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path: root/engines/mads/nebular/nebular_scenes5.cpp
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Diffstat (limited to 'engines/mads/nebular/nebular_scenes5.cpp')
-rw-r--r--engines/mads/nebular/nebular_scenes5.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/mads/nebular/nebular_scenes5.cpp b/engines/mads/nebular/nebular_scenes5.cpp
index 63b03bc097..b657a61c2f 100644
--- a/engines/mads/nebular/nebular_scenes5.cpp
+++ b/engines/mads/nebular/nebular_scenes5.cpp
@@ -2024,7 +2024,7 @@ void Scene511::actions() {
case 0:
_game._player._stepEnabled = false;
_scene->_sequences.remove(_globals._sequenceIndexes[1]);
- _globals._sequenceIndexes[1] = _scene->_sequences.startPingPongCycle(_globals._spriteIndexes[1], false, 6, 1, 0, 0);
+ _globals._sequenceIndexes[1] = _scene->_sequences.addReverseSpriteCycle(_globals._spriteIndexes[1], false, 6, 1, 0, 0);
_scene->_sequences.setDepth(_globals._sequenceIndexes[1], 1);
_scene->_sequences.addSubEntry(_globals._sequenceIndexes[1], SEQUENCE_TRIGGER_EXPIRE, 0, 1);
break;
@@ -2588,7 +2588,7 @@ void Scene513::actions() {
case 0:
_game._player._stepEnabled = false;
_scene->_sequences.remove(_globals._sequenceIndexes[1]);
- _globals._sequenceIndexes[1] = _scene->_sequences.startPingPongCycle(_globals._spriteIndexes[1], false, 6, 1, 0, 0);
+ _globals._sequenceIndexes[1] = _scene->_sequences.addReverseSpriteCycle(_globals._spriteIndexes[1], false, 6, 1, 0, 0);
_scene->_sequences.setDepth(_globals._sequenceIndexes[1], 1);
_scene->_sequences.addSubEntry(_globals._sequenceIndexes[1], SEQUENCE_TRIGGER_EXPIRE, 0, 1);
break;