diff options
Diffstat (limited to 'engines/lure')
-rw-r--r-- | engines/lure/events.cpp | 6 | ||||
-rw-r--r-- | engines/lure/fights.cpp | 2 | ||||
-rw-r--r-- | engines/lure/game.cpp | 6 | ||||
-rw-r--r-- | engines/lure/intro.cpp | 6 | ||||
-rw-r--r-- | engines/lure/lure.cpp | 4 | ||||
-rw-r--r-- | engines/lure/menu.cpp | 4 | ||||
-rw-r--r-- | engines/lure/scripts.cpp | 2 | ||||
-rw-r--r-- | engines/lure/surface.cpp | 12 |
8 files changed, 21 insertions, 21 deletions
diff --git a/engines/lure/events.cpp b/engines/lure/events.cpp index e244f69097..5ca82a9be4 100644 --- a/engines/lure/events.cpp +++ b/engines/lure/events.cpp @@ -141,9 +141,9 @@ void Mouse::waitForRelease() { LureEngine &engine = LureEngine::getReference(); do { - while (e.pollEvent() && !engine.quit()) ; + while (e.pollEvent() && !engine.shouldQuit()) ; g_system->delayMillis(20); - } while (!engine.quit() && (lButton() || rButton() || mButton())); + } while (!engine.shouldQuit() && (lButton() || rButton() || mButton())); } /*--------------------------------------------------------------------------*/ @@ -211,7 +211,7 @@ bool Events::interruptableDelay(uint32 milliseconds) { uint32 delayCtr = g_system->getMillis() + milliseconds; while (g_system->getMillis() < delayCtr) { - if (engine.quit()) return true; + if (engine.shouldQuit()) return true; if (events.pollEvent()) { if (((events.type() == Common::EVENT_KEYDOWN) && (events.event().kbd.ascii != 0)) || diff --git a/engines/lure/fights.cpp b/engines/lure/fights.cpp index 51fce850e6..6ff7339c02 100644 --- a/engines/lure/fights.cpp +++ b/engines/lure/fights.cpp @@ -117,7 +117,7 @@ void FightsManager::fightLoop() { uint32 timerVal = g_system->getMillis(); // Loop for the duration of the battle - while (!engine.quit() && (playerFight.fwhits != GENERAL_MAGIC_ID)) { + while (!engine.shouldQuit() && (playerFight.fwhits != GENERAL_MAGIC_ID)) { checkEvents(); if (g_system->getMillis() > timerVal + GAME_FRAME_DELAY) { diff --git a/engines/lure/game.cpp b/engines/lure/game.cpp index 479877f229..cf3d4ac125 100644 --- a/engines/lure/game.cpp +++ b/engines/lure/game.cpp @@ -151,7 +151,7 @@ void Game::execute() { bool initialRestart = true; - while (!engine.quit()) { + while (!engine.shouldQuit()) { if ((_state & GS_RESTART) != 0) { res.reset(); @@ -171,7 +171,7 @@ void Game::execute() { mouse.cursorOn(); // Main game loop - while (!engine.quit() && ((_state & GS_RESTART) == 0)) { + while (!engine.shouldQuit() && ((_state & GS_RESTART) == 0)) { // If time for next frame, allow everything to update if (system.getMillis() > timerVal + GAME_FRAME_DELAY) { timerVal = system.getMillis(); @@ -1025,7 +1025,7 @@ bool Game::getYN() { } g_system->delayMillis(10); - } while (!engine.quit() && !breakFlag); + } while (!engine.shouldQuit() && !breakFlag); screen.update(); if (!vKbdFlag) diff --git a/engines/lure/intro.cpp b/engines/lure/intro.cpp index b4cbf4a833..a4676984c6 100644 --- a/engines/lure/intro.cpp +++ b/engines/lure/intro.cpp @@ -60,13 +60,13 @@ bool Introduction::showScreen(uint16 screenId, uint16 paletteId, uint16 delaySiz screen.update(); Palette p(paletteId); - if (LureEngine::getReference().quit()) return true; + if (LureEngine::getReference().shouldQuit()) return true; if (isEGA) screen.setPalette(&p); else screen.paletteFadeIn(&p); bool result = interruptableDelay(delaySize); - if (LureEngine::getReference().quit()) return true; + if (LureEngine::getReference().shouldQuit()) return true; if (!isEGA) screen.paletteFadeOut(); @@ -84,7 +84,7 @@ bool Introduction::interruptableDelay(uint32 milliseconds) { if (events.interruptableDelay(milliseconds)) { if (events.type() == Common::EVENT_KEYDOWN) return events.event().kbd.keycode == 27; - else if (LureEngine::getReference().quit()) + else if (LureEngine::getReference().shouldQuit()) return true; else if (events.type() == Common::EVENT_LBUTTONDOWN) return false; diff --git a/engines/lure/lure.cpp b/engines/lure/lure.cpp index 8cd76cbc73..23737e2f77 100644 --- a/engines/lure/lure.cpp +++ b/engines/lure/lure.cpp @@ -136,7 +136,7 @@ int LureEngine::go() { CopyProtectionDialog *dialog = new CopyProtectionDialog(); bool result = dialog->show(); delete dialog; - if (quit()) + if (shouldQuit()) return 0; if (!result) @@ -153,7 +153,7 @@ int LureEngine::go() { } // Play the game - if (!quit()) { + if (!shouldQuit()) { // Play the game Sound.loadSection(Sound.isRoland() ? ROLAND_MAIN_SOUND_RESOURCE_ID : ADLIB_MAIN_SOUND_RESOURCE_ID); gameInstance->execute(); diff --git a/engines/lure/menu.cpp b/engines/lure/menu.cpp index 562f54da20..112e6116a2 100644 --- a/engines/lure/menu.cpp +++ b/engines/lure/menu.cpp @@ -131,7 +131,7 @@ uint8 Menu::execute() { while (mouse.lButton() || mouse.rButton()) { while (events.pollEvent()) { - if (engine.quit()) return MENUITEM_NONE; + if (engine.shouldQuit()) return MENUITEM_NONE; if (mouse.y() < MENUBAR_Y_SIZE) { MenuRecord *p = getMenuAt(mouse.x()); @@ -547,7 +547,7 @@ uint16 PopupMenu::Show(int numEntries, const char *actions[]) { } while (e.pollEvent()) { - if (engine.quit()) { + if (engine.shouldQuit()) { selectedIndex = 0xffff; goto bail_out; diff --git a/engines/lure/scripts.cpp b/engines/lure/scripts.cpp index 495f8046bb..9b073fc1bc 100644 --- a/engines/lure/scripts.cpp +++ b/engines/lure/scripts.cpp @@ -221,7 +221,7 @@ void Script::endgameSequence(uint16 v1, uint16 v2, uint16 v3) { anim->show(); if (!events.interruptableDelay(30000)) { // No key yet pressed, so keep waiting - while (Sound.musicInterface_CheckPlaying(6) && !engine.quit()) { + while (Sound.musicInterface_CheckPlaying(6) && !engine.shouldQuit()) { if (events.interruptableDelay(20)) break; } diff --git a/engines/lure/surface.cpp b/engines/lure/surface.cpp index 23cc9043cf..01746f39d5 100644 --- a/engines/lure/surface.cpp +++ b/engines/lure/surface.cpp @@ -534,7 +534,7 @@ bool Surface::getString(Common::String &line, int maxSize, bool isNumeric, bool // Loop until the input string changes refreshFlag = false; while (!refreshFlag && !abortFlag) { - abortFlag = engine.quit(); + abortFlag = engine.shouldQuit(); if (abortFlag) break; while (events.pollEvent()) { @@ -976,7 +976,7 @@ bool SaveRestoreDialog::show(bool saveDialog) { // Provide highlighting of lines to select a save slot while (!abortFlag && !(mouse.lButton() && (selectedLine != -1)) && !mouse.rButton() && !mouse.mButton()) { - abortFlag = engine.quit(); + abortFlag = engine.shouldQuit(); if (abortFlag) break; while (events.pollEvent()) { @@ -1179,7 +1179,7 @@ bool RestartRestoreDialog::show() { // Event loop for making selection bool buttonPressed = false; - while (!engine.quit()) { + while (!engine.shouldQuit()) { // Handle events while (events.pollEvent()) { if ((events.type() == Common::EVENT_LBUTTONDOWN) && (highlightedButton != -1)) { @@ -1231,7 +1231,7 @@ bool RestartRestoreDialog::show() { Sound.killSounds(); - if (!restartFlag && !engine.quit()) { + if (!restartFlag && !engine.shouldQuit()) { // Need to show Restore game dialog if (!SaveRestoreDialog::show(false)) // User cancelled, so fall back on Restart @@ -1351,7 +1351,7 @@ bool CopyProtectionDialog::show() { // Clear any prior try _charIndex = 0; - while (!engine.quit()) { + while (!engine.shouldQuit()) { while (events.pollEvent() && (_charIndex < 4)) { if (events.type() == Common::EVENT_KEYDOWN) { if ((events.event().kbd.keycode == Common::KEYCODE_BACKSPACE) && (_charIndex > 0)) { @@ -1385,7 +1385,7 @@ bool CopyProtectionDialog::show() { break; } - if (engine.quit()) + if (engine.shouldQuit()) return false; // At this point, two page numbers have been entered - validate them |