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-rw-r--r--engines/m4/assets.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/m4/assets.cpp b/engines/m4/assets.cpp
index b712e14712..80b21119ff 100644
--- a/engines/m4/assets.cpp
+++ b/engines/m4/assets.cpp
@@ -255,7 +255,7 @@ int32 SpriteAsset::parseSprite(bool isBigEndian) {
_palette[index].g = ((paletteEntry >> 8) & 0xFF) << 2;
_palette[index].b = (paletteEntry & 0xFF) << 2;
- _colorCount = MAX((int) _colorCount, (int) index);
+ _colorCount = MAX<int>(_colorCount, index);
}
/*
@@ -358,8 +358,8 @@ AssetManager::~AssetManager() {
bool AssetManager::clearAssets(AssetType assetType, int32 minHash, int32 maxHash) {
- minHash = MAX(0, (int) minHash);
- maxHash = MIN((int) maxHash, 255);
+ minHash = MAX<int>(0, minHash);
+ maxHash = MIN<int>(maxHash, 255);
switch (assetType) {
case kAssetTypeMACH: