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-rw-r--r--engines/m4/ws_sequence.cpp768
1 files changed, 0 insertions, 768 deletions
diff --git a/engines/m4/ws_sequence.cpp b/engines/m4/ws_sequence.cpp
deleted file mode 100644
index 01776ef6ec..0000000000
--- a/engines/m4/ws_sequence.cpp
+++ /dev/null
@@ -1,768 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "m4/woodscript.h"
-
-namespace M4 {
-
-static const long sinCosTable[320] = {
- 0, 1608, 3215, 4821, 6423, 8022, 9616, 11204,
- 12785, 14359, 15923, 17479, 19024, 20557, 22078, 23586,
- 25079, 26557, 28020, 29465, 30893, 32302, 33692, 35061,
- 36409, 37736, 39039, 40319, 41575, 42806, 44011, 45189,
- 46340, 47464, 48558, 49624, 50660, 51665, 52639, 53581,
- 54491, 55368, 56212, 57022, 57797, 58538, 59243, 59913,
- 60547, 61144, 61705, 62228, 62714, 63162, 63571, 63943,
- 64276, 64571, 64826, 65043, 65220, 65358, 65457, 65516,
- 65536, 65516, 65457, 65358, 65220, 65043, 64826, 64571,
- 64276, 63943, 63571, 63162, 62714, 62228, 61705, 61144,
- 60547, 59913, 59243, 58538, 57797, 57022, 56212, 55368,
- 54491, 53581, 52639, 51665, 50660, 49624, 48558, 47464,
- 46340, 45189, 44011, 42806, 41575, 40319, 39039, 37736,
- 36409, 35061, 33692, 32302, 30893, 29465, 28020, 26557,
- 25079, 23586, 22078, 20557, 19024, 17479, 15923, 14359,
- 12785, 11204, 9616, 8022, 6423, 4821, 3215, 1608,
- 0, -1608, -3215, -4821, -6423, -8022, -9616, -11204,
- -12785, -14359, -15923, -17479, -19024, -20557, -22078, -23586,
- -25079, -26557, -28020, -29465, -30893, -32302, -33692, -35061,
- -36409, -37736, -39039, -40319, -41575, -42806, -44011, -45189,
- -46340, -47464, -48558, -49624, -50660, -51665, -52639, -53581,
- -54491, -55368, -56212, -57022, -57797, -58538, -59243, -59913,
- -60547, -61144, -61705, -62228, -62714, -63162, -63571, -63943,
- -64276, -64571, -64826, -65043, -65220, -65358, -65457, -65516,
- -65536, -65516, -65457, -65358, -65220, -65043, -64826, -64571,
- -64276, -63943, -63571, -63162, -62714, -62228, -61705, -61144,
- -60547, -59913, -59243, -58538, -57797, -57022, -56212, -55368,
- -54491, -53581, -52639, -51665, -50660, -49624, -48558, -47464,
- -46340, -45189, -44011, -42806, -41575, -40319, -39039, -37736,
- -36409, -35061, -33692, -32302, -30893, -29465, -28020, -26557,
- -25079, -23586, -22078, -20557, -19024, -17479, -15923, -14359,
- -12785, -11204, -9616, -8022, -6423, -4821, -3215, -1608,
- 0, 1608, 3215, 4821, 6423, 8022, 9616, 11204,
- 12785, 14359, 15923, 17479, 19024, 20557, 22078, 23586,
- 25079, 26557, 28020, 29465, 30893, 32302, 33692, 35061,
- 36409, 37736, 39039, 40319, 41575, 42806, 44011, 45189,
- 46340, 47464, 48558, 49624, 50660, 51665, 52639, 53581,
- 54491, 55368, 56212, 57022, 57797, 58538, 59243, 59913,
- 60547, 61144, 61705, 62228, 62714, 63162, 63571, 63943,
- 64276, 64571, 64826, 65043, 65220, 65358, 65457, 65516
-};
-
-const long *sinTable = &(sinCosTable[0]);
-const long *cosTable = &(sinCosTable[64]);
-
-// FIXME: Tables
-
-const int sequenceVariableCount = 33;
-
-enum SequenceVariables {
- kSeqVarTimer = 0,
- kSeqVarTag = 1,
- kSeqVarLayer = 2,
- kSeqVarWidth = 3,
- kSeqVarHeight = 4,
- kSeqVarX = 5,
- kSeqVarY = 6,
- kSeqVarScale = 7,
- kSeqVarR = 8,
- kSeqVarSpriteHash = 9,
- kSeqVarSpriteFrameNumber = 10,
- kSeqVarSpriteFrameCount = 11,
- kSeqVarSpriteFrameRate = 12,
- kSeqVarSpriteFramePixelSpeed = 13,
- kSeqVarTargetS = 14,
- kSeqVarTargetR = 15,
- kSeqVarTargetX = 16,
- kSeqVarTargetY = 17,
- kSeqVarDeltaS = 18,
- kSeqVarDeltaR = 19,
- kSeqVarDeltaX = 20,
- kSeqVarDeltaY = 21,
- kSeqVarVelocity = 22,
- kSeqVarTheta = 23,
- kSeqVarTemp1 = 24,
- kSeqVarTemp2 = 25,
- kSeqVarTemp3 = 26,
- kSeqVarTemp4 = 27,
- kSeqVarTemp5 = 28,
- kSeqVarTemp6 = 29,
- kSeqVarTemp7 = 30,
- kSeqVarTemp8 = 31,
- kSeqVarMachineID = 32
-};
-
-bool (Sequence::*sequenceCommandsTable[])(Instruction &instruction) = {
- &Sequence::s1_end,
- &Sequence::s1_clearVars,
- &Sequence::s1_set,
- &Sequence::s1_compare,
- &Sequence::s1_add,
- &Sequence::s1_sub,
- &Sequence::s1_mul,
- &Sequence::s1_div,
- &Sequence::s1_and,
- &Sequence::s1_or,
- &Sequence::s1_not,
- &Sequence::s1_sin,
- &Sequence::s1_cos,
- &Sequence::s1_abs,
- &Sequence::s1_min,
- &Sequence::s1_max,
- &Sequence::s1_mod,
- &Sequence::s1_floor,
- &Sequence::s1_round,
- &Sequence::s1_ceil,
- &Sequence::s1_point,
- &Sequence::s1_dist2d,
- &Sequence::s1_crunch,
- &Sequence::s1_branch,
- &Sequence::s1_setFrame,
- &Sequence::s1_sendMessage,
- &Sequence::s1_push,
- &Sequence::s1_pop,
- &Sequence::s1_jumpSub,
- &Sequence::s1_return,
- &Sequence::s1_getFrameCount,
- &Sequence::s1_getFrameRate,
- &Sequence::s1_getCelsPixSpeed,
- &Sequence::s1_setIndex,
- &Sequence::s1_setLayer,
- &Sequence::s1_setDepth,
- &Sequence::s1_setData,
- &Sequence::s1_openStream,
- &Sequence::s1_streamNextFrame,
- &Sequence::s1_closeStream
-};
-
-Sequence::Sequence(WoodScript *ws, Machine *machine, int32 sequenceHash) {
-
- _ws = ws;
-
- SequenceAsset *sequenceAsset = _ws->assets()->getSequence(sequenceHash);
-
- // initialize the sequence's bytecode
- byte *code;
- uint32 codeSize;
- sequenceAsset->getCode(code, codeSize);
- _code = new Bytecode(_ws, code, codeSize, this);
-
- _active = true;
- _sequenceHash = sequenceHash;
- _machine = machine;
- _parentSequence = _machine->parentSequence();
- _dataRow = _machine->dataRow();
- _startTime = 0;
- _switchTime = 0;
- //TODO _flags = 0;
- _localVarCount = sequenceAsset->localVarCount();
- _vars = new long[sequenceVariableCount + _localVarCount];
- _returnStackIndex = 0;
- _layer = 0;
- _terminated = false;
-
- clearVars();
- _vars[kSeqVarMachineID] = _machine->getId();
-
-}
-
-Sequence::~Sequence() {
- delete _code;
-}
-
-void Sequence::pause() {
- _active = false;
-}
-
-void Sequence::resume() {
- _active = true;
-}
-
-void Sequence::issueEndOfSequenceRequest(int32 codeOffset, int32 count) {
-
- //debugCN(kDebugScript, "Sequence::issueEndOfSequenceRequest(%04X, %04X)\n", codeOffset, count);
- //g_system->delayMillis(5000);
-
- _endOfSequenceRequest.codeOffset = codeOffset;
- _endOfSequenceRequest.count = count;
-}
-
-void Sequence::cancelEndOfSequenceRequest() {
- _endOfSequenceRequest.codeOffset = -1;
-}
-
-bool Sequence::runProgram() {
-
- bool done = true;
-
- //debugCN(kDebugScript, "_ws->getGlobal(kGlobTime) = %ld, _switchTime = %d\n", _ws->getGlobal(kGlobTime), _switchTime);
-
- if (_switchTime >= 0 && _ws->getGlobal(kGlobTime) >= _switchTime)
- done = false;
-
- _vars[kSeqVarTimer] -= _ws->getGlobal(kGlobTimeDelta) << 16;
-
- while (!done) {
- Instruction instruction;
- _code->loadInstruction(instruction);
- if (sequenceCommandsTable[instruction.instr] != 0)
- done = !(this->*sequenceCommandsTable[instruction.instr])(instruction);
- else {
- //g_system->delayMillis(1000);
- }
- }
-
- return _terminated;
-}
-
-void Sequence::clearVars() {
- for (int i = 0; i < sequenceVariableCount + _localVarCount; i++)
- _vars[i] = 0;
- // set default scaling to 100%
- _vars[kSeqVarScale] = 0x10000;
-}
-
-bool Sequence::changeProgram(int32 sequenceHash) {
-
- SequenceAsset *sequenceAsset = _ws->assets()->getSequence(sequenceHash);
-
- if (sequenceAsset->localVarCount() > _localVarCount) {
- //debugCN(kDebugScript, "Sequence::changeProgram(%d) sequenceAsset->localVarCount() > _localVarCount\n", sequenceHash);
- return false;
- }
-
- // Initialize the sequence's bytecode
- byte *code;
- uint32 codeSize;
- sequenceAsset->getCode(code, codeSize);
- _code->setCode(code, codeSize);
-
- // Reset status variables
- _switchTime = 0;
- _active = true;
- _terminated = false;
- _endOfSequenceRequest.codeOffset = -1;
-
- _sequenceHash = sequenceHash;
- _returnStackIndex = 0;
-
- return true;
-
-}
-
-long *Sequence::getVarPtr(int index) {
- return &_vars[index];
-}
-
-long *Sequence::getParentVarPtr(int index) {
- return _parentSequence->getVarPtr(index);
-}
-
-long *Sequence::getDataPtr(int index) {
- return &_dataRow[index];
-}
-
-void Sequence::draw(M4Surface *surface, const Common::Rect &clipRect, Common::Rect &updateRect) {
-
- SpriteInfo info;
-
- info.sprite = _curFrame;
- info.hotX = _curFrame->xOffset;
- info.hotY = _curFrame->yOffset;
- info.encoding = _curFrame->encoding;
- info.inverseColorTable = _m4Vm->scene()->getInverseColorTable();
- info.palette = _ws->getMainPalette();
- info.width = _curFrame->width();
- info.height = _curFrame->height();
- int32 scaler = FixedMul(_vars[kSeqVarScale], 100 << 16) >> 16;
- info.scaleX = _vars[kSeqVarWidth] < 0 ? -scaler : scaler;
- info.scaleY = scaler;
- surface->drawSprite(_vars[kSeqVarX] >> 16, _vars[kSeqVarY] >> 16, info, clipRect);
-
-}
-
-bool Sequence::s1_end(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_end()\n");
-
- _terminated = true;
- return false;
-}
-
-bool Sequence::s1_clearVars(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_clearVars()\n");
-
- clearVars();
- _vars[kSeqVarMachineID] = _machine->getId();
- return true;
-}
-
-bool Sequence::s1_set(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_set()\n");
-
- *instruction.argp[0] = instruction.getValue();
- return true;
-}
-
-bool Sequence::s1_compare(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_compare()\n");
-
- long value = instruction.getValue();
- if (instruction.argv[0] < value)
- _cmpFlags = -1;
- else if (instruction.argv[0] > value)
- _cmpFlags = 1;
- else
- _cmpFlags = 0;
- return true;
-}
-
-bool Sequence::s1_add(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_add()\n");
-
- *instruction.argp[0] += instruction.getValue();
- return true;
-}
-
-bool Sequence::s1_sub(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_sub()\n");
-
- *instruction.argp[0] -= instruction.getValue();
- return true;
-}
-
-bool Sequence::s1_mul(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_mul()\n");
-
- *instruction.argp[0] = FixedMul(instruction.argv[0], instruction.getValue());
- return true;
-}
-
-bool Sequence::s1_div(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_div()\n");
-
- // TODO: Catch divisor = 0 in FixedDiv
- *instruction.argp[0] = FixedDiv(instruction.argv[0], instruction.getValue());
- return true;
-}
-
-bool Sequence::s1_and(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_and()\n");
-
- *instruction.argp[0] = instruction.argv[0] & instruction.getValue();
- if (*instruction.argp[0])
- _cmpFlags = 0;
- else
- _cmpFlags = 1;
- return true;
-}
-
-bool Sequence::s1_or(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_or()\n");
-
- *instruction.argp[0] = instruction.argv[0] | instruction.getValue();
- if (*instruction.argp[0])
- _cmpFlags = 0;
- else
- _cmpFlags = 1;
- return true;
-}
-
-bool Sequence::s1_not(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_not()\n");
-
- if (instruction.argv[0] == 0) {
- *instruction.argp[0] = 0x10000;
- _cmpFlags = 1;
- } else {
- *instruction.argp[0] = 0;
- _cmpFlags = 0;
- }
- return true;
-}
-
-bool Sequence::s1_sin(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_sin()\n");
-
- int32 tempAngle = *instruction.argp[1] >> 16;
- if (tempAngle < 0)
- tempAngle = 0x0100 - ((-tempAngle) & 0xff);
- else
- tempAngle &= 0xff;
-
- // FIXME: Why use the cosTable in s1_sin() ?
- // Note that sin(0) 0 and sinTable[0] = 0 but cos(0)=1, and indeed
- // cosTable[0] = 65536, which is 1 considered as a fixed point.
- *instruction.argp[0] = -cosTable[tempAngle];
-
- return true;
-}
-
-bool Sequence::s1_cos(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_cos()\n");
-
- int32 tempAngle = *instruction.argp[1] >> 16;
- if (tempAngle < 0)
- tempAngle = 0x0100 - ((-tempAngle) & 0xff);
- else
- tempAngle &= 0xff;
-
- // FIXME: Why use the sinTable in s1_cos() ?
- // Note that sin(0) 0 and sinTable[0] = 0 but cos(0)=1, and indeed
- // cosTable[0] = 65536, which is 1 considered as a fixed point.
- *instruction.argp[0] = sinTable[tempAngle];
-
- return true;
-}
-
-bool Sequence::s1_abs(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_abs()\n");
-
- *instruction.argp[0] = ABS(instruction.argv[1]);
- return true;
-}
-
-bool Sequence::s1_min(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_min()\n");
-
- *instruction.argp[0] = MIN(instruction.argv[1], instruction.argv[2]);
- return true;
-}
-
-bool Sequence::s1_max(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_max()\n");
-
- *instruction.argp[0] = MAX(instruction.argv[1], instruction.argv[2]);
- return true;
-}
-
-bool Sequence::s1_mod(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_mod()\n");
-
- *instruction.argp[0] = instruction.argv[0] % instruction.getValue();
- return true;
-}
-
-bool Sequence::s1_floor(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_floor()\n");
-
- *instruction.argp[0] = instruction.getValue() & 0xffff0000;
- return true;
-}
-
-bool Sequence::s1_round(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_round()\n");
-
- if ((*instruction.argp[1] & 0xffff) >= 0x8000)
- *instruction.argp[0] = (*instruction.argp[1] + 0x10000) & 0xffff0000;
- else
- *instruction.argp[0] = *instruction.argp[1] & 0xffff0000;
- return true;
-}
-
-bool Sequence::s1_ceil(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_ceil()\n");
-
- if ((*instruction.argp[1] & 0xffff) >= 0)
- *instruction.argp[0] = (*instruction.argp[1] + 0x10000) & 0xffff0000;
- else
- *instruction.argp[0] = *instruction.argp[1] & 0xffff0000;
- return true;
-}
-
-bool Sequence::s1_point(Instruction &instruction) {
- debugCN(kDebugScript, "Sequence::s1_point()\n");
- // TODO
- return true;
-}
-
-bool Sequence::s1_dist2d(Instruction &instruction) {
- debugCN(kDebugScript, "Sequence::s1_dist2d()\n");
- // TODO
- return true;
-}
-
-bool Sequence::s1_crunch(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_crunch()\n");
-
- long deltaTime;
-
- if (instruction.argc == 2) {
- deltaTime = _vm->imath_ranged_rand16(instruction.argv[0], instruction.argv[1]);
- } else if (instruction.argc == 1) {
- deltaTime = instruction.argv[0];
- } else {
- deltaTime = 0;
- }
-
- _startTime = _ws->getGlobal(kGlobTime);
-
- //debugCN(kDebugScript, "deltaTime = %ld\n", deltaTime >> 16);
- //g_system->delayMillis(5000);
-
- if (deltaTime >= 0) {
- _switchTime = _ws->getGlobal(kGlobTime) + (deltaTime >> 16);
- //debugCN(kDebugScript, "_ws->getGlobal(kGlobTime) = %ld\n", _ws->getGlobal(kGlobTime));
- //g_system->delayMillis(5000);
- } else {
- _switchTime = -1;
- }
-
- // TODO: Update if walking etc.
-
- return false;
-}
-
-bool Sequence::s1_branch(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_branch()\n");
-
- uint32 ofs = instruction.argv[1] >> 16;
- switch (instruction.argv[0] >> 16) {
- case 0: // jmp
- _code->jumpRelative(ofs);
- break;
- case 1: // <
- if (_cmpFlags < 0)
- _code->jumpRelative(ofs);
- break;
- case 2: // <=
- if (_cmpFlags <= 0)
- _code->jumpRelative(ofs);
- break;
- case 3: // ==
- if (_cmpFlags == 0)
- _code->jumpRelative(ofs);
- break;
- case 4: // !=
- if (_cmpFlags != 0)
- _code->jumpRelative(ofs);
- break;
- case 5: // >=
- if (_cmpFlags >= 0)
- _code->jumpRelative(ofs);
- break;
- case 6: // >
- if (_cmpFlags > 0)
- _code->jumpRelative(ofs);
- break;
- }
-
- return true;
-}
-
-bool Sequence::s1_setFrame(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_setFrame()\n");
-
- int32 frameIndex;
- if (instruction.argc == 3) {
- frameIndex = _vm->imath_ranged_rand(instruction.argv[1] >> 16, instruction.argv[2] >> 16);
- } else if (instruction.argc == 2) {
- frameIndex = instruction.argv[1] >> 16;
- } else {
- frameIndex = (instruction.argv[0] & 0xFF0000) >> 16;
- }
-
- //debugCN(kDebugScript, "Sequence::s1_setFrame() spriteHash = %d\n", (uint32)instruction.argv[0] >> 24);
- //debugCN(kDebugScript, "Sequence::s1_setFrame() frameIndex = %d\n", frameIndex);
-
- SpriteAsset *spriteAsset = _ws->assets()->getSprite((uint32)instruction.argv[0] >> 24);
- _curFrame = spriteAsset->getFrame(frameIndex);
-
- return true;
-}
-
-bool Sequence::s1_sendMessage(Instruction &instruction) {
- debugCN(kDebugScript, "Sequence::s1_sendMessage()\n");
- // TODO
- return true;
-}
-
-bool Sequence::s1_push(Instruction &instruction) {
- debugCN(kDebugScript, "Sequence::s1_push()\n");
- // TODO
- return true;
-}
-
-bool Sequence::s1_pop(Instruction &instruction) {
- debugCN(kDebugScript, "Sequence::s1_pop()\n");
- // TODO
- return true;
-}
-
-bool Sequence::s1_jumpSub(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_jumpSub()\n");
-
- _returnHashes[_returnStackIndex] = _sequenceHash;
- _returnOffsets[_returnStackIndex] = _code->pos();
- _returnStackIndex++;
-
- _sequenceHash = instruction.argv[0] >> 16;
-
- SequenceAsset *sequenceAsset = _ws->assets()->getSequence(_sequenceHash);
-
- // initialize the sequence's bytecode
- byte *code;
- uint32 codeSize;
- sequenceAsset->getCode(code, codeSize);
- _code->setCode(code, codeSize);
-
- return true;
-}
-
-bool Sequence::s1_return(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_return()\n");
-
- if (_returnStackIndex <= 0)
- return s1_end(instruction);
-
- _returnStackIndex--;
-
- _sequenceHash = _returnHashes[_returnStackIndex];
- uint32 ofs = _returnOffsets[_returnStackIndex];
-
- SequenceAsset *sequenceAsset = _ws->assets()->getSequence(_sequenceHash);
-
- // initialize the sequence's bytecode
- byte *code;
- uint32 codeSize;
- sequenceAsset->getCode(code, codeSize);
- _code->setCode(code, codeSize);
- _code->jumpAbsolute(ofs);
-
-
- return true;
-}
-
-bool Sequence::s1_getFrameCount(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_getFrameCount()\n");
-
- SpriteAsset *spriteAsset = _ws->assets()->getSprite(instruction.argv[1] >> 24);
- *instruction.argp[0] = spriteAsset->getCount() << 16;
- return true;
-}
-
-bool Sequence::s1_getFrameRate(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_getFrameRate()\n");
-
- SpriteAsset *spriteAsset = _ws->assets()->getSprite(instruction.argv[1] >> 24);
- *instruction.argp[0] = spriteAsset->getFrameRate();
- return true;
-}
-
-bool Sequence::s1_getCelsPixSpeed(Instruction &instruction) {
- debugCN(kDebugScript, "Sequence::s1_getCelsPixSpeed()\n");
- // TODO
- return true;
-}
-
-bool Sequence::s1_setIndex(Instruction &instruction) {
- debugCN(kDebugScript, "Sequence::s1_setIndex()\n");
- // TODO
- return true;
-}
-
-bool Sequence::s1_setLayer(Instruction &instruction) {
- debugCN(kDebugScript, "Sequence::s1_setLayer()\n");
- //TODO
- return true;
-}
-
-bool Sequence::s1_setDepth(Instruction &instruction) {
- debugCN(kDebugScript, "Sequence::s1_setDepth()\n");
- //TODO
- return true;
-}
-
-bool Sequence::s1_setData(Instruction &instruction) {
- debugCN(kDebugScript, "Sequence::s1_setData()\n");
- //TODO
- return true;
-}
-
-bool Sequence::s1_openStream(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_openStream()\n");
-
- _stream = _vm->res()->openFile(_machine->name().c_str());
- streamOpen();
- return true;
-}
-
-bool Sequence::s1_streamNextFrame(Instruction &instruction) {
- //debugCN(kDebugScript, "Sequence::s1_streamNextFrame()\n");
-
- streamNextFrame();
- return true;
-}
-
-bool Sequence::s1_closeStream(Instruction &instruction) {
- debugCN(kDebugScript, "Sequence::s1_closeStream()\n");
- //TODO
- return true;
-}
-
-bool Sequence::streamOpen() {
-
- _streamSpriteAsset = new SpriteAsset(_vm, _stream, _stream->size(), "stream", true);
-
- _vars[kSeqVarSpriteFrameNumber] = -0x10000;
- _vars[kSeqVarSpriteFrameCount] = _streamSpriteAsset->getCount() << 16;
- _vars[kSeqVarSpriteFrameRate] = _streamSpriteAsset->getFrameRate() << 16;
-
- //debugCN(kDebugScript, "Sequence::streamOpen() frames = %d; max = %d x %d\n", _streamSpriteAsset->getCount(), _streamSpriteAsset->getMaxFrameWidth(), _streamSpriteAsset->getMaxFrameHeight());
-
- _curFrame = new M4Sprite(_vm, _streamSpriteAsset->getMaxFrameWidth(), _streamSpriteAsset->getMaxFrameHeight());
- streamNextFrame();
-
- // TODO: Just a hack to see the series with the correct palette.
- _vm->_palette->setPalette(_streamSpriteAsset->getPalette(), 0, 256);
-
- return true;
-}
-
-bool Sequence::streamNextFrame() {
-
- _vars[kSeqVarSpriteFrameNumber] += 0x10000;
-
- int32 frameNum = _vars[kSeqVarSpriteFrameNumber] >> 16;
- if (frameNum >= _streamSpriteAsset->getCount()) {
- // End reached
- return false;
- }
-
- _streamSpriteAsset->loadStreamingFrame(_curFrame, frameNum, _vars[kSeqVarX], _vars[kSeqVarY]);
-
- _vars[kSeqVarWidth] = _curFrame->width() << 16;
- _vars[kSeqVarHeight] = _curFrame->height() << 16;
-
- return true;
-}
-
-void Sequence::streamClose() {
- _stream = NULL;
- _vm->res()->toss(_machine->name().c_str());
- //_vm->res()->purge();
- delete _streamSpriteAsset;
- delete _curFrame;
- _stream = NULL;
- _streamSpriteAsset = NULL;
- _curFrame = NULL;
-}
-
-}