diff options
Diffstat (limited to 'engines/m4/mads_logic.cpp')
| -rw-r--r-- | engines/m4/mads_logic.cpp | 6 | 
1 files changed, 3 insertions, 3 deletions
| diff --git a/engines/m4/mads_logic.cpp b/engines/m4/mads_logic.cpp index a28d38080b..a73e943f4f 100644 --- a/engines/m4/mads_logic.cpp +++ b/engines/m4/mads_logic.cpp @@ -31,7 +31,7 @@  namespace M4 { -void MadsGameLogic::initialiseGlobals() { +void MadsGameLogic::initializeGlobals() {  	// Clear the entire globals list  	Common::set_to(&_madsVm->globals()->_globals[0], &_madsVm->globals()->_globals[TOTAL_NUM_VARIABLES], 0); @@ -170,7 +170,7 @@ const char *MadsSceneLogic::_opcodeStrings[] = {   * convert game specific offsets for various fields in the original game's data segment into a generic data index   * that will be common across all the MADS games -void MadsSceneLogic::initialiseDataMap() { +void MadsSceneLogic::initializeDataMap() {  	// The unique order of these items must be maintained  }  */ @@ -382,7 +382,7 @@ void MadsSceneLogic::getPlayerSpritesPrefix2() {  /**   * Loads the MADS.DAT file and loads the script data for the correct game/language   */ -void MadsSceneLogic::initialiseScripts() { +void MadsSceneLogic::initializeScripts() {  	Common::File f;  	if (!f.open("mads.dat")) {  		warning("Could not locate mads.dat file"); | 
