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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef M4_FONT_H
+#define M4_FONT_H
+
+#include "common/util.h"
+#include "common/endian.h"
+
+#include "m4/graphics.h"
+
+/*
+ TODO:
+ - make a FontSystem class that creates/manages the fonts
+ (similar to FileSystem)
+*/
+
+namespace M4 {
+
+#define FONT_MENU "fontmenu.fnt"
+#define FONT_INTERFACE "fontintr.fnt"
+#define FONT_TINY "small.fnt"
+#define FONT_SMALL "small.fnt"
+#define FONT_MEDIUM "medium.fnt"
+#define FONT_LINE "fontline.fnt"
+#define FONT_CONVERSATION "fontconv.fnt"
+#define FONT_4X6 "4x6pp.fnt"
+#define FONT_5X6 "5x6pp.fnt"
+
+#define FONT_CONVERSATION_MADS "fontconv.ff"
+#define FONT_INTERFACE_MADS "fontintr.ff"
+#define FONT_MAIN_MADS "fontmain.ff"
+#define FONT_MENU_MADS "fontmenu.ff" // Not in Rex (uses bitmap files for menu strings)
+#define FONT_MISC_MADS "fontmisc.ff"
+#define FONT_TELE_MADS "fonttele.ff" // Not in Phantom
+#define FONT_PHAN_MADS "fontphan.ff" // Phantom only
+
+class Font {
+public:
+ Font(M4Engine *vm);
+ ~Font();
+ void setFont(const char *filename);
+ void setColor(uint8 color);
+ void setColors(uint8 alt1, uint8 alt2, uint8 foreground);
+
+ int32 getWidth(char *text, int spaceWidth = -1);
+ int32 getHeight() const { return _maxHeight; }
+ int32 write(M4Surface *surface, const char *text, int x, int y, int width, int spaceWidth, uint8 colors[]);
+ int32 writeString(M4Surface *surface, const char *text, int x, int y, int width = 0, int spaceWidth = -1) {
+ return write(surface, text, x, y, width, spaceWidth, _fontColors);
+ }
+
+private:
+ void setFontM4(const char *filename);
+ void setFontMads(const char *filename);
+
+ M4Engine *_vm;
+ uint8 _maxWidth, _maxHeight;
+ uint8 *_charWidths;
+ uint16 *_charOffs;
+ uint8 *_charData;
+ bool _sysFont;
+ const char *_filename;
+ uint8 _fontColors[4];
+};
+
+} // End of namespace M4
+
+#endif