diff options
Diffstat (limited to 'engines/mads/nebular/nebular_scenes6.cpp')
-rw-r--r-- | engines/mads/nebular/nebular_scenes6.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/engines/mads/nebular/nebular_scenes6.cpp b/engines/mads/nebular/nebular_scenes6.cpp index 9413350c27..1821a72c16 100644 --- a/engines/mads/nebular/nebular_scenes6.cpp +++ b/engines/mads/nebular/nebular_scenes6.cpp @@ -1608,20 +1608,20 @@ void Scene608::setCarAnimations() { _scene->freeAnimation(); if (_globals[kCarStatus] == 0) { _globals._sequenceIndexes[6] = _scene->_sequences.startCycle(_globals._spriteIndexes[6], false, 1); - _scene->_sequences.setMsgPosition(_globals._sequenceIndexes[6], Common::Point(143, 98)); + _scene->_sequences.setPosition(_globals._sequenceIndexes[6], Common::Point(143, 98)); _scene->_sequences.setDepth(_globals._sequenceIndexes[6], 6); _globals._sequenceIndexes[7] = _scene->_sequences.startCycle(_globals._spriteIndexes[7], false, 1); - _scene->_sequences.setMsgPosition(_globals._sequenceIndexes[7], Common::Point(141, 67)); + _scene->_sequences.setPosition(_globals._sequenceIndexes[7], Common::Point(141, 67)); _scene->_sequences.setDepth(_globals._sequenceIndexes[7], 15); } else { _globals._sequenceIndexes[6] = _scene->_sequences.startCycle(_globals._spriteIndexes[6], false, 1); - _scene->_sequences.setMsgPosition(_globals._sequenceIndexes[6], Common::Point(143, 128)); + _scene->_sequences.setPosition(_globals._sequenceIndexes[6], Common::Point(143, 128)); _scene->_sequences.setDepth(_globals._sequenceIndexes[6], 6); _globals._sequenceIndexes[7] = _scene->_sequences.startCycle(_globals._spriteIndexes[7], false, 1); - _scene->_sequences.setMsgPosition(_globals._sequenceIndexes[7], Common::Point(141, 97)); + _scene->_sequences.setPosition(_globals._sequenceIndexes[7], Common::Point(141, 97)); _scene->_sequences.setDepth(_globals._sequenceIndexes[7], 15); _globals._sequenceIndexes[8] = _scene->_sequences.startCycle(_globals._spriteIndexes[8], false, 1); - _scene->_sequences.setMsgPosition(_globals._sequenceIndexes[8], Common::Point(144, 126)); + _scene->_sequences.setPosition(_globals._sequenceIndexes[8], Common::Point(144, 126)); _scene->_sequences.setDepth(_globals._sequenceIndexes[8], 5); } } @@ -2613,7 +2613,7 @@ void Scene609::step() { if (!_globals[kHasTalkedToHermit] && (_game._difficulty != DIFFICULTY_HARD)) { _globals._sequenceIndexes[3] = _scene->_sequences.startReverseCycle(_globals._spriteIndexes[3], false, 26, 2, 0, 0); _scene->_sequences.setDepth(_globals._sequenceIndexes[3], 7); - _scene->_sequences.setMsgPosition(_globals._sequenceIndexes[3], Common::Point(287, 73)); + _scene->_sequences.setPosition(_globals._sequenceIndexes[3], Common::Point(287, 73)); _scene->_sequences.setScale(_globals._sequenceIndexes[3], 47); } _globals._sequenceIndexes[2] = _scene->_sequences.startCycle(_globals._spriteIndexes[2], false, -1); @@ -2636,7 +2636,7 @@ void Scene609::step() { if (!_globals[kHasTalkedToHermit]) { _globals._sequenceIndexes[3] = _scene->_sequences.startReverseCycle(_globals._spriteIndexes[3], false, 26, 2, 0, 0); _scene->_sequences.setDepth(_globals._sequenceIndexes[3], 7); - _scene->_sequences.setMsgPosition(_globals._sequenceIndexes[3], Common::Point(287, 73)); + _scene->_sequences.setPosition(_globals._sequenceIndexes[3], Common::Point(287, 73)); _scene->_sequences.setScale(_globals._sequenceIndexes[3], 47); } _scene->_sequences.remove(_globals._sequenceIndexes[1]); |