aboutsummaryrefslogtreecommitdiff
path: root/engines/macventure/cursor.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/macventure/cursor.cpp')
-rw-r--r--engines/macventure/cursor.cpp128
1 files changed, 128 insertions, 0 deletions
diff --git a/engines/macventure/cursor.cpp b/engines/macventure/cursor.cpp
new file mode 100644
index 0000000000..655615a523
--- /dev/null
+++ b/engines/macventure/cursor.cpp
@@ -0,0 +1,128 @@
+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+*/
+
+#include "macventure/gui.h"
+
+namespace MacVenture {
+
+static void cursorTimerHandler(void *refCon);
+
+static const ClickState _transitionTable[kCursorStateCount][kCursorInputCount] = {
+ /* Button down, Button Up, Tick */
+ /* Idle */ {kCursorSCStart, kCursorIdle, kCursorIdle },
+ /* SC Start */ {kCursorSCStart, kCursorDCStart, kCursorSCDrag},
+ /* SC Do */ {kCursorSCDrag, kCursorIdle, kCursorSCDrag},
+ /* DC Start */ {kCursorDCDo, kCursorDCStart, kCursorSCSink},
+ /* DC Do */ {kCursorDCDo, kCursorIdle, kCursorDCDo },
+ /* SC Sink */ {kCursorIdle, kCursorIdle, kCursorIdle }
+};
+
+Cursor::Cursor(Gui *gui) {
+ _gui = gui;
+ _state = kCursorIdle;
+}
+Cursor::~Cursor() {}
+
+void Cursor::tick() {
+ changeState(kTickCol);
+}
+
+bool Cursor::processEvent(const Common::Event &event) {
+ if (event.type == Common::EVENT_MOUSEMOVE) {
+ _pos = event.mouse;
+ return true;
+ }
+ if (event.type == Common::EVENT_LBUTTONDOWN) {
+ changeState(kButtonDownCol);
+ return true;
+ }
+ if (event.type == Common::EVENT_LBUTTONUP) {
+ changeState(kButtonUpCol);
+ return true;
+ }
+
+ return false;
+}
+
+Common::Point Cursor::getPos() {
+ return _pos;
+}
+
+bool Cursor::canSelectDraggable() {
+ return _state == kCursorSCDrag;
+}
+
+void Cursor::changeState(CursorInput input) {
+ debugC(3, kMVDebugGUI, "Change cursor state: [%d] -> [%d]", _state, _transitionTable[_state][input]);
+ if (_state != _transitionTable[_state][input]) {
+ executeStateOut();
+ _state = _transitionTable[_state][input];
+ executeStateIn();
+ }
+}
+
+void Cursor::executeStateIn() {
+ switch (_state) {
+ case kCursorSCStart:
+ g_system->getTimerManager()->installTimerProc(&cursorTimerHandler, 300000, this, "macVentureCursor");
+ _gui->selectForDrag(_pos);
+ break;
+ case kCursorDCStart:
+ g_system->getTimerManager()->installTimerProc(&cursorTimerHandler, 300000, this, "macVentureCursor");
+ break;
+ case kCursorSCSink:
+ _gui->handleSingleClick();
+ changeState(kTickCol);
+ break;
+ default:
+ break;
+ }
+}
+
+void Cursor::executeStateOut() {
+ switch (_state) {
+ case kCursorIdle:
+ break;
+ case kCursorSCStart:
+ g_system->getTimerManager()->removeTimerProc(&cursorTimerHandler);
+ break;
+ case kCursorSCDrag:
+ _gui->handleSingleClick();
+ break;
+ case kCursorDCStart:
+ g_system->getTimerManager()->removeTimerProc(&cursorTimerHandler);
+ break;
+ case kCursorDCDo:
+ _gui->handleDoubleClick();
+ break;
+ default:
+ break;
+ }
+}
+
+static void cursorTimerHandler(void *refCon) {
+ Cursor *cursor = (Cursor *)refCon;
+ cursor->tick();
+}
+
+
+} // End of namespace MacVenture