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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef MADS_CONVERSATIONS_H
+#define MADS_CONVERSATIONS_H
+
+namespace MADS {
+
+class MADSEngine;
+
+class GameConversation {
+private:
+ MADSEngine *_vm;
+
+public:
+ /**
+ * Constructor
+ */
+ GameConversation(MADSEngine *vm);
+
+ /**
+ * Destructor
+ */
+ virtual ~GameConversation();
+
+ int* _nextStartNode;
+ int* getVariable(int idx);
+
+ void get(int id);
+ void run(int id);
+ void stop();
+ void exportPointer(int *val);
+ void exportValue(int val);
+ void setHeroTrigger(int val);
+ void setInterlocutorTrigger(int val);
+ void hold();
+ void release();
+ void reset(int id);
+ void abortConv();
+
+ int _running;
+ int _restoreRunning;
+};
+
+} // End of namespace MADS
+
+#endif /* MADS_CONVERSATIONS_H */