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Diffstat (limited to 'engines/mads/nebular/dialogs_nebular.cpp')
-rw-r--r--engines/mads/nebular/dialogs_nebular.cpp75
1 files changed, 40 insertions, 35 deletions
diff --git a/engines/mads/nebular/dialogs_nebular.cpp b/engines/mads/nebular/dialogs_nebular.cpp
index 87bb954cdf..17c27b44f7 100644
--- a/engines/mads/nebular/dialogs_nebular.cpp
+++ b/engines/mads/nebular/dialogs_nebular.cpp
@@ -270,41 +270,46 @@ bool DialogsNebular::commandCheck(const char *idStr, Common::String &valStr,
}
void DialogsNebular::showDialog() {
- switch (_pendingDialog) {
- case DIALOG_MAIN_MENU: {
- MainMenu *menu = new MainMenu(_vm);
- menu->show();
- delete menu;
- break;
- }
- case DIALOG_DIFFICULTY: {
- DifficultyDialog *dlg = new DifficultyDialog(_vm);
- dlg->show();
- delete dlg;
- break;
- }
- case DIALOG_GAME_MENU: {
- GameMenuDialog *dlg = new GameMenuDialog(_vm);
- dlg->show();
- delete dlg;
- break;
- }
- case DIALOG_SAVE: {
- showScummVMSaveDialog();
- break;
- }
- case DIALOG_RESTORE: {
- showScummVMRestoreDialog();
- break;
- }
- case DIALOG_OPTIONS: {
- OptionsDialog *dlg = new OptionsDialog(_vm);
- dlg->show();
- delete dlg;
- break;
- }
- default:
- break;
+ while (_pendingDialog != DIALOG_NONE) {
+ DialogId dialogId = _pendingDialog;
+ _pendingDialog = DIALOG_NONE;
+
+ switch (dialogId) {
+ case DIALOG_MAIN_MENU: {
+ MainMenu *menu = new MainMenu(_vm);
+ menu->show();
+ delete menu;
+ break;
+ }
+ case DIALOG_DIFFICULTY: {
+ DifficultyDialog *dlg = new DifficultyDialog(_vm);
+ dlg->show();
+ delete dlg;
+ break;
+ }
+ case DIALOG_GAME_MENU: {
+ GameMenuDialog *dlg = new GameMenuDialog(_vm);
+ dlg->show();
+ delete dlg;
+ break;
+ }
+ case DIALOG_SAVE: {
+ showScummVMSaveDialog();
+ break;
+ }
+ case DIALOG_RESTORE: {
+ showScummVMRestoreDialog();
+ break;
+ }
+ case DIALOG_OPTIONS: {
+ OptionsDialog *dlg = new OptionsDialog(_vm);
+ dlg->show();
+ delete dlg;
+ break;
+ }
+ default:
+ break;
+ }
}
}