diff options
Diffstat (limited to 'engines/m4/viewmgr.cpp')
-rw-r--r-- | engines/m4/viewmgr.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/m4/viewmgr.cpp b/engines/m4/viewmgr.cpp index b74e598c6c..8bd56fab61 100644 --- a/engines/m4/viewmgr.cpp +++ b/engines/m4/viewmgr.cpp @@ -169,7 +169,7 @@ void View::restore(int x1, int y1, int x2, int y2) { void View::onRefresh(RectList *rects, M4Surface *destSurface) { assert(destSurface); - if (rects == NULL) + if (rects == NULL) // No rect list specified, so copy entire surface copyTo(destSurface, _coords.left, _coords.top, _transparent ? 0 : -1); else { @@ -222,7 +222,7 @@ void ViewManager::handleKeyboardEvents(uint32 keycode) { // Scan view list for one which accepts or blocks keyboard events. If one is found, // then the event is passed to it - + view = NULL; handledFlag = false; foundFlag = false; @@ -241,7 +241,7 @@ void ViewManager::handleKeyboardEvents(uint32 keycode) { handledFlag = (view->onEvent)(KEVENT_KEY, keycode, mousePos.x, mousePos.y, _captureEvents); } } - + // Scan view list for one with a hotkey list, aborting if a view is found that either // blocks keyboard events, or has a hotkey list that includes the keycode @@ -303,9 +303,9 @@ void ViewManager::handleMouseEvents(M4EventType event) { if (foundFlag) view->onEvent(event, 0, mousePos.x, mousePos.y, _captureEvents); - else + else _captureEvents = false; - if (_captureEvents) + if (_captureEvents) _captureScreen = view; } } @@ -363,7 +363,7 @@ View *ViewManager::getView(int screenType) { return *i; ++i; } - + return NULL; } @@ -395,7 +395,7 @@ void ViewManager::refreshAll() { void ViewManager::showTextView(const char *textViewName, bool returnToMainMenu) { // Deactivate the scene if it's currently active View *view = _vm->_viewManager->getView(VIEWID_SCENE); - if (view != NULL) + if (view != NULL) _vm->_viewManager->deleteView(view); // Deactivate the main menu if it's currently active @@ -416,7 +416,7 @@ void ViewManager::showTextView(const char *textViewName, bool returnToMainMenu) void ViewManager::showAnimView(const char *animViewName, bool returnToMainMenu) { // Deactivate the scene if it's currently active View *view = _vm->_viewManager->getView(VIEWID_SCENE); - if (view != NULL) + if (view != NULL) _vm->_viewManager->deleteView(view); // Deactivate the main menu if it's currently active |