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path: root/engines/m4/mads_menus.cpp
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Diffstat (limited to 'engines/m4/mads_menus.cpp')
-rw-r--r--engines/m4/mads_menus.cpp6
1 files changed, 1 insertions, 5 deletions
diff --git a/engines/m4/mads_menus.cpp b/engines/m4/mads_menus.cpp
index 65ad96ef1e..a67b933860 100644
--- a/engines/m4/mads_menus.cpp
+++ b/engines/m4/mads_menus.cpp
@@ -307,12 +307,8 @@ void RexMainMenuView::handleAction(MadsGameAction action) {
// Load a sample starting scene - note that, currently, calling loadScene automatically
// removes this menu screen from being displayed
vm->_mouse->cursorOn();
- vm->_viewManager->addView(vm->_scene);
- vm->_viewManager->addView(vm->_actionsView);
+ vm->_scene->show();
vm->_scene->loadScene(101);
-
- // **DEBUG** - set the default object
- vm->_scene->setSelectedObject(48);
return;
case SHOW_INTRO: