diff options
Diffstat (limited to 'engines/made')
-rw-r--r-- | engines/made/database.cpp | 22 |
1 files changed, 12 insertions, 10 deletions
diff --git a/engines/made/database.cpp b/engines/made/database.cpp index bf47164e8f..7c8f9bdd0c 100644 --- a/engines/made/database.cpp +++ b/engines/made/database.cpp @@ -665,15 +665,16 @@ bool GameDatabaseV3::getSavegameDescription(const char *filename, Common::String } int32 size = in->readUint32LE(); - if (size != in->size() - 64) { - warning("Unexpected save game size. Expected %d, size is %d (file size - 64)", size, in->size() - 64); + int16 saveVersion = in->readUint16LE(); + + if (saveVersion != version) { + warning("Save game %s was saved with a different version of the game. Game version is %d, save version is %d", filename, version, saveVersion); delete in; return false; } - int16 saveVersion = in->readUint16LE(); - if (saveVersion != version) { - warning("Save game %s was saved with a different version of the game. Game version is %d, save version is %d", filename, version, saveVersion); + if (size != in->size() - 64) { + warning("Unexpected save game size. Expected %d, size is %d (file size - 64)", size, in->size() - 64); delete in; return false; } @@ -722,15 +723,16 @@ int16 GameDatabaseV3::loadgame(const char *filename, int16 version) { } uint32 size = in->readUint32LE(); - if (size != expectedSize) { - warning("Unexpected save game size. Expected %d, size is %d", expectedSize, size); + int16 saveVersion = in->readUint16LE(); + + if (saveVersion != version) { + warning("Save game %s was saved with a different version of the game. Game version is %d, save version is %d", filename, version, saveVersion); delete in; return 1; } - int16 saveVersion = in->readUint16LE(); - if (saveVersion != version) { - warning("Save game %s was saved with a different version of the game. Game version is %d, save version is %d", filename, version, saveVersion); + if (size != expectedSize) { + warning("Unexpected save game size. Expected %d, size is %d", expectedSize, size); delete in; return 1; } |