diff options
Diffstat (limited to 'engines/m4/console.cpp')
-rw-r--r-- | engines/m4/console.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/engines/m4/console.cpp b/engines/m4/console.cpp index 8476b3ff53..49685c934f 100644 --- a/engines/m4/console.cpp +++ b/engines/m4/console.cpp @@ -103,7 +103,7 @@ bool Console::cmdListHotSpots(int argc, const char **argv) { _vm->_scene->getSceneResources().hotspots->dump(); if (_vm->isM4()) { DebugPrintf("Scene parallax\n"); - _vm->_scene->getSceneResources().parallax->dump(); + _m4Vm->scene()->getSceneResources().parallax->dump(); DebugPrintf("Scene props\n"); _vm->_scene->getSceneResources().props->dump(); } @@ -395,23 +395,23 @@ M4Console::M4Console(M4Engine *vm): Console(vm) { } bool M4Console::cmdSceneInfo(int argc, const char **argv) { - DebugPrintf("Current scene is: %i\n", _vm->_scene->getCurrentScene()); + DebugPrintf("Current scene is: %i\n", _m4Vm->scene()->getCurrentScene()); DebugPrintf("Scene resources:\n"); - DebugPrintf("artBase: %s\n", _vm->_scene->getSceneResources().artBase); - DebugPrintf("pictureBase: %s\n", _vm->_scene->getSceneResources().pictureBase); - DebugPrintf("hotspotCount: %i\n", _vm->_scene->getSceneResources().hotspotCount); - DebugPrintf("parallaxCount: %i\n", _vm->_scene->getSceneResources().parallaxCount); - DebugPrintf("propsCount: %i\n", _vm->_scene->getSceneResources().propsCount); - DebugPrintf("frontY: %i\n", _vm->_scene->getSceneResources().frontY); - DebugPrintf("backY: %i\n", _vm->_scene->getSceneResources().backY); - DebugPrintf("frontScale: %i\n", _vm->_scene->getSceneResources().frontScale); - DebugPrintf("backScale: %i\n", _vm->_scene->getSceneResources().backScale); + DebugPrintf("artBase: %s\n", _m4Vm->scene()->getSceneResources().artBase); + DebugPrintf("pictureBase: %s\n", _m4Vm->scene()->getSceneResources().pictureBase); + DebugPrintf("hotspotCount: %i\n", _m4Vm->scene()->getSceneResources().hotspotCount); + DebugPrintf("parallaxCount: %i\n", _m4Vm->scene()->getSceneResources().parallaxCount); + DebugPrintf("propsCount: %i\n", _m4Vm->scene()->getSceneResources().propsCount); + DebugPrintf("frontY: %i\n", _m4Vm->scene()->getSceneResources().frontY); + DebugPrintf("backY: %i\n", _m4Vm->scene()->getSceneResources().backY); + DebugPrintf("frontScale: %i\n", _m4Vm->scene()->getSceneResources().frontScale); + DebugPrintf("backScale: %i\n", _m4Vm->scene()->getSceneResources().backScale); DebugPrintf("depthTable: "); for (uint i = 0; i < 16; i++) - DebugPrintf("%i ", _vm->_scene->getSceneResources().depthTable[i]); + DebugPrintf("%i ", _m4Vm->scene()->getSceneResources().depthTable[i]); DebugPrintf("\n"); - DebugPrintf("railNodeCount: %i\n", _vm->_scene->getSceneResources().railNodeCount); + DebugPrintf("railNodeCount: %i\n", _m4Vm->scene()->getSceneResources().railNodeCount); return true; } |