diff options
Diffstat (limited to 'engines/mads/nebular/nebular_scenes6.cpp')
-rw-r--r-- | engines/mads/nebular/nebular_scenes6.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/engines/mads/nebular/nebular_scenes6.cpp b/engines/mads/nebular/nebular_scenes6.cpp index 8101428aab..eb85fa86e1 100644 --- a/engines/mads/nebular/nebular_scenes6.cpp +++ b/engines/mads/nebular/nebular_scenes6.cpp @@ -2190,15 +2190,15 @@ void Scene608::step() { void Scene608::preActions() { _game._triggerSetupMode = SEQUENCE_TRIGGER_DAEMON; - if ((_action.isAction(VERB_THROW, NOUN_BONE, 0x410) || _action.isAction(VERB_THROW, NOUN_BONES, 0x410) - || _action.isAction(VERB_THROW, NOUN_BONE, 0x411) || _action.isAction(VERB_THROW, NOUN_BONES, 0x411) - || _action.isAction(VERB_THROW, NOUN_BONES, 0x471) || _action.isAction(VERB_THROW, NOUN_BONE, 0x471)) && _dogActiveFl) { + if ((_action.isAction(VERB_THROW, NOUN_BONE, NOUN_REAR_OF_GARAGE) || _action.isAction(VERB_THROW, NOUN_BONES, NOUN_REAR_OF_GARAGE) + || _action.isAction(VERB_THROW, NOUN_BONE, NOUN_FRONT_OF_GARAGE) || _action.isAction(VERB_THROW, NOUN_BONES, NOUN_FRONT_OF_GARAGE) + || _action.isAction(VERB_THROW, NOUN_BONES, NOUN_OBNOXIOUS_DOG) || _action.isAction(VERB_THROW, NOUN_BONE, NOUN_OBNOXIOUS_DOG)) && _dogActiveFl) { _game._player._stepEnabled = false; _game._player.walk(Common::Point(56, 146), FACING_EAST); } - if ((_action.isAction(VERB_THROW, NOUN_BONES, 0x41D) || _action.isAction(VERB_THROW, NOUN_BONE, 0x41D) - || _action.isAction(VERB_THROW, NOUN_BONES, 0x41E) || _action.isAction(VERB_THROW, NOUN_BONE, 0x41E)) && _dogActiveFl) { + if ((_action.isAction(VERB_THROW, NOUN_BONES, NOUN_AREA_BEHIND_CAR) || _action.isAction(VERB_THROW, NOUN_BONE, NOUN_AREA_BEHIND_CAR) + || _action.isAction(VERB_THROW, NOUN_BONES, NOUN_DANGER_ZONE) || _action.isAction(VERB_THROW, NOUN_BONE, NOUN_DANGER_ZONE)) && _dogActiveFl) { _game._player._stepEnabled = false; _game._player.walk(Common::Point(75, 136), FACING_EAST); } @@ -2337,8 +2337,8 @@ void Scene608::actions() { default: break; } - } else if (_action.isAction(VERB_THROW, NOUN_BONE, 0x410) || _action.isAction(VERB_THROW, NOUN_BONES, 0x410) - || _action.isAction(VERB_THROW, NOUN_BONES, 0x471) || _action.isAction(VERB_THROW, NOUN_BONE, 0x471)) { + } else if (_action.isAction(VERB_THROW, NOUN_BONE, NOUN_REAR_OF_GARAGE) || _action.isAction(VERB_THROW, NOUN_BONES, NOUN_REAR_OF_GARAGE) + || _action.isAction(VERB_THROW, NOUN_BONES, NOUN_OBNOXIOUS_DOG) || _action.isAction(VERB_THROW, NOUN_BONE, NOUN_OBNOXIOUS_DOG)) { _game._player._stepEnabled = true; if (_dogActiveFl) { if (_game._trigger == 0) { @@ -2349,7 +2349,7 @@ void Scene608::actions() { handleThrowingBone(); } else _vm->_dialogs->show(60841); - } else if (_action.isAction(VERB_THROW, NOUN_BONE, 0x411) || _action.isAction(VERB_THROW, NOUN_BONES, 0x411)) { + } else if (_action.isAction(VERB_THROW, NOUN_BONE, NOUN_FRONT_OF_GARAGE) || _action.isAction(VERB_THROW, NOUN_BONES, NOUN_FRONT_OF_GARAGE)) { _game._player._stepEnabled = true; if (_dogActiveFl) { if (_game._trigger == 0) { @@ -2360,8 +2360,8 @@ void Scene608::actions() { handleThrowingBone(); } else _vm->_dialogs->show(60841); - } else if (_action.isAction(VERB_THROW, NOUN_BONES, 0x41D) || _action.isAction(VERB_THROW, NOUN_BONE, 0x41D) - || _action.isAction(VERB_THROW, NOUN_BONES, 0x41E) || _action.isAction(VERB_THROW, NOUN_BONE, 0x41E)) { + } else if (_action.isAction(VERB_THROW, NOUN_BONES, NOUN_AREA_BEHIND_CAR) || _action.isAction(VERB_THROW, NOUN_BONE, NOUN_AREA_BEHIND_CAR) + || _action.isAction(VERB_THROW, NOUN_BONES, NOUN_DANGER_ZONE) || _action.isAction(VERB_THROW, NOUN_BONE, NOUN_DANGER_ZONE)) { _game._player._stepEnabled = true; if ((_globals[kCarStatus] == 0) && _dogActiveFl) { if (_dogActiveFl) { @@ -2711,7 +2711,7 @@ void Scene609::enterStore() { } void Scene609::preActions() { - if (_action.isAction(VERB_UNLOCK, 0x6F, 0x425)) + if (_action.isAction(VERB_UNLOCK, NOUN_DOOR_KEY, NOUN_VIDEO_STORE_DOOR)) _game._player.walk(Common::Point(78, 99), FACING_NORTHWEST); } @@ -2759,7 +2759,7 @@ void Scene609::actions() { _videoDoorMode = 2; enterStore(); } - } else if (_action.isAction(VERB_UNLOCK, 0x6F, 0x425)) { + } else if (_action.isAction(VERB_UNLOCK, NOUN_DOOR_KEY, NOUN_VIDEO_STORE_DOOR)) { _videoDoorMode = 1; enterStore(); } else if (_action.isAction(VERB_GET_INSIDE, NOUN_CAR)) { @@ -2948,7 +2948,7 @@ void Scene610::actions() { break; } } - } else if (_action.isAction(VERB_PUT, NOUN_PHONE_HANDSET, 0x42F)) { + } else if (_action.isAction(VERB_PUT, NOUN_PHONE_HANDSET, NOUN_PHONE_CRADLE)) { switch (_game._trigger) { case 0: _game._player._stepEnabled = false; @@ -4347,7 +4347,7 @@ void Scene611::preActions() { void Scene611::actions() { if (_game._screenObjects._inputMode == 1) handleDialog(); - else if ((_action.isAction(VERB_GIVE, NOUN_PHONE_CELLS, 0x45A)) || (_action.isAction(VERB_GIVE, NOUN_DURAFAIL_CELLS, 0x45A))) { + else if ((_action.isAction(VERB_GIVE, NOUN_PHONE_CELLS, NOUN_HERMIT)) || (_action.isAction(VERB_GIVE, NOUN_DURAFAIL_CELLS, NOUN_HERMIT))) { _action._activeAction._verbId = 0x294; _giveBatteriesFl = true; handleSubDialog1(); |