diff options
Diffstat (limited to 'engines/mads/nebular/dialogs_nebular.cpp')
-rw-r--r-- | engines/mads/nebular/dialogs_nebular.cpp | 32 |
1 files changed, 13 insertions, 19 deletions
diff --git a/engines/mads/nebular/dialogs_nebular.cpp b/engines/mads/nebular/dialogs_nebular.cpp index 58e60fe323..2af80f517e 100644 --- a/engines/mads/nebular/dialogs_nebular.cpp +++ b/engines/mads/nebular/dialogs_nebular.cpp @@ -438,11 +438,10 @@ void CopyProtectionDialog::show() { Common::KeyState curKey; const Common::Rect inputArea(110, 165, 210, 175); MSurface *origInput = new MSurface(inputArea.width(), inputArea.height()); - _vm->_screen.frameRect(inputArea, TEXTDIALOG_BLACK); - _vm->_screen.copyTo(origInput, inputArea, Common::Point(0, 0)); - _font->setColors(TEXTDIALOG_FE, TEXTDIALOG_FE, TEXTDIALOG_FE, TEXTDIALOG_FE); - _vm->_screen.copyRectToScreen(inputArea); - _vm->_screen.updateScreen(); + _vm->_screen->frameRect(inputArea, TEXTDIALOG_BLACK); + origInput->blitFrom(*_vm->_screen, inputArea, Common::Point(0, 0)); + _font->setColors(TEXTDIALOG_FE, TEXTDIALOG_FE, TEXTDIALOG_FE, TEXTDIALOG_FE); + _vm->_screen->update(); bool firstTime = true; @@ -470,11 +469,10 @@ void CopyProtectionDialog::show() { _textInput = _hogEntry._word[0]; } - _vm->_screen.copyFrom(origInput, Common::Rect(0, 0, inputArea.width(), inputArea.height()), Common::Point(inputArea.left, inputArea.top)); - _font->writeString(&_vm->_screen, _textInput, + _vm->_screen->blitFrom(*origInput, Common::Point(inputArea.left, inputArea.top)); + _font->writeString(_vm->_screen, _textInput, Common::Point(inputArea.left + 2, inputArea.top + 1), 1); - _vm->_screen.copyRectToScreen(inputArea); - _vm->_screen.updateScreen(); + _vm->_screen->update(); } origInput->free(); @@ -537,7 +535,7 @@ void PictureDialog::save() { // Save the entire screen _savedSurface = new MSurface(MADS_SCREEN_WIDTH, MADS_SCREEN_HEIGHT); - _vm->_screen.copyTo(_savedSurface); + _savedSurface->blitFrom(*_vm->_screen); // Save palette information Common::copy(&palette._mainPalette[0], &palette._mainPalette[PALETTE_SIZE], &_palette[0]); @@ -568,7 +566,7 @@ void PictureDialog::save() { // Remap the greyed out screen to use the small greyscale range // at the top end of the palette - _vm->_screen.translate(map); + _vm->_screen->translate(map); // Load the inventory picture Common::String setName = Common::String::format("*OB%.3d.SS", _objectId); @@ -578,13 +576,12 @@ void PictureDialog::save() { // Get the inventory frame, and adjust the dialog position to allow for it MSprite *frame = asset->getFrame(0); _position.y = frame->h + 12; - if ((_position.y + _height) > _vm->_screen.getHeight()) - _position.y -= (_position.y + _height) - _vm->_screen.getHeight(); + if ((_position.y + _height) > _vm->_screen->h) + _position.y -= (_position.y + _height) - _vm->_screen->h; // Draw the inventory picture - frame->copyTo(&_vm->_screen, Common::Point(160 - frame->w / 2, 6), + _vm->_screen->transBlitFrom(*frame, Common::Point(160 - frame->w / 2, 6), frame->getTransparencyIndex()); - _vm->_screen.copyRectToScreen(_vm->_screen.getBounds()); // Adjust the dialog colors to use TEXTDIALOG_CONTENT1 -= 10; @@ -598,13 +595,11 @@ void PictureDialog::save() { void PictureDialog::restore() { if (_savedSurface) { - _savedSurface->copyTo(&_vm->_screen); + _vm->_screen->blitFrom(*_savedSurface); _savedSurface->free(); delete _savedSurface; _savedSurface = nullptr; - _vm->_screen.copyRectToScreen(_vm->_screen.getBounds()); - // Restore palette information Palette &palette = *_vm->_palette; Common::copy(&_palette[0], &_palette[PALETTE_SIZE], &palette._mainPalette[0]); @@ -691,7 +686,6 @@ void GameDialog::display() { } GameDialog::~GameDialog() { - _vm->_screen.resetClipBounds(); _vm->_game->_scene._currentSceneId = RETURNING_FROM_DIALOG; } |