diff options
Diffstat (limited to 'engines/m4/assets.cpp')
-rw-r--r-- | engines/m4/assets.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/m4/assets.cpp b/engines/m4/assets.cpp index 66a3629fe9..de65c8b782 100644 --- a/engines/m4/assets.cpp +++ b/engines/m4/assets.cpp @@ -29,13 +29,13 @@ namespace M4 { -BaseAsset::BaseAsset(M4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name) : _vm(vm) { +BaseAsset::BaseAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name) : _vm(vm) { } BaseAsset::~BaseAsset() { } -MachineAsset::MachineAsset(M4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name) : BaseAsset(vm, stream, size, name) { +MachineAsset::MachineAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name) : BaseAsset(vm, stream, size, name) { uint32 stateCount = stream->readUint32LE(); for (uint32 curState = 0; curState < stateCount; curState++) { uint32 stateOffset = stream->readUint32LE(); @@ -60,7 +60,7 @@ uint32 MachineAsset::getStateOffset(uint32 state) { return _stateTable[state]; } -SequenceAsset::SequenceAsset(M4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name) : BaseAsset(vm, stream, size, name) { +SequenceAsset::SequenceAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name) : BaseAsset(vm, stream, size, name) { _localVarCount = stream->readUint32LE(); _codeSize = size - 4; _code = new byte[_codeSize]; @@ -77,7 +77,7 @@ void SequenceAsset::getCode(byte *&code, uint32 &codeSize) { } -DataAsset::DataAsset(M4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name) : BaseAsset(vm, stream, size, name) { +DataAsset::DataAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name) : BaseAsset(vm, stream, size, name) { _recCount = stream->readUint32LE(); _recSize = stream->readUint32LE(); @@ -97,7 +97,7 @@ long *DataAsset::getRow(int index) { return &_data[_recSize * index]; } -SpriteAsset::SpriteAsset(M4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name, bool asStream) : BaseAsset(vm, stream, size, name) { +SpriteAsset::SpriteAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name, bool asStream) : BaseAsset(vm, stream, size, name) { _stream = stream; if (_vm->isM4()) { @@ -107,7 +107,7 @@ SpriteAsset::SpriteAsset(M4Engine *vm, Common::SeekableReadStream* stream, int s } } -void SpriteAsset::loadM4SpriteAsset(M4Engine *vm, Common::SeekableReadStream* stream, bool asStream) { +void SpriteAsset::loadM4SpriteAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, bool asStream) { bool isBigEndian = false; uint32 frameOffset; @@ -169,7 +169,7 @@ void SpriteAsset::loadM4SpriteAsset(M4Engine *vm, Common::SeekableReadStream* st } -void SpriteAsset::loadMadsSpriteAsset(M4Engine *vm, Common::SeekableReadStream* stream) { +void SpriteAsset::loadMadsSpriteAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream) { int curFrame = 0; uint32 frameOffset = 0; MadsPack sprite(stream); @@ -335,7 +335,7 @@ int32 SpriteAsset::getFrameSize(int index) { return _frameOffsets[index + 1] - _frameOffsets[index]; } -AssetManager::AssetManager(M4Engine *vm) { +AssetManager::AssetManager(MadsM4Engine *vm) { _vm = vm; |