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-rw-r--r--engines/macventure/text.cpp146
1 files changed, 146 insertions, 0 deletions
diff --git a/engines/macventure/text.cpp b/engines/macventure/text.cpp
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+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+*/
+
+#include "macventure/text.h"
+
+namespace MacVenture {
+TextAsset::TextAsset(ObjID objid, Container *container, bool isOld, const HuffmanLists *huffman) {
+ _id = objid;
+ _container = container;
+ _huffman = huffman;
+
+ if (isOld) {
+ decodeOld();
+ }
+ else {
+ decodeHuffman();
+ }
+}
+
+void TextAsset::decodeOld() {
+ Common::SeekableReadStream *res = _container->getItem(_id);
+ uint16 strLen = res->readUint16BE();
+ Common::BitStream32BELSB stream(res);
+ char* str = new char[strLen + 1];
+ bool lowercase = false;
+ char c;
+ for (uint16 i = 0; i < strLen; i++) {
+ char val = stream.getBits(5);
+ if (val == 0x0) { // Space
+ c = ' ';
+ }
+ else if (val >= 0x1 && val <= 0x1A) {
+ if (lowercase) { // Ascii a-z
+ c = val + 0x60;
+ }
+ else { // Ascii A-Z
+ c = val + 0x40;
+ }
+ lowercase = true;
+ }
+ else if (val == 0x1B) {
+ if (lowercase) {
+ c = '.';
+ }
+ else {
+ c = ',';
+ }
+ lowercase = true;
+ }
+ else if (val == 0x1C) {
+ if (lowercase) {
+ c = 0x27; // Ascii '
+ }
+ else {
+ c = 0x22; // Ascii '"'
+ }
+ lowercase = true;
+ }
+ else if (val == 0x1D) { // Composite
+ warning("Composite strings not implemented");
+ stream.getBits(16);
+ lowercase = true;
+ }
+ else if (val == 0x1E) {
+ c = stream.getBits(8);
+ lowercase = true;
+ }
+ else if (val == 0x1F) {
+ lowercase = !lowercase;
+ }
+ else {
+ warning("Unrecognized char in old text %d, pos %d", _id, i);
+ }
+ str[i] = c;
+ }
+
+ str[strLen] = '\0';
+ debug(7, "Decoded %d string (old): %s", _id, str);
+ _decoded = Common::String(str);
+}
+
+void TextAsset::decodeHuffman() {
+ _decoded = Common::String("Huffman string");
+ Common::SeekableReadStream *res = _container->getItem(_id);
+ Common::BitStream32BEMSB stream(res);
+ uint16 strLen = 0;
+ if (stream.getBit()) {
+ strLen = stream.getBits(15);
+ }
+ else {
+ strLen = stream.getBits(7);
+ }
+
+ char* str = new char[strLen + 1];
+ uint32 mask = 0;
+ uint32 symbol = 0;
+ char c;
+ for (uint16 i = 0; i < strLen; i++) {
+ mask = stream.peekBits(16); // The mask is OK, so it means that I don't know how to use the huffman
+ uint32 entry;
+ // Find the length index
+ for (entry = 0; entry < _huffman->getNumEntries(); entry++) {
+ if (mask < _huffman->getMask(entry)) break;
+ }
+
+ stream.skip(_huffman->getLength(entry));
+
+ symbol = _huffman->getSymbol(entry);
+
+ if (symbol == 1) { // 7-bit ascii
+ c = stream.getBits(7);
+ }
+ else if (symbol == 2) { // Composite
+ warning("Composite huffman strings not implemented");
+ }
+ else { // Plain ascii
+ c = symbol & 0xFF;
+ }
+
+ str[i] = c;
+ }
+
+ str[strLen] = '\0';
+ debug(7, "Decoded %d'th string (new): %s", _id, str);
+ _decoded = Common::String(str);
+}
+} // End of namespace MacVenture \ No newline at end of file