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Diffstat (limited to 'engines/lastexpress/sound/sound.h')
-rw-r--r-- | engines/lastexpress/sound/sound.h | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/engines/lastexpress/sound/sound.h b/engines/lastexpress/sound/sound.h new file mode 100644 index 0000000000..797e52646e --- /dev/null +++ b/engines/lastexpress/sound/sound.h @@ -0,0 +1,87 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef LASTEXPRESS_SOUND_H +#define LASTEXPRESS_SOUND_H + +#include "lastexpress/shared.h" + +#include "common/str.h" + +namespace LastExpress { + +class LastExpressEngine; +class SoundQueue; + +class SoundManager { +public: + SoundManager(LastExpressEngine *engine); + ~SoundManager(); + + // Sound playing + void playSound(EntityIndex entity, Common::String filename, SoundFlag flag = kFlagInvalid, byte a4 = 0); + bool playSoundWithSubtitles(Common::String filename, SoundFlag flag, EntityIndex entity, byte a4 = 0); + void playSoundEvent(EntityIndex entity, byte action, byte a3 = 0); + void playDialog(EntityIndex entity, EntityIndex entityDialog, SoundFlag flag, byte a4); + void playSteam(CityIndex index); + void playFightSound(byte action, byte a4); + void playLocomotiveSound(); + void playWarningCompartment(EntityIndex entity, ObjectIndex compartment); + void playLoopingSound(int param); + + // Dialog & Letters + void readText(int id); + const char *getDialogName(EntityIndex entity) const; + + // Sound bites + void excuseMe(EntityIndex entity, EntityIndex entity2 = kEntityPlayer, SoundFlag flag = kFlagNone); + void excuseMeCath(); + const char *justCheckingCath() const; + const char *wrongDoorCath() const; + const char *justAMinuteCath() const; + + // Flags + SoundFlag getSoundFlag(EntityIndex index) const; + + // Accessors + SoundQueue *getQueue() { return _queue; } + uint32 getData2() { return _data2; } + +private: + LastExpressEngine *_engine; + SoundQueue *_queue; + + // Compartment warnings by Mertens or Coudert + uint32 _lastWarning[12]; + + // Looping sound + int _loopingSoundDuration; + + // Unknown data + uint32 _data0; + uint32 _data1; + uint32 _data2; +}; + +} // End of namespace LastExpress + +#endif // LASTEXPRESS_SOUND_H |