0x200, + kSoundStatusClear4 = 0x800, + kSoundStatusClearAll = 0xFFFFFFE0 +}; + +union SoundStatusUnion { + uint32 status; + byte status1; + byte status2; + byte status3; + byte status4; + + SoundStatusUnion() { + status = 0; + } +}; + +////////////////////////////////////////////////////////////////////////// +// SoundEntry +////////////////////////////////////////////////////////////////////////// +class SoundEntry : Common::Serializable { +public: + SoundEntry(LastExpressEngine *engine); + ~SoundEntry(); + + void open(Common::String name, SoundFlag flag, int priority); + void close(); + + void setStatus(SoundFlag flag); + void setType(SoundFlag flag); + void setInCache(); + void loadSoundData(Common::String name); + void update(uint val); + void updateState(); + void reset(); + + void loadStream(); + + // Subtitles + void showSubtitle(Common::String filename); + + // Serializable + void saveLoadWithSerializer(Common::Serializer &ser); + + // Accessors + void setStatus(int status) { _status.status = status; } + void setType(SoundType type) { _type = type; } + void setEntity(EntityIndex entity) { _entity = entity; } + void setField48(int val) { _field_48 = val; } + + SoundStatusUnion getStatus() { return _status; } + SoundType getType() { return _type; } + uint32 getTime() { return _time; } + EntityIndex getEntity() { return _entity; } + uint32 getPriority() { return _priority; } + Common::String getName2() { return _name2; } + + // Streams + Common::SeekableReadStream *getStream() { return _stream; } + StreamedSound *getStreamedSound() { return _soundStream; } + +public: + // TODO replace by on-the-fly allocated buffer + void *_soundData; + +private: + LastExpressEngine *_engine; + + SoundStatusUnion _status; + SoundType _type; // int + //int _data; + //int _endOffset; + int _currentDataPtr; + //int _currentBufferPtr; + int _blockCount; + uint32 _time; + //int _size; + //int _field_28; + Common::SeekableReadStream *_stream; // int + //int _field_30; + int _field_34; + int _field_38; + int _field_3C; + int _field_40; + EntityIndex _entity; + int _field_48; + uint32 _priority; + Common::String _name1; //char[16]; + Common::String _name2; //char[16]; + // original has pointer to the next structure in the list (not used) + SubtitleEntry *_subtitle; + + // Sound stream + StreamedSound *_soundStream; +}; + +////////////////////////////////////////////////////////////////////////// +// SubtitleEntry +////////////////////////////////////////////////////////////////////////// +class SubtitleEntry { +public: + SubtitleEntry(LastExpressEngine *engine); + ~SubtitleEntry(); + + void load(Common::String filename, SoundEntry *soundEntry); + void loadData(); + void draw(); + void setupAndDraw(); + void drawOnScreen(); + + // Accessors + SoundStatusUnion getStatus() { return _status; } + SoundEntry *getSoundEntry() { return _sound; } + +private: + LastExpressEngine *_engine; + + Common::String _filename; + SoundStatusUnion _status; + SoundEntry *_sound; + SubtitleManager *_data; +}; + +} // End of namespace LastExpress + +#endif // LASTEXPRESS_SOUND_ENTRY_H |