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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef MADS_ANIMATION_H
+#define MADS_ANIMATION_H
+
+#include "common/scummsys.h"
+#include "common/array.h"
+#include "common/rect.h"
+#include "mads/msurface.h"
+#include "mads/scene_data.h"
+
+namespace MADS {
+
+class MADSEngine;
+class Scene;
+
+class Animation {
+private:
+ MADSEngine *_vm;
+ Scene *_scene;
+protected:
+ Animation(MADSEngine *vm, Scene *scene) : _vm(vm), _scene(scene) {}
+public:
+ static Animation *init(MADSEngine *vm, Scene *scene);
+public:
+ /**
+ * Loads animation data
+ */
+ void load(MSurface *sceneSurface, MSurface *interfaceSurface, int sceneId, int flags,
+ byte *palette, SceneInfo *sceneInfo);
+};
+
+} // End of namespace MADS
+
+#endif /* MADS_ANIMATION_H */