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Diffstat (limited to 'engines/m4/assets.cpp')
-rw-r--r--engines/m4/assets.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/m4/assets.cpp b/engines/m4/assets.cpp
index 66a3629fe9..de65c8b782 100644
--- a/engines/m4/assets.cpp
+++ b/engines/m4/assets.cpp
@@ -29,13 +29,13 @@
namespace M4 {
-BaseAsset::BaseAsset(M4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name) : _vm(vm) {
+BaseAsset::BaseAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name) : _vm(vm) {
}
BaseAsset::~BaseAsset() {
}
-MachineAsset::MachineAsset(M4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name) : BaseAsset(vm, stream, size, name) {
+MachineAsset::MachineAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name) : BaseAsset(vm, stream, size, name) {
uint32 stateCount = stream->readUint32LE();
for (uint32 curState = 0; curState < stateCount; curState++) {
uint32 stateOffset = stream->readUint32LE();
@@ -60,7 +60,7 @@ uint32 MachineAsset::getStateOffset(uint32 state) {
return _stateTable[state];
}
-SequenceAsset::SequenceAsset(M4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name) : BaseAsset(vm, stream, size, name) {
+SequenceAsset::SequenceAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name) : BaseAsset(vm, stream, size, name) {
_localVarCount = stream->readUint32LE();
_codeSize = size - 4;
_code = new byte[_codeSize];
@@ -77,7 +77,7 @@ void SequenceAsset::getCode(byte *&code, uint32 &codeSize) {
}
-DataAsset::DataAsset(M4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name) : BaseAsset(vm, stream, size, name) {
+DataAsset::DataAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name) : BaseAsset(vm, stream, size, name) {
_recCount = stream->readUint32LE();
_recSize = stream->readUint32LE();
@@ -97,7 +97,7 @@ long *DataAsset::getRow(int index) {
return &_data[_recSize * index];
}
-SpriteAsset::SpriteAsset(M4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name, bool asStream) : BaseAsset(vm, stream, size, name) {
+SpriteAsset::SpriteAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name, bool asStream) : BaseAsset(vm, stream, size, name) {
_stream = stream;
if (_vm->isM4()) {
@@ -107,7 +107,7 @@ SpriteAsset::SpriteAsset(M4Engine *vm, Common::SeekableReadStream* stream, int s
}
}
-void SpriteAsset::loadM4SpriteAsset(M4Engine *vm, Common::SeekableReadStream* stream, bool asStream) {
+void SpriteAsset::loadM4SpriteAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, bool asStream) {
bool isBigEndian = false;
uint32 frameOffset;
@@ -169,7 +169,7 @@ void SpriteAsset::loadM4SpriteAsset(M4Engine *vm, Common::SeekableReadStream* st
}
-void SpriteAsset::loadMadsSpriteAsset(M4Engine *vm, Common::SeekableReadStream* stream) {
+void SpriteAsset::loadMadsSpriteAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream) {
int curFrame = 0;
uint32 frameOffset = 0;
MadsPack sprite(stream);
@@ -335,7 +335,7 @@ int32 SpriteAsset::getFrameSize(int index) {
return _frameOffsets[index + 1] - _frameOffsets[index];
}
-AssetManager::AssetManager(M4Engine *vm) {
+AssetManager::AssetManager(MadsM4Engine *vm) {
_vm = vm;