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Diffstat (limited to 'engines/m4/console.cpp')
-rw-r--r--engines/m4/console.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/engines/m4/console.cpp b/engines/m4/console.cpp
index 8476b3ff53..49685c934f 100644
--- a/engines/m4/console.cpp
+++ b/engines/m4/console.cpp
@@ -103,7 +103,7 @@ bool Console::cmdListHotSpots(int argc, const char **argv) {
_vm->_scene->getSceneResources().hotspots->dump();
if (_vm->isM4()) {
DebugPrintf("Scene parallax\n");
- _vm->_scene->getSceneResources().parallax->dump();
+ _m4Vm->scene()->getSceneResources().parallax->dump();
DebugPrintf("Scene props\n");
_vm->_scene->getSceneResources().props->dump();
}
@@ -395,23 +395,23 @@ M4Console::M4Console(M4Engine *vm): Console(vm) {
}
bool M4Console::cmdSceneInfo(int argc, const char **argv) {
- DebugPrintf("Current scene is: %i\n", _vm->_scene->getCurrentScene());
+ DebugPrintf("Current scene is: %i\n", _m4Vm->scene()->getCurrentScene());
DebugPrintf("Scene resources:\n");
- DebugPrintf("artBase: %s\n", _vm->_scene->getSceneResources().artBase);
- DebugPrintf("pictureBase: %s\n", _vm->_scene->getSceneResources().pictureBase);
- DebugPrintf("hotspotCount: %i\n", _vm->_scene->getSceneResources().hotspotCount);
- DebugPrintf("parallaxCount: %i\n", _vm->_scene->getSceneResources().parallaxCount);
- DebugPrintf("propsCount: %i\n", _vm->_scene->getSceneResources().propsCount);
- DebugPrintf("frontY: %i\n", _vm->_scene->getSceneResources().frontY);
- DebugPrintf("backY: %i\n", _vm->_scene->getSceneResources().backY);
- DebugPrintf("frontScale: %i\n", _vm->_scene->getSceneResources().frontScale);
- DebugPrintf("backScale: %i\n", _vm->_scene->getSceneResources().backScale);
+ DebugPrintf("artBase: %s\n", _m4Vm->scene()->getSceneResources().artBase);
+ DebugPrintf("pictureBase: %s\n", _m4Vm->scene()->getSceneResources().pictureBase);
+ DebugPrintf("hotspotCount: %i\n", _m4Vm->scene()->getSceneResources().hotspotCount);
+ DebugPrintf("parallaxCount: %i\n", _m4Vm->scene()->getSceneResources().parallaxCount);
+ DebugPrintf("propsCount: %i\n", _m4Vm->scene()->getSceneResources().propsCount);
+ DebugPrintf("frontY: %i\n", _m4Vm->scene()->getSceneResources().frontY);
+ DebugPrintf("backY: %i\n", _m4Vm->scene()->getSceneResources().backY);
+ DebugPrintf("frontScale: %i\n", _m4Vm->scene()->getSceneResources().frontScale);
+ DebugPrintf("backScale: %i\n", _m4Vm->scene()->getSceneResources().backScale);
DebugPrintf("depthTable: ");
for (uint i = 0; i < 16; i++)
- DebugPrintf("%i ", _vm->_scene->getSceneResources().depthTable[i]);
+ DebugPrintf("%i ", _m4Vm->scene()->getSceneResources().depthTable[i]);
DebugPrintf("\n");
- DebugPrintf("railNodeCount: %i\n", _vm->_scene->getSceneResources().railNodeCount);
+ DebugPrintf("railNodeCount: %i\n", _m4Vm->scene()->getSceneResources().railNodeCount);
return true;
}