diff options
Diffstat (limited to 'engines/m4/woodscript.cpp')
-rw-r--r-- | engines/m4/woodscript.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/m4/woodscript.cpp b/engines/m4/woodscript.cpp index 15d86a407e..25cfaa7664 100644 --- a/engines/m4/woodscript.cpp +++ b/engines/m4/woodscript.cpp @@ -159,9 +159,9 @@ WoodScript::WoodScript(M4Engine *vm) { _assets = new AssetManager(vm); _globals = new long[256]; //FIXME Find out how many globals there should be memset(_globals, 0, sizeof(long)); - + _backgroundSurface = NULL; - + Common::Rect viewBounds = Common::Rect(0, 0, 640, 480); //_surfaceView = new View(viewBounds); } @@ -206,10 +206,10 @@ Machine *WoodScript::createMachine(int32 machineHash, Sequence *parentSeq, _machineId++; _machines.push_back(machine); - + // goto first state for initialization machine->enterState(); - + return machine; } @@ -278,7 +278,7 @@ Machine *WoodScript::showSeries(const char *seriesName, long layer, uint32 flags _globals[kGlobTemp16] = (flags & SERIES_HORZ_FLIP) ? 0x10000 : 0; return createMachine(1, NULL, -1, -1, kCallbackTriggerDispatch, seriesName); - + } Machine *WoodScript::streamSeries(const char *seriesName, int32 frameRate, long layer, int32 triggerNum) { @@ -297,7 +297,7 @@ Machine *WoodScript::streamSeries(const char *seriesName, int32 frameRate, long void WoodScript::update() { // TODO: Don't show hidden sequences etc. - // TODO: For now, prevent any engine action if a menu is being displayed - eventually this should be + // TODO: For now, prevent any engine action if a menu is being displayed - eventually this should be // changed to a proper check of the engine paused variable, which the menus should set while active if (_vm->_viewManager->getView(VIEWID_MENU) != NULL) return; @@ -334,11 +334,11 @@ void WoodScript::update() { // TODO: Use correct clipRect etc. Common::Rect clipRect = Common::Rect(0, 0, 640, 480); Common::Rect updateRect; - + sequence->draw(_surfaceView, clipRect, updateRect); } - + // Handle end-of-sequence requests if (_endOfSequenceRequestList.size() > 0) { for (Common::Array<Sequence*>::iterator it = _endOfSequenceRequestList.begin(); it != _endOfSequenceRequestList.end(); it++) { @@ -357,11 +357,11 @@ void WoodScript::clear() { for (Common::Array<Sequence*>::iterator it = _sequences.begin(); it != _sequences.end(); it++) delete *it; _sequences.clear(); - + for (Common::Array<Machine*>::iterator it = _machines.begin(); it != _machines.end(); it++) delete *it; _machines.clear(); - + _layers.clear(); _endOfSequenceRequestList.clear(); |