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-rw-r--r--engines/lure/detection.cpp35
1 files changed, 9 insertions, 26 deletions
diff --git a/engines/lure/detection.cpp b/engines/lure/detection.cpp
index ced0be0cfb..081625863d 100644
--- a/engines/lure/detection.cpp
+++ b/engines/lure/detection.cpp
@@ -175,34 +175,17 @@ static const LureGameDescription gameDescriptions[] = {
} // End of namespace Lure
-static const ADParams detectionParams = {
- // Pointer to ADGameDescription or its superset structure
- (const byte *)Lure::gameDescriptions,
- // Size of that superset structure
- sizeof(Lure::LureGameDescription),
- // Number of bytes to compute MD5 sum for
- 1024,
- // List of all engine targets
- lureGames,
- // Structure for autoupgrading obsolete targets
- 0,
- // Name of single gameid (optional)
- "lure",
- // List of files for file-based fallback detection (optional)
- 0,
- // Flags
- kADFlagUseExtraAsHint,
- // Additional GUI options (for every game}
- Common::GUIO_NOSPEECH,
- // Maximum directory depth
- 1,
- // List of directory globs
- 0
-};
-
class LureMetaEngine : public AdvancedMetaEngine {
public:
- LureMetaEngine() : AdvancedMetaEngine(detectionParams) {}
+ LureMetaEngine() : AdvancedMetaEngine(Lure::gameDescriptions, sizeof(Lure::LureGameDescription), lureGames) {
+ _md5Bytes = 1024;
+ _singleid = "lure";
+
+ // Use kADFlagUseExtraAsHint to distinguish between EGA and VGA versions
+ // of italian Lure when their datafiles sit in the same directory.
+ _flags = kADFlagUseExtraAsHint;
+ _guioptions = Common::GUIO_NOSPEECH;
+ }
virtual const char *getName() const {
return "Lure";