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-rw-r--r--engines/m4/actor.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/m4/actor.h b/engines/m4/actor.h
index a39398db55..4bf212b2cc 100644
--- a/engines/m4/actor.h
+++ b/engines/m4/actor.h
@@ -86,7 +86,7 @@ private:
// TODO: the original game capitalizes all inventory object names
// internally, which we do as well, but perhaps we could make sure
// that all object names are parsed with the same case and avoid
-// case-insensitive string comparing through scumm_stricmp, using
+// case-insensitive string comparing through scumm_stricmp, using
// the normal strcmp method instead
class Inventory {
public: