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-rw-r--r--engines/m4/sound.cpp283
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diff --git a/engines/m4/sound.cpp b/engines/m4/sound.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "m4/m4.h"
+#include "m4/sound.h"
+#include "m4/compression.h"
+
+#include "sound/audiostream.h"
+#include "sound/mixer.h"
+#include "common/stream.h"
+
+namespace M4 {
+
+Sound::Sound(M4Engine *vm, Audio::Mixer *mixer, int volume) :
+ _vm(vm), _mixer(mixer) {
+
+ for (int i = 0; i < SOUND_HANDLES; i++)
+ _handles[i].type = kFreeHandle;
+
+ _dsrFileLoaded = false;
+
+ setVolume(volume);
+}
+
+Sound::~Sound() {
+ unloadDSRFile();
+}
+
+SndHandle *Sound::getHandle() {
+ for (int i = 0; i < SOUND_HANDLES; i++) {
+ if (_handles[i].type == kFreeHandle)
+ return &_handles[i];
+
+ if (!_mixer->isSoundHandleActive(_handles[i].handle)) {
+ _handles[i].type = kFreeHandle;
+ return &_handles[i];
+ }
+ }
+
+ error("Sound::getHandle(): Too many sound handles");
+
+ return NULL;
+}
+
+bool Sound::isHandleActive(SndHandle *handle) {
+ return (_mixer->isSoundHandleActive(handle->handle));
+}
+
+void Sound::playSound(const char *soundName, int volume, bool loop, int channel) {
+ byte flags;
+ Common::SeekableReadStream *soundStream = _vm->res()->get(soundName);
+ SndHandle *handle;
+ if (channel < 0) {
+ handle = getHandle();
+ } else {
+ if (_handles[channel].type == kFreeHandle) {
+ handle = &_handles[channel];
+ } else {
+ warning("Attempted to play a sound on a channel that isn't free");
+ return;
+ }
+ }
+
+ int bufferSize = soundStream->size();
+ byte *buffer = new byte[bufferSize];
+ soundStream->read(buffer, bufferSize);
+ _vm->res()->toss(soundName);
+
+ handle->type = kEffectHandle;
+ flags = Audio::Mixer::FLAG_AUTOFREE;
+ flags |= Audio::Mixer::FLAG_UNSIGNED;
+
+ if (loop)
+ flags |= Audio::Mixer::FLAG_LOOP;
+
+ _vm->res()->toss(soundName);
+
+ // Sound format is 8bit mono, unsigned, 11025kHz
+ _mixer->playRaw(Audio::Mixer::kSFXSoundType, &handle->handle, buffer, bufferSize, 11025, flags, -1, volume);
+}
+
+void Sound::pauseSound() {
+ for (int i = 0; i < SOUND_HANDLES; i++) {
+ if (_handles[i].type == kEffectHandle)
+ _mixer->pauseHandle(_handles[i].handle, true);
+ }
+}
+
+void Sound::resumeSound() {
+ for (int i = 0; i < SOUND_HANDLES; i++) {
+ if (_handles[i].type == kEffectHandle)
+ _mixer->pauseHandle(_handles[i].handle, false);
+ }
+}
+
+void Sound::stopSound(int channel) {
+ if (channel >= 0) {
+ if (_handles[channel].type == kEffectHandle) {
+ _mixer->stopHandle(_handles[channel].handle);
+ _handles[channel].type = kFreeHandle;
+ return;
+ } else {
+ warning("Attempted to stop a sound on a channel that is already free");
+ return;
+ }
+ }
+
+ for (int i = 0; i < SOUND_HANDLES; i++) {
+ if (_handles[i].type == kEffectHandle) {
+ _mixer->stopHandle(_handles[i].handle);
+ _handles[i].type = kFreeHandle;
+ }
+ }
+}
+
+void Sound::playVoice(const char *soundName, int volume) {
+ byte flags;
+ Common::SeekableReadStream *soundStream = _vm->res()->get(soundName);
+ SndHandle *handle = getHandle();
+ byte *buffer;
+
+ buffer = new byte[soundStream->size()];
+ soundStream->read(buffer, soundStream->size());
+
+ handle->type = kEffectHandle;
+ flags = Audio::Mixer::FLAG_AUTOFREE;
+ flags |= Audio::Mixer::FLAG_UNSIGNED;
+
+ _vm->res()->toss(soundName);
+
+ // Voice format is 8bit mono, unsigned, 11025kHz
+ _mixer->playRaw(Audio::Mixer::kSFXSoundType, &handle->handle, buffer, soundStream->size(), 11025, flags, -1, volume);
+}
+
+void Sound::pauseVoice() {
+ for (int i = 0; i < SOUND_HANDLES; i++)
+ if (_handles[i].type == kVoiceHandle)
+ _mixer->pauseHandle(_handles[i].handle, true);
+}
+
+void Sound::resumeVoice() {
+ for (int i = 0; i < SOUND_HANDLES; i++)
+ if (_handles[i].type == kVoiceHandle)
+ _mixer->pauseHandle(_handles[i].handle, false);
+}
+
+void Sound::stopVoice() {
+ for (int i = 0; i < SOUND_HANDLES; i++)
+ if (_handles[i].type == kVoiceHandle) {
+ _mixer->stopHandle(_handles[i].handle);
+ _handles[i].type = kFreeHandle;
+ }
+}
+
+void Sound::stopAll() {
+ stopVoice();
+ stopSound();
+}
+
+void Sound::setVolume(int volume) {
+ _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, volume);
+ _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, volume);
+}
+
+void Sound::loadDSRFile(const char *fileName) {
+ if (_dsrFileLoaded)
+ unloadDSRFile();
+
+ Common::SeekableReadStream *fileStream = _vm->res()->get(fileName);
+
+ sprintf(_dsrFile.fileName, "%s", fileName);
+
+ // Read header
+ _dsrFile.entryCount = fileStream->readUint16LE();
+ //printf("DSR has %i entries\n", _dsrFile.entryCount);
+
+ for (int i = 0; i < _dsrFile.entryCount; i++) {
+ DSREntry* newEntry = new DSREntry();
+ newEntry->frequency = fileStream->readUint16LE();
+ newEntry->channels = fileStream->readUint32LE();
+ newEntry->compSize = fileStream->readUint32LE();
+ newEntry->uncompSize = fileStream->readUint32LE();
+ newEntry->offset = fileStream->readUint32LE();
+ _dsrFile.dsrEntries.push_back(newEntry);
+
+ /*
+ printf("%i: ", i);
+ printf("frequency: %i ", newEntry->frequency);
+ printf("channels: %i ", newEntry->channels);
+ printf("comp: %i ", newEntry->compSize);
+ printf("uncomp: %i ", newEntry->uncompSize);
+ printf("offset: %i ", newEntry->offset);
+ printf("\n");
+ */
+ }
+
+ _vm->res()->toss(fileName);
+
+ _dsrFileLoaded = true;
+}
+
+void Sound::unloadDSRFile() {
+ if (!_dsrFileLoaded)
+ return;
+
+ for (int i = 0; i < _dsrFile.entryCount; i++) {
+ _dsrFile.dsrEntries.remove_at(0);
+ }
+
+ _dsrFile.entryCount = 0;
+ strcpy(_dsrFile.fileName, "");
+ _dsrFileLoaded = false;
+}
+
+void Sound::playDSRSound(int soundIndex, int volume, bool loop) {
+ if (!_dsrFileLoaded) {
+ warning("DSR file not loaded, not playing sound");
+ return;
+ }
+
+ if (soundIndex < 0 || soundIndex > _dsrFile.entryCount - 1) {
+ warning("Invalid sound index: %i, not playing sound", soundIndex);
+ return;
+ }
+
+ byte flags;
+ SndHandle *handle = getHandle();
+
+ handle->type = kEffectHandle;
+ flags = Audio::Mixer::FLAG_AUTOFREE;
+ flags |= Audio::Mixer::FLAG_UNSIGNED;
+
+ if (loop)
+ flags |= Audio::Mixer::FLAG_LOOP;
+
+ // Get sound data
+ FabDecompressor fab;
+ byte *compData = new byte[_dsrFile.dsrEntries[soundIndex]->compSize];
+ byte *buffer = new byte[_dsrFile.dsrEntries[soundIndex]->uncompSize];
+ Common::SeekableReadStream *fileStream = _vm->res()->get(_dsrFile.fileName);
+ fileStream->seek(_dsrFile.dsrEntries[soundIndex]->offset, SEEK_SET);
+ fileStream->read(compData, _dsrFile.dsrEntries[soundIndex]->compSize);
+ _vm->res()->toss(_dsrFile.fileName);
+
+ fab.decompress(compData, _dsrFile.dsrEntries[soundIndex]->compSize,
+ buffer, _dsrFile.dsrEntries[soundIndex]->uncompSize);
+
+ // Play sound
+ _mixer->playRaw(Audio::Mixer::kSFXSoundType, &handle->handle, buffer,
+ _dsrFile.dsrEntries[soundIndex]->uncompSize,
+ _dsrFile.dsrEntries[soundIndex]->frequency, flags, -1, volume);
+
+ /*
+ // Dump the sound file
+ FILE *destFile = fopen("sound.raw", "wb");
+ fwrite(_dsrFile.dsrEntries[soundIndex]->data, _dsrFile.dsrEntries[soundIndex]->uncompSize, 1, destFile);
+ fclose(destFile);
+ */
+}
+
+} // End of namespace M4