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Diffstat (limited to 'engines/mads/nebular/sound_nebular.cpp')
-rw-r--r--engines/mads/nebular/sound_nebular.cpp62
1 files changed, 16 insertions, 46 deletions
diff --git a/engines/mads/nebular/sound_nebular.cpp b/engines/mads/nebular/sound_nebular.cpp
index 240c18f6dc..711f82a05b 100644
--- a/engines/mads/nebular/sound_nebular.cpp
+++ b/engines/mads/nebular/sound_nebular.cpp
@@ -21,6 +21,7 @@
*/
#include "audio/audiostream.h"
+#include "audio/fmopl.h"
#include "audio/decoders/raw.h"
#include "common/algorithm.h"
#include "common/debug.h"
@@ -156,7 +157,7 @@ AdlibSample::AdlibSample(Common::SeekableReadStream &s) {
/*-----------------------------------------------------------------------*/
-ASound::ASound(Audio::Mixer *mixer, FM_OPL *opl, const Common::String &filename, int dataOffset) {
+ASound::ASound(Audio::Mixer *mixer, OPL::OPL *opl, const Common::String &filename, int dataOffset) {
// Open up the appropriate sound file
if (!_soundFile.open(filename))
error("Could not open file - %s", filename.c_str());
@@ -188,11 +189,6 @@ ASound::ASound(Audio::Mixer *mixer, FM_OPL *opl, const Common::String &filename,
_randomSeed = 1234;
_amDep = _vibDep = _splitPoint = true;
- _samplesTillCallback = 0;
- _samplesTillCallbackRemainder = 0;
- _samplesPerCallback = getRate() / CALLBACKS_PER_SECOND;
- _samplesPerCallbackRemainder = getRate() % CALLBACKS_PER_SECOND;
-
for (int i = 0; i < 11; ++i) {
_channelData[i]._field0 = 0;
_channelData[i]._freqMask = 0;
@@ -210,23 +206,19 @@ ASound::ASound(Audio::Mixer *mixer, FM_OPL *opl, const Common::String &filename,
_mixer = mixer;
_opl = opl;
- _opl->init(getRate());
- _mixer->playStream(Audio::Mixer::kPlainSoundType, &_soundHandle, this, -1,
- Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
-
// Initialize the Adlib
adlibInit();
// Reset the adlib
command0();
+
+ _opl->start(new Common::Functor0Mem<void, ASound>(this, &ASound::onTimer), CALLBACKS_PER_SECOND);
}
ASound::~ASound() {
Common::List<CachedDataEntry>::iterator i;
for (i = _dataCache.begin(); i != _dataCache.end(); ++i)
delete[] (*i)._data;
-
- _mixer->stopHandle(_soundHandle);
}
void ASound::validate() {
@@ -832,32 +824,10 @@ void ASound::updateFNumber() {
write2(8, hiReg, val2);
}
-int ASound::readBuffer(int16 *buffer, const int numSamples) {
+void ASound::onTimer() {
Common::StackLock slock(_driverMutex);
-
- int32 samplesLeft = numSamples;
- memset(buffer, 0, sizeof(int16) * numSamples);
- while (samplesLeft) {
- if (!_samplesTillCallback) {
- poll();
- flush();
-
- _samplesTillCallback = _samplesPerCallback;
- _samplesTillCallbackRemainder += _samplesPerCallbackRemainder;
- if (_samplesTillCallbackRemainder >= CALLBACKS_PER_SECOND) {
- _samplesTillCallback++;
- _samplesTillCallbackRemainder -= CALLBACKS_PER_SECOND;
- }
- }
-
- int32 render = MIN<int>(samplesLeft, _samplesTillCallback);
- samplesLeft -= render;
- _samplesTillCallback -= render;
-
- _opl->readBuffer(buffer, render);
- buffer += render;
- }
- return numSamples;
+ poll();
+ flush();
}
void ASound::setVolume(int volume) {
@@ -984,7 +954,7 @@ const ASound1::CommandPtr ASound1::_commandList[42] = {
&ASound1::command40, &ASound1::command41
};
-ASound1::ASound1(Audio::Mixer *mixer, FM_OPL *opl)
+ASound1::ASound1(Audio::Mixer *mixer, OPL::OPL *opl)
: ASound(mixer, opl, "asound.001", 0x1520) {
_cmd23Toggle = false;
@@ -1285,7 +1255,7 @@ const ASound2::CommandPtr ASound2::_commandList[44] = {
&ASound2::command40, &ASound2::command41, &ASound2::command42, &ASound2::command43
};
-ASound2::ASound2(Audio::Mixer *mixer, FM_OPL *opl) : ASound(mixer, opl, "asound.002", 0x15E0) {
+ASound2::ASound2(Audio::Mixer *mixer, OPL::OPL *opl) : ASound(mixer, opl, "asound.002", 0x15E0) {
_command12Param = 0xFD;
// Load sound samples
@@ -1656,7 +1626,7 @@ const ASound3::CommandPtr ASound3::_commandList[61] = {
&ASound3::command60
};
-ASound3::ASound3(Audio::Mixer *mixer, FM_OPL *opl) : ASound(mixer, opl, "asound.003", 0x15B0) {
+ASound3::ASound3(Audio::Mixer *mixer, OPL::OPL *opl) : ASound(mixer, opl, "asound.003", 0x15B0) {
_command39Flag = false;
// Load sound samples
@@ -2060,7 +2030,7 @@ const ASound4::CommandPtr ASound4::_commandList[61] = {
&ASound4::command60
};
-ASound4::ASound4(Audio::Mixer *mixer, FM_OPL *opl) : ASound(mixer, opl, "asound.004", 0x14F0) {
+ASound4::ASound4(Audio::Mixer *mixer, OPL::OPL *opl) : ASound(mixer, opl, "asound.004", 0x14F0) {
// Load sound samples
_soundFile.seek(_dataOffset + 0x122);
for (int i = 0; i < 210; ++i)
@@ -2316,7 +2286,7 @@ const ASound5::CommandPtr ASound5::_commandList[42] = {
&ASound5::command40, &ASound5::command41
};
-ASound5::ASound5(Audio::Mixer *mixer, FM_OPL *opl) : ASound(mixer, opl, "asound.002", 0x15E0) {
+ASound5::ASound5(Audio::Mixer *mixer, OPL::OPL *opl) : ASound(mixer, opl, "asound.002", 0x15E0) {
// Load sound samples
_soundFile.seek(_dataOffset + 0x144);
for (int i = 0; i < 164; ++i)
@@ -2557,7 +2527,7 @@ const ASound6::CommandPtr ASound6::_commandList[30] = {
&ASound6::nullCommand, &ASound6::command29
};
-ASound6::ASound6(Audio::Mixer *mixer, FM_OPL *opl) : ASound(mixer, opl, "asound.006", 0x1390) {
+ASound6::ASound6(Audio::Mixer *mixer, OPL::OPL *opl) : ASound(mixer, opl, "asound.006", 0x1390) {
// Load sound samples
_soundFile.seek(_dataOffset + 0x122);
for (int i = 0; i < 200; ++i)
@@ -2713,7 +2683,7 @@ const ASound7::CommandPtr ASound7::_commandList[38] = {
&ASound7::command36, &ASound7::command37
};
-ASound7::ASound7(Audio::Mixer *mixer, FM_OPL *opl) : ASound(mixer, opl, "asound.007", 0x1460) {
+ASound7::ASound7(Audio::Mixer *mixer, OPL::OPL *opl) : ASound(mixer, opl, "asound.007", 0x1460) {
// Load sound samples
_soundFile.seek(_dataOffset + 0x122);
for (int i = 0; i < 214; ++i)
@@ -2919,7 +2889,7 @@ const ASound8::CommandPtr ASound8::_commandList[38] = {
&ASound8::command36, &ASound8::command37
};
-ASound8::ASound8(Audio::Mixer *mixer, FM_OPL *opl) : ASound(mixer, opl, "asound.008", 0x1490) {
+ASound8::ASound8(Audio::Mixer *mixer, OPL::OPL *opl) : ASound(mixer, opl, "asound.008", 0x1490) {
// Load sound samples
_soundFile.seek(_dataOffset + 0x122);
for (int i = 0; i < 174; ++i)
@@ -3175,7 +3145,7 @@ const ASound9::CommandPtr ASound9::_commandList[52] = {
&ASound9::command48, &ASound9::command49, &ASound9::command50, &ASound9::command51
};
-ASound9::ASound9(Audio::Mixer *mixer, FM_OPL *opl) : ASound(mixer, opl, "asound.009", 0x16F0) {
+ASound9::ASound9(Audio::Mixer *mixer, OPL::OPL *opl) : ASound(mixer, opl, "asound.009", 0x16F0) {
_v1 = _v2 = 0;
_soundPtr = nullptr;