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-rw-r--r--engines/made/screen.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/engines/made/screen.cpp b/engines/made/screen.cpp
index 2649e2bd37..4a73ba8e38 100644
--- a/engines/made/screen.cpp
+++ b/engines/made/screen.cpp
@@ -28,6 +28,8 @@
#include "made/resource.h"
#include "made/database.h"
+#include "graphics/palette.h"
+
namespace Made {
Screen::Screen(MadeEngine *vm) : _vm(vm) {
@@ -36,10 +38,10 @@ Screen::Screen(MadeEngine *vm) : _vm(vm) {
_newPalette = new byte[768];
_backgroundScreen = new Graphics::Surface();
- _backgroundScreen->create(320, 200, 1);
+ _backgroundScreen->create(320, 200, Graphics::PixelFormat::createFormatCLUT8());
_workScreen = new Graphics::Surface();
- _workScreen->create(320, 200, 1);
+ _workScreen->create(320, 200, Graphics::PixelFormat::createFormatCLUT8());
_backgroundScreenDrawCtx.clipRect = Common::Rect(320, 200);
_workScreenDrawCtx.clipRect = Common::Rect(320, 200);
@@ -51,7 +53,7 @@ Screen::Screen(MadeEngine *vm) : _vm(vm) {
// Screen mask is only needed in v2 games
if (_vm->getGameID() != GID_RTZ) {
_screenMask = new Graphics::Surface();
- _screenMask->create(320, 200, 1);
+ _screenMask->create(320, 200, Graphics::PixelFormat::createFormatCLUT8());
_maskDrawCtx.clipRect = Common::Rect(320, 200);
_maskDrawCtx.destSurface = _screenMask;
}