diff options
Diffstat (limited to 'engines/macventure/script.cpp')
-rw-r--r-- | engines/macventure/script.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/engines/macventure/script.cpp b/engines/macventure/script.cpp index c743e49a55..c88ac0bf3e 100644 --- a/engines/macventure/script.cpp +++ b/engines/macventure/script.cpp @@ -51,14 +51,14 @@ bool ScriptEngine::runControl(ControlAction action, ObjID source, ObjID destinat frame.haltedInFirst = false; frame.haltedInFamily = false; _frames.push_back(frame); - debugC(3, kMVDebugScript, "SCRIPT: Stored frame %d, action: %d src: %d dest: %d point: (%d, %d)", + debugC(3, kMVDebugScript, "Stored frame %d, action: %d src: %d dest: %d point: (%d, %d)", _frames.size() - 1, frame.action, frame.src, frame.dest, frame.x, frame.y); return resume(true); } bool ScriptEngine::resume(bool execAll) { - debugC(3, kMVDebugScript, "SCRIPT: Resume"); + debugC(3, kMVDebugScript, "Resume Script"); while (_frames.size()) { bool fail = execFrame(execAll); if (fail) return true; @@ -146,7 +146,7 @@ bool ScriptEngine::execFrame(bool execAll) { bool ScriptEngine::loadScript(EngineFrame * frame, uint32 scriptID) { if (_scripts->getItemByteSize(scriptID) > 0) { - debugC(2, kMVDebugScript, "SCRIPT: Loading function %d", scriptID); + debugC(2, kMVDebugScript, "Loading function %d", scriptID); // Insert the new script at the front frame->scripts.push_front(ScriptAsset(scriptID, _scripts)); return runFunc(frame); @@ -169,7 +169,7 @@ bool ScriptEngine::runFunc(EngineFrame *frame) { byte op; while (script.hasNext()) { op = script.fetch(); - debugC(3, kMVDebugScript, "SCRIPT: I'm running operation %d", op); + debugC(4, kMVDebugScript, "Running operation %d", op); if (!(op & 0x80)) { state->push(op); } else { @@ -921,12 +921,12 @@ bool ScriptEngine::opbcCALL(EngineState * state, EngineFrame * frame, ScriptAsse word id = state->pop(); ScriptAsset newfun = ScriptAsset(id, _scripts); ScriptAsset current = script; - debugC(2, kMVDebugScript, "SCRIPT: Call function: %d", id); + debugC(2, kMVDebugScript, "Call function: %d", id); if (loadScript(frame, id)) return true; frame->scripts.pop_front(); script = frame->scripts.front(); - debugC(2, kMVDebugScript, "SCRIPT: Return from fuction %d", id); + debugC(2, kMVDebugScript, "Return from fuction %d", id); return false; } @@ -1207,7 +1207,7 @@ void ScriptAsset::loadInstructions() { _instructions.push_back(res->readByte()); } delete res; - debugC(2, kMVDebugScript, "SCRIPT: Load %d instructions for script %d", amount, _id); + debugC(2, kMVDebugScript, "Load %d instructions for script %d", amount, _id); } } // End of namespace MacVenture |