diff options
Diffstat (limited to 'engines/mads/nebular/nebular_scenes.cpp')
-rw-r--r-- | engines/mads/nebular/nebular_scenes.cpp | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/engines/mads/nebular/nebular_scenes.cpp b/engines/mads/nebular/nebular_scenes.cpp new file mode 100644 index 0000000000..efd831a4b7 --- /dev/null +++ b/engines/mads/nebular/nebular_scenes.cpp @@ -0,0 +1,49 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/scummsys.h" +#include "common/config-manager.h" +#include "mads/mads.h" +#include "mads/scene.h" +#include "mads/nebular/nebular_scenes.h" +#include "mads/nebular/nebular_scenes8.h" + +namespace MADS { + +namespace Nebular { + +SceneLogic *SceneFactory::createScene(Scene *scene) { + scene->addActiveVocab(NOUN_DROP); + scene->addActiveVocab(NOUN_DOLLOP); + scene->addActiveVocab(NOUN_DASH); + scene->addActiveVocab(NOUN_SPLASH); + scene->addActiveVocab(NOUN_ALCOHOL); + + // TODO: Implement all the game scenes + assert(scene->_nextSceneId == 804); + + return new Scene804(scene); +} + +} // End of namespace Nebular + +} // End of namespace MADS |