aboutsummaryrefslogtreecommitdiff
path: root/engines/lastexpress/sound/sound.h
diff options
context:
space:
mode:
Diffstat (limited to 'engines/lastexpress/sound/sound.h')
-rw-r--r--engines/lastexpress/sound/sound.h87
1 files changed, 87 insertions, 0 deletions
diff --git a/engines/lastexpress/sound/sound.h b/engines/lastexpress/sound/sound.h
new file mode 100644
index 0000000000..797e52646e
--- /dev/null
+++ b/engines/lastexpress/sound/sound.h
@@ -0,0 +1,87 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef LASTEXPRESS_SOUND_H
+#define LASTEXPRESS_SOUND_H
+
+#include "lastexpress/shared.h"
+
+#include "common/str.h"
+
+namespace LastExpress {
+
+class LastExpressEngine;
+class SoundQueue;
+
+class SoundManager {
+public:
+ SoundManager(LastExpressEngine *engine);
+ ~SoundManager();
+
+ // Sound playing
+ void playSound(EntityIndex entity, Common::String filename, SoundFlag flag = kFlagInvalid, byte a4 = 0);
+ bool playSoundWithSubtitles(Common::String filename, SoundFlag flag, EntityIndex entity, byte a4 = 0);
+ void playSoundEvent(EntityIndex entity, byte action, byte a3 = 0);
+ void playDialog(EntityIndex entity, EntityIndex entityDialog, SoundFlag flag, byte a4);
+ void playSteam(CityIndex index);
+ void playFightSound(byte action, byte a4);
+ void playLocomotiveSound();
+ void playWarningCompartment(EntityIndex entity, ObjectIndex compartment);
+ void playLoopingSound(int param);
+
+ // Dialog & Letters
+ void readText(int id);
+ const char *getDialogName(EntityIndex entity) const;
+
+ // Sound bites
+ void excuseMe(EntityIndex entity, EntityIndex entity2 = kEntityPlayer, SoundFlag flag = kFlagNone);
+ void excuseMeCath();
+ const char *justCheckingCath() const;
+ const char *wrongDoorCath() const;
+ const char *justAMinuteCath() const;
+
+ // Flags
+ SoundFlag getSoundFlag(EntityIndex index) const;
+
+ // Accessors
+ SoundQueue *getQueue() { return _queue; }
+ uint32 getData2() { return _data2; }
+
+private:
+ LastExpressEngine *_engine;
+ SoundQueue *_queue;
+
+ // Compartment warnings by Mertens or Coudert
+ uint32 _lastWarning[12];
+
+ // Looping sound
+ int _loopingSoundDuration;
+
+ // Unknown data
+ uint32 _data0;
+ uint32 _data1;
+ uint32 _data2;
+};
+
+} // End of namespace LastExpress
+
+#endif // LASTEXPRESS_SOUND_H