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Diffstat (limited to 'engines/lure/room.cpp')
-rw-r--r--engines/lure/room.cpp72
1 files changed, 36 insertions, 36 deletions
diff --git a/engines/lure/room.cpp b/engines/lure/room.cpp
index e13b5564bf..8fe9b85d1c 100644
--- a/engines/lure/room.cpp
+++ b/engines/lure/room.cpp
@@ -34,7 +34,7 @@ namespace Lure {
static Room *int_room;
-RoomLayer::RoomLayer(uint16 screenId, bool backgroundLayer):
+RoomLayer::RoomLayer(uint16 screenId, bool backgroundLayer):
Surface(FULL_SCREEN_WIDTH, FULL_SCREEN_HEIGHT) {
Disk &disk = Disk::getReference();
byte *screenData = data().data();
@@ -76,7 +76,7 @@ RoomLayer::RoomLayer(uint16 screenId, bool backgroundLayer):
// Check the cell
for (int yP = 0; yP < RECT_SIZE; ++yP) {
if (hasPixels) break;
- byte *linePos = screenData + (cellY * RECT_SIZE + yP + MENUBAR_Y_SIZE)
+ byte *linePos = screenData + (cellY * RECT_SIZE + yP + MENUBAR_Y_SIZE)
* FULL_SCREEN_WIDTH + (cellX * RECT_SIZE);
for (int xP = 0; xP < RECT_SIZE; ++xP) {
@@ -86,7 +86,7 @@ RoomLayer::RoomLayer(uint16 screenId, bool backgroundLayer):
}
}
- _cells[cellY + NUM_EDGE_RECTS][cellX + NUM_EDGE_RECTS] =
+ _cells[cellY + NUM_EDGE_RECTS][cellX + NUM_EDGE_RECTS] =
hasPixels ? cellIndex++ : 0xff;
}
}
@@ -133,7 +133,7 @@ Room &Room::getReference() {
void Room::leaveRoom() {
Resources &r = Resources::getReference();
- // Scan through the hotspot list and remove any uneeded entries
+ // Scan through the hotspot list and remove any uneeded entries
HotspotList &list = r.activeHotspots();
HotspotList::iterator i = list.begin();
@@ -155,7 +155,7 @@ void Room::loadRoomHotspots() {
for (i = list.begin(); i != list.end(); ++i) {
HotspotData *rec = *i;
- if ((rec->hotspotId < 0x7530) && (rec->roomNumber == _roomNumber) &&
+ if ((rec->hotspotId < 0x7530) && (rec->roomNumber == _roomNumber) &&
(rec->layer != 0))
r.activateHotspot(rec->hotspotId);
}
@@ -185,7 +185,7 @@ void Room::checkRoomHotspots() {
bool skipFlag = (entry->roomNumber != _roomNumber);
if (!skipFlag) {
- skipFlag = (((entry->flags & HOTSPOTFLAG_FOUND) == 0) &&
+ skipFlag = (((entry->flags & HOTSPOTFLAG_FOUND) == 0) &&
((entry->flags & HOTSPOTFLAG_SKIP) != 0)) ||
((entry->flags & HOTSPOTFLAG_MENU_EXCLUSION) != 0);
}
@@ -193,11 +193,11 @@ void Room::checkRoomHotspots() {
if ((!skipFlag) && (entry->hotspotId < 0x409))
// For character hotspots, validate they're in clipping range
skipFlag = !res.checkHotspotExtent(entry);
-
+
if (!skipFlag && (entry->hotspotId >= 0x2710) && (entry->hotspotId <= 0x27ff)) {
RoomExitJoinData *rec = res.getExitJoin(entry->hotspotId);
if ((rec) && (!rec->blocked))
- // Hotspot is over a room exit, and it's not blocked, so don't
+ // Hotspot is over a room exit, and it's not blocked, so don't
// register it as an active hotspot
skipFlag = true;
}
@@ -215,15 +215,15 @@ void Room::checkRoomHotspots() {
} else {
// Check whether cursor is in default hospot area
if ((currentX >= entry->startX) && (currentY >= entry->startY) &&
- (currentX < entry->startX + entry->widthCopy) &&
- (currentY < entry->startY + entry->height))
+ (currentX < entry->startX + entry->widthCopy) &&
+ (currentY < entry->startY + entry->height))
// Found hotspot entry
break;
}
}
}
- if (i != list.end())
+ if (i != list.end())
break;
}
@@ -292,9 +292,9 @@ void Room::addAnimation(Hotspot &h) {
if (_showInfo) {
int16 x = h.x();
int16 y = h.y();
- if ((x >= 0) && (x < FULL_SCREEN_WIDTH) && (y >= 0) && (y < FULL_SCREEN_HEIGHT))
+ if ((x >= 0) && (x < FULL_SCREEN_WIDTH) && (y >= 0) && (y < FULL_SCREEN_HEIGHT))
sprintf(buffer, "%xh", h.hotspotId());
-
+
}
}
@@ -308,7 +308,7 @@ void Room::addLayers(Hotspot &h) {
int16 yStart = hsY / RECT_SIZE;
int16 yEnd = (hsY + h.heightCopy() - 1) / RECT_SIZE;
int16 numY = yEnd - yStart + 1;
-
+
if ((xStart < 0) || (yEnd < 0))
return;
@@ -384,8 +384,8 @@ void Room::blockMerge() {
}
}
}
- }
- }
+ }
+ }
}
void Room::layersPostProcess() {
@@ -450,7 +450,7 @@ void Room::update() {
List<Hotspot *>::iterator iTemp;
for (i = hotspots.begin(); i != hotspots.end(); ++i) {
Hotspot *h = i.operator*();
- if ((h->layer() != 1) || (h->roomNumber() != _roomNumber) ||
+ if ((h->layer() != 1) || (h->roomNumber() != _roomNumber) ||
h->skipFlag() || !h->isActiveAnimation())
continue;
int16 endY = h->y() + h->heightCopy();
@@ -458,7 +458,7 @@ void Room::update() {
for (iTemp = tempList.begin(); iTemp != tempList.end(); ++iTemp) {
Hotspot *hTemp = iTemp.operator*();
int16 tempY = hTemp->y() + hTemp->heightCopy();
- if (endY < tempY) break;
+ if (endY < tempY) break;
}
tempList.insert(iTemp, h);
}
@@ -477,18 +477,18 @@ void Room::update() {
}
}
- // Show any active talk dialog
+ // Show any active talk dialog
if (_talkDialog) {
// Make sure the character is still active and in the viewing room
Hotspot *talkCharacter = res.getActiveHotspot(res.getTalkingCharacter());
- if ((talkCharacter != NULL) && (talkCharacter->roomNumber() == _roomNumber))
+ if ((talkCharacter != NULL) && (talkCharacter->roomNumber() == _roomNumber))
_talkDialog->copyTo(&s, _talkDialogX, _talkDialogY);
}
// Handle showing the status line
if (!*_statusLine) {
// No current status action being display
- if (_hotspotId != 0)
+ if (_hotspotId != 0)
s.writeString(0, 0, _hotspotName, false);
} else {
// Word wrap (if necessary) the status line and dispaly it
@@ -507,7 +507,7 @@ void Room::update() {
// Debug - if the bottle object is on layer 0FEh, then display it's surface
Hotspot *displayHotspot = res.getActiveHotspot(BOTTLE_HOTSPOT_ID);
- if ((displayHotspot != NULL) && (displayHotspot->layer() == 0xfe))
+ if ((displayHotspot != NULL) && (displayHotspot->layer() == 0xfe))
displayHotspot->frames().copyTo(&s);
// If show information is turned on, show extra debugging information
@@ -518,7 +518,7 @@ void Room::update() {
for (int yctr = 0; yctr < ROOM_PATHS_HEIGHT; ++yctr) {
for (int xctr = 0; xctr < ROOM_PATHS_WIDTH; ++xctr) {
/*
- if (_roomData->paths.isOccupied(xctr, yctr))
+ if (_roomData->paths.isOccupied(xctr, yctr))
s.fillRect(Rect(xctr * 8, yctr * 8 + 8, xctr * 8 + 7, yctr * 8 + 15), 255);
*/
uint16 v = tempLayer[(yctr + 1) * DECODED_PATHS_WIDTH + xctr + 1];
@@ -585,7 +585,7 @@ void Room::setRoomNumber(uint16 newRoomNumber, bool showOverlay) {
_numLayers = _roomData->numLayers;
if (showOverlay) ++_numLayers;
- for (uint8 layerNum = 0; layerNum < _numLayers; ++layerNum)
+ for (uint8 layerNum = 0; layerNum < _numLayers; ++layerNum)
_layers[layerNum] = new RoomLayer(_roomData->layers[layerNum],
layerNum == 0);
@@ -612,7 +612,7 @@ void Room::setRoomNumber(uint16 newRoomNumber, bool showOverlay) {
loadRoomHotspots();
if (leaveFlag) {
- // A previous room has been left - check if there are any seconds worth
+ // A previous room has been left - check if there are any seconds worth
// of animations that need to be done in 'fast forward'
if ((_roomData->exitTime != 0xffff) && (_roomData->exitTime != 0)) {
// If time has passed, animation ticks needed before room is displayed
@@ -667,7 +667,7 @@ void Room::checkCursor() {
} else if (mouse.y() < MENUBAR_Y_SIZE) {
// If viewing a room remotely, then don't change to the menu cursor
if (oldRoomNumber != 0) return;
-
+
newCursor = CURSOR_MENUBAR;
} else if (_cursorState != CS_NONE) {
// Currently in a special mode
@@ -676,18 +676,18 @@ void Room::checkCursor() {
} else {
// Check for a highlighted hotspot
checkRoomHotspots();
-
+
if (_hotspotId != 0) {
newCursor = CURSOR_CROSS;
} else {
newCursor = checkRoomExits();
}
- if (oldHotspotId != _hotspotId)
+ if (oldHotspotId != _hotspotId)
StringData::getReference().getString(_hotspotNameId, _hotspotName);
}
- if (mouse.getCursorNum() != newCursor)
+ if (mouse.getCursorNum() != newCursor)
mouse.setCursorNum(newCursor);
}
@@ -725,7 +725,7 @@ void Room::setTalkDialog(uint16 srcCharacterId, uint16 destCharacterId, uint16 u
if (_talkDialogX < 0) _talkDialogX = 0;
if (_talkDialogX + TALK_DIALOG_WIDTH >= FULL_SCREEN_WIDTH - 10)
- _talkDialogX = FULL_SCREEN_WIDTH - 10 - TALK_DIALOG_WIDTH;
+ _talkDialogX = FULL_SCREEN_WIDTH - 10 - TALK_DIALOG_WIDTH;
_talkDialogY = TALK_DIALOG_Y;
debugC(ERROR_DETAILED, kLureDebugAnimations, "Room::setTalkDialog end");
@@ -737,11 +737,11 @@ void Room::setTalkDialog(uint16 srcCharacterId, uint16 destCharacterId, uint16 u
bool Room::checkInTalkDialog() {
// Make sure there is a talk dialog active
if (!_talkDialog) return false;
-
+
// Don't allow dialog close if it's still in progress
if (_talkDialog->isBuilding()) return false;
- // Only allow the dialog to be closable if it's the player talking, or
+ // Only allow the dialog to be closable if it's the player talking, or
// someone talking to the player
Resources &res = Resources::getReference();
uint16 talkerId = res.getTalkingCharacter();
@@ -763,9 +763,9 @@ bool Room::checkInTalkDialog() {
}
void Room::saveToStream(Common::WriteStream *stream) {
- if (_talkDialog == NULL)
+ if (_talkDialog == NULL)
stream->writeUint16LE(0);
- else
+ else
_talkDialog->saveToStream(stream);
stream->writeUint16LE(_roomNumber);
@@ -799,8 +799,8 @@ void Room::loadFromStream(Common::ReadStream *stream) {
_cursorState = (CursorState) stream->readUint16LE();
}
-void Room::reset() {
- _roomNumber = 999;
+void Room::reset() {
+ _roomNumber = 999;
setTalkDialog(0, 0, 0, 0);
_hotspotId = 0;