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Diffstat (limited to 'engines/mads/nebular/sound_nebular.h')
-rw-r--r--engines/mads/nebular/sound_nebular.h37
1 files changed, 30 insertions, 7 deletions
diff --git a/engines/mads/nebular/sound_nebular.h b/engines/mads/nebular/sound_nebular.h
index abb6516030..9bc1a49458 100644
--- a/engines/mads/nebular/sound_nebular.h
+++ b/engines/mads/nebular/sound_nebular.h
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
@@ -37,11 +37,15 @@ class SoundManager;
namespace Nebular {
+class ASound;
+
/**
* Represents the data for a channel on the Adlib
*/
class AdlibChannel {
public:
+ ASound *_owner;
+
int _activeCount;
int _field1;
int _field2;
@@ -61,11 +65,12 @@ public:
byte *_pSrc;
byte *_ptr3;
byte *_ptr4;
+ byte *_ptrEnd;
int _field17;
int _field19;
byte *_soundData;
int _field1D;
- int _field1E;
+ int _volumeOffset;
int _field1F;
// TODO: Only used by asound.003. Figure out usage
@@ -128,17 +133,20 @@ struct RegisterValue {
#define ADLIB_CHANNEL_MIDWAY 5
#define CALLBACKS_PER_SECOND 60
+struct CachedDataEntry {
+ int _offset;
+ byte *_data;
+ byte *_dataEnd;
+};
+
/**
* Base class for the sound player resource files
*/
class ASound : public Audio::AudioStream {
private:
- struct CachedDataEntry {
- int _offset;
- byte *_data;
- };
Common::List<CachedDataEntry> _dataCache;
uint16 _randomSeed;
+ int _masterVolume;
/**
* Does the initial Adlib initialisation
@@ -318,6 +326,11 @@ public:
virtual ~ASound();
/**
+ * Validates the Adlib sound files
+ */
+ static void validate();
+
+ /**
* Execute a player command. Most commands represent sounds to play, but some
* low number commands also provide control operations.
* @param commandId Player ommand to execute.
@@ -345,6 +358,11 @@ public:
*/
int getFrameCounter() { return _frameCounter; }
+ /**
+ * Return the cached data block record for previously loaded sound data
+ */
+ CachedDataEntry &getCachedData(byte *pData);
+
// AudioStream interface
/**
* Main buffer read
@@ -365,6 +383,11 @@ public:
* Return sample rate
*/
virtual int getRate() const { return 11025; }
+
+ /**
+ * Set the volume
+ */
+ void setVolume(int volume);
};
class ASound1 : public ASound {