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-rw-r--r--engines/mads/dragonsphere/game_dragonsphere.h13
1 files changed, 2 insertions, 11 deletions
diff --git a/engines/mads/dragonsphere/game_dragonsphere.h b/engines/mads/dragonsphere/game_dragonsphere.h
index b57f8833c6..b9eb86af64 100644
--- a/engines/mads/dragonsphere/game_dragonsphere.h
+++ b/engines/mads/dragonsphere/game_dragonsphere.h
@@ -26,7 +26,7 @@
#include "common/scummsys.h"
#include "mads/game.h"
#include "mads/globals.h"
-//#include "mads/nebular/globals_nebular.h"
+#include "mads/dragonsphere/globals_dragonsphere.h"
namespace MADS {
@@ -80,7 +80,7 @@ enum InventoryObject {
OBJ_DIAMOND_DUST = 40,
OBJ_RUBY_RING = 41,
OBJ_GOLD_NUGGET = 42,
- OBJ_MUSIC_BOX = 43,
+ OBJ_MAGIC_MUSIC_BOX = 43,
OBJ_EMERALD = 44,
OBJ_PARCHMENT = 45,
OBJ_GAME = 46,
@@ -88,15 +88,6 @@ enum InventoryObject {
OBJ_NEW_BUNDLE = 48
};
-// HACK: A stub for now, remove from here once it's implemented properly
-class DragonsphereGlobals : public Globals {
-public:
- DragonsphereGlobals() {
- resize(210); // Rex has 210 globals
- }
- virtual ~DragonsphereGlobals() {}
-};
-
class GameDragonsphere : public Game {
friend class Game;
protected: