diff options
Diffstat (limited to 'engines/mads/msurface.cpp')
-rw-r--r-- | engines/mads/msurface.cpp | 34 |
1 files changed, 26 insertions, 8 deletions
diff --git a/engines/mads/msurface.cpp b/engines/mads/msurface.cpp index 39824bac4b..f768624278 100644 --- a/engines/mads/msurface.cpp +++ b/engines/mads/msurface.cpp @@ -8,12 +8,12 @@ * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - + * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - + * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. @@ -308,6 +308,9 @@ void MSurface::copyFrom(MSurface *src, const Common::Point &destPos, int depth, if (!copyRect.isValidRect()) return; + if (flipped) + copyRect.moveTo(0, copyRect.top); + byte *data = src->getData(); byte *srcPtr = data + (src->getWidth() * copyRect.top + copyRect.left); byte *destPtr = (byte *)pixels + (destY * pitch) + destX; @@ -397,14 +400,16 @@ void MSurface::copyFrom(MSurface *src, const Common::Point &destPos, int depth, const byte *srcP = srcPixelsP; byte *destP = destPixelsP; - for (int xp = 0, sprX = 0; xp < frameWidth; ++xp, ++srcP) { - if (xp < spriteLeft) - // Not yet reached start of display area - continue; - if (!lineDist[sprX++]) + for (int xp = 0, sprX = -1; xp < frameWidth; ++xp, ++srcP) { + if (!lineDist[xp]) // Not a display pixel continue; + ++sprX; + if (sprX < spriteLeft || sprX >= spriteRight) + // Skip pixel if it's not in horizontal display portion + continue; + // Get depth of current output pixel in depth surface Common::Point pt((destP - (byte *)this->pixels) % this->pitch, (destP - (byte *)this->pixels) / this->pitch); @@ -485,7 +490,6 @@ void MSurface::scrollY(int yAmount) { delete[] tempData; } - void MSurface::translate(Common::Array<RGB6> &palette) { for (int y = 0; y < this->h; ++y) { byte *pDest = getBasePtr(0, y); @@ -521,6 +525,20 @@ MSurface *MSurface::flipHorizontal() const { return dest; } +void MSurface::copyRectTranslate(MSurface &srcSurface, const byte *paletteMap, + const Common::Point &destPos, const Common::Rect &srcRect) { + // Loop through the lines + for (int yCtr = 0; yCtr < srcRect.height(); ++yCtr) { + const byte *srcP = srcSurface.getBasePtr(srcRect.left, srcRect.top + yCtr); + byte *destP = getBasePtr(destPos.x, destPos.y + yCtr); + + // Copy the line over + for (int xCtr = 0; xCtr < srcRect.width(); ++xCtr, ++srcP, ++destP) { + *destP = paletteMap[*srcP]; + } + } +} + /*------------------------------------------------------------------------*/ int DepthSurface::getDepth(const Common::Point &pt) { |