aboutsummaryrefslogtreecommitdiff
path: root/engines/m4/assets.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/m4/assets.cpp')
-rw-r--r--engines/m4/assets.cpp86
1 files changed, 78 insertions, 8 deletions
diff --git a/engines/m4/assets.cpp b/engines/m4/assets.cpp
index 1f3cf278ae..23122eb960 100644
--- a/engines/m4/assets.cpp
+++ b/engines/m4/assets.cpp
@@ -98,7 +98,8 @@ long *DataAsset::getRow(int index) {
return &_data[_recSize * index];
}
-SpriteAsset::SpriteAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name, bool asStream) :
+SpriteAsset::SpriteAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name,
+ bool asStream, int flags) :
BaseAsset(vm) {
_stream = stream;
_palInterface = NULL;
@@ -107,7 +108,7 @@ SpriteAsset::SpriteAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, i
if (_vm->isM4()) {
loadM4SpriteAsset(vm, stream, asStream);
} else {
- loadMadsSpriteAsset(vm, stream);
+ loadMadsSpriteAsset(vm, stream, flags);
}
}
@@ -119,7 +120,7 @@ SpriteAsset::SpriteAsset(MadsM4Engine *vm, const char *name): BaseAsset(vm) {
if (_vm->isM4()) {
loadM4SpriteAsset(vm, _stream, true);
} else {
- loadMadsSpriteAsset(vm, _stream);
+ loadMadsSpriteAsset(vm, _stream, 0);
}
vm->res()->toss(name);
@@ -136,6 +137,8 @@ SpriteAsset::~SpriteAsset() {
for (Common::Array<SpriteAssetFrame>::iterator it = _frames.begin(); it != _frames.end(); ++it) {
delete (*it).frame;
}
+
+ delete _charInfo;
}
void SpriteAsset::loadM4SpriteAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, bool asStream) {
@@ -200,7 +203,7 @@ void SpriteAsset::loadM4SpriteAsset(MadsM4Engine *vm, Common::SeekableReadStream
}
-void SpriteAsset::loadMadsSpriteAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream) {
+void SpriteAsset::loadMadsSpriteAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, int flags) {
int curFrame = 0;
uint32 frameOffset = 0;
MadsPack sprite(stream);
@@ -217,7 +220,12 @@ void SpriteAsset::loadMadsSpriteAsset(MadsM4Engine *vm, Common::SeekableReadStre
_isBackground = (type1 != 0) && (type2 < 4);
spriteStream->skip(32);
_frameCount = spriteStream->readUint16LE();
- // we skip the rest of the data
+
+ if (_vm->isM4() || ((flags & SPRITE_SET_CHAR_INFO) == 0))
+ _charInfo = NULL;
+ else
+ _charInfo = new MadsSpriteSetCharInfo(spriteStream);
+
delete spriteStream;
// Get the palette data
@@ -234,12 +242,15 @@ void SpriteAsset::loadMadsSpriteAsset(MadsM4Engine *vm, Common::SeekableReadStre
spriteStream = sprite.getItemStream(1);
Common::SeekableReadStream *spriteDataStream = sprite.getItemStream(3);
SpriteAssetFrame frame;
+ Common::Array<int> frameSizes;
for (curFrame = 0; curFrame < _frameCount; curFrame++) {
frame.stream = 0;
frame.comp = 0;
frameOffset = spriteStream->readUint32LE();
_frameOffsets.push_back(frameOffset);
- spriteStream->readUint32LE(); // frame size
+ uint32 frameSize = spriteStream->readUint32LE();
+ frameSizes.push_back(frameSize);
+
frame.x = spriteStream->readUint16LE();
frame.y = spriteStream->readUint16LE();
frame.w = spriteStream->readUint16LE();
@@ -247,9 +258,44 @@ void SpriteAsset::loadMadsSpriteAsset(MadsM4Engine *vm, Common::SeekableReadStre
if (curFrame == 0)
debugC(1, kDebugGraphics, "%i frames, x = %i, y = %i, w = %i, h = %i\n", _frameCount, frame.x, frame.y, frame.w, frame.h);
- frame.frame = new M4Sprite(spriteDataStream, frame.x, frame.y, frame.w, frame.h, false);
+ if (_mode == 0) {
+ // Create a frame and decompress the raw pixel data
+ uint32 currPos = (uint32)spriteDataStream->pos();
+ frame.frame = new M4Sprite(spriteDataStream, frame.x, frame.y, frame.w, frame.h, false);
+ assert((uint32)spriteDataStream->pos() == (currPos + frameSize));
+ }
+
_frames.push_back(frame);
}
+
+ if (_mode != 0) {
+ // Handle decompressing Fab encoded data
+ for (curFrame = 0; curFrame < _frameCount; curFrame++) {
+ FabDecompressor fab;
+
+ int srcSize = (curFrame == (_frameCount - 1)) ? spriteDataStream->size() - _frameOffsets[curFrame] :
+ _frameOffsets[curFrame + 1] - _frameOffsets[curFrame];
+ byte *srcData = (byte *)malloc(srcSize);
+ assert(srcData);
+ spriteDataStream->read(srcData, srcSize);
+
+ byte *destData = (byte *)malloc(frameSizes[curFrame]);
+ assert(destData);
+
+ fab.decompress(srcData, srcSize, destData, frameSizes[curFrame]);
+
+ // Load the frame
+ Common::MemoryReadStream *rs = new Common::MemoryReadStream(destData, frameSizes[curFrame]);
+ _frames[curFrame].frame = new M4Sprite(rs, _frames[curFrame].x, _frames[curFrame].y,
+ _frames[curFrame].w, _frames[curFrame].h, false);
+ delete rs;
+
+ free(srcData);
+ free(destData);
+ }
+ }
+
+
delete spriteStream;
delete spriteDataStream;
}
@@ -320,7 +366,12 @@ void SpriteAsset::loadFrameHeader(SpriteAssetFrame &frameHeader, bool isBigEndia
}
M4Sprite *SpriteAsset::getFrame(int frameIndex) {
- return _frames[frameIndex].frame;
+ if ((uint)frameIndex < _frames.size()) {
+ return _frames[frameIndex].frame;
+ } else {
+ warning("SpriteAsset::getFrame: Invalid frame %d, out of %d", frameIndex, _frames.size());
+ return _frames[_frames.size() - 1].frame;
+ }
}
void SpriteAsset::loadStreamingFrame(M4Sprite *frame, int frameIndex, int destX, int destY) {
@@ -578,4 +629,23 @@ int32 AssetManager::getSpriteFrameCount(int32 hash) {
return _CELS[hash]->getCount();
}
+//--------------------------------------------------------------------------
+
+MadsSpriteSetCharInfo::MadsSpriteSetCharInfo(Common::SeekableReadStream *s) {
+ _totalFrames = s->readByte();
+ s->skip(1);
+ _numEntries = s->readUint16LE();
+
+ for (int i = 0; i < 16; ++i)
+ _frameList[i] = s->readUint16LE();
+ for (int i = 0; i < 16; ++i)
+ _frameList2[i] = s->readUint16LE();
+ for (int i = 0; i < 16; ++i)
+ _ticksList[i] = s->readUint16LE();
+
+ _unk1 = s->readUint16LE();
+ _ticksAmount = s->readByte();
+ _yScale = s->readByte();
+}
+
} // End of namespace M4